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* Merge remote-tracking branch 'origin/5.9' into devLiang Qi2017-06-061-48/+18
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: .qmake.conf src/qml/jsruntime/qv4argumentsobject.cpp src/qml/jsruntime/qv4arraydata.cpp src/qml/jsruntime/qv4context.cpp src/qml/jsruntime/qv4context_p.h src/qml/jsruntime/qv4errorobject.cpp src/qml/jsruntime/qv4functionobject.cpp src/qml/jsruntime/qv4internalclass.cpp src/qml/jsruntime/qv4lookup.cpp src/qml/jsruntime/qv4managed.cpp src/qml/jsruntime/qv4managed_p.h src/qml/jsruntime/qv4object.cpp src/qml/jsruntime/qv4object_p.h src/qml/jsruntime/qv4qmlcontext.cpp src/qml/jsruntime/qv4runtime.cpp src/qml/jsruntime/qv4vme_moth.cpp src/qml/memory/qv4heap_p.h src/qml/memory/qv4mm.cpp src/qml/memory/qv4mm_p.h src/qml/memory/qv4mmdefs_p.h src/quick/scenegraph/util/qsgdistancefieldutil.cpp src/quick/scenegraph/util/qsgdistancefieldutil_p.h tests/auto/qml/qqmllanguage/tst_qqmllanguage.cpp Change-Id: I7ed925d4f5d308f872a58ddf51fdce0c8494ec9c
| * Move the engine() accessor from Object to ManagedLars Knoll2017-05-191-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | We can easily do this now that Managed has a pointer to an internal class (which always has a back pointer to the ExecutionEngine). Remove the extra engine pointer from ExecutionContext, and clean up tow methods in String. Change-Id: I98d750b1afbdeadf42e66ae0c92c48db1a7adc31 Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
| * Get rid of the old way of defining builtin functionsLars Knoll2017-05-191-36/+0
| | | | | | | | | | | | | | | | | | | | The old calling convention used for builtin functions is very inefficient. It was still being used in a few places. Clean those up and convert them to the new and much more effiecient calling convention. Change-Id: I6b769c6185df7e9be1e80709330fc1ca868576c1 Reviewed-by: Robin Burchell <robin.burchell@crimson.no>
| * Move the prototype into the internal classLars Knoll2017-05-191-5/+12
| | | | | | | | | | | | | | | | | | | | This saves another pointer on all Objects. Currently introduces a slight performance regression on some of the v8 benchmarks, that needs addressing. Change-Id: I87de8e1d198d2683f4e903c467ce2a60ba542243 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
| * Move the list of default internal classes into EngineBaseLars Knoll2017-05-191-3/+3
| | | | | | | | | | | | | | | | And store them in an enumerated array. This will simplify upcoming changes. Change-Id: I82eac03b9f6264843ae625e36e150464fe08be9d Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | Go through proper set() functions when writing to MemberDataLars Knoll2017-03-091-6/+7
| | | | | | | | | | | | | | | | This is required, so we only have to add the write barrier in one place. Change-Id: I4e8bde823b30ad18f043312ac3f1ed46597b91a7 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | Add a set() method to HeapValue as wellLars Knoll2017-03-091-1/+1
| | | | | | | | | | | | | | | | And use it instead of simply assigning to it, so we can add a write barrier later on. Change-Id: I31c0d0b20ed5d37fee046aa02af17875679b22bf Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | Make all write operations to Pointer<> types go through a set() methodLars Knoll2017-03-091-7/+7
| | | | | | | | | | | | | | | | The new set() method also taked an ExecutionEngine pointer. This makes it trivial to now add a write barrier for those operations. Change-Id: I321eccfe6fb279cc240b5c84910e6854f71759f6 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | Separate SimpleCallData and CallDataLars Knoll2017-03-091-2/+2
| | | | | | | | | | | | | | | | | | | | SimpleCallData doesn't need any loca variables, so move it into a separate CallData Heap object. This also allows getting rid of the manual markObjects() implementation for CallContext. Change-Id: I9014eb2f815d3e2fe63a951a9d126c38e8aaa0a3 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | Unify mark handling for MemberData and ArrayDataLars Knoll2017-03-091-2/+2
| | | | | | | | | | | | | | | | Introduce a ValueArray class, that defines an array of Values at the end of a Heap Object. Change-Id: I00efbf6f5839a6687dd5bc5fc037ec8f06e0936e Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | New mark table implementationLars Knoll2017-03-091-20/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Automatically generate a table containing the data where JS Values and pointers are in objects in the JS heap. This will allow making the GC mark phase a lot more efficient. A bit of a special hack is currently required for MemberData and ArrayData, as they have a variable length, and we need to read the size from the object. We keep backwards compatibility with the old markObjects() functions for now (calling them if they are defined). Some further work on QV4::String and in a few other places is required before we can get remove the compatibility. Change-Id: I78528ace67e886bdbe4a4330c9677c7fc9f08a33 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* | FunctionObject: Mark name/length property configurableRobin Burchell2017-02-031-4/+4
|/ | | | | | | | | | | | | | | | | | | | | | | In ES5, these were not configurable, but ES6 changed the behavior. For length, refer to: 9.2.4 (FunctionInitialize) 17 (ECMAScript Standard Built-in Objects): Unless otherwise specified, the length property of a built-in Function object has the attributes { [[Writable]]: false, [[Enumerable]]: false, [[Configurable]]: true }. 19.2.2.1 Function.length 19.2.3.2 (Function.prototype.bind) 19.2.4.1 (Function instances, length) For name, refer to: 9.2.11 (SetFunctionName) This does regress test262 for ES5 for me a little, but improves our es6 test coverage a bit (~682 more tests pass, +1.5%). Change-Id: Icda7c9068dc3e6e4e4aebbb0d359868a30343013 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Convert more builtin functionsLars Knoll2017-01-251-40/+35
| | | | | Change-Id: I2dc8797e2240fcfc4176cb08b982e3e98b879646 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Speed up invocation of builtin functionsLars Knoll2017-01-251-6/+31
| | | | | | | | Completely avoid creation of a CallContext for those methods, as we don't need it. Change-Id: Iff1a38fd3c7e846df6ec0374cb7b3fb8f1b4de3a Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Inline creation of simple call contextsLars Knoll2017-01-251-4/+4
| | | | | | | And avoid zero initializing stuff that's already 0 Change-Id: If90a808815b2b735bab661d22cbd498acc96b029 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Allocate simple call contexts from a special allocatorLars Knoll2017-01-251-10/+12
| | | | | | | | | | | | We used to allocate those on the C stack, but this doesn't work anymore with the new GC, as the mark bit is not stored inside the object anymore. Instead use a special allocator for these contexts that operates like a stack. Change-Id: I381ac3914ca866945312a1e79883aefe72662d2c Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Optimize code in instanceOf() of FunctionObject::protoForConstructor()Lars Knoll2016-12-131-5/+4
| | | | | | | Saves around 1.5% instructions for the Earley Boyer benchmark Change-Id: I552d324d5e1713f655ab9909f30c9527bb4ff777 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Optimize Arguments ObjectLars Knoll2016-12-131-1/+8
| | | | | | | | | | | | Avoid creation of the Array in most cases. Fix FunctionObject::method_apply so that it correctly recognizes this case and does the right thing. Add a getLength() method to ArgumentsObject to speed up the lookup of that property. Improves the RayTrace benchmark by around 15%. Change-Id: I53eb34a1f9515e59a191ee6f0eb23a3f4c6882d1 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Clean up the amount of init() methods on FunctionObjectLars Knoll2016-12-111-42/+5
| | | | | | | | Remove some unused ones and simplify the version taking a QString Change-Id: I682b4a06d4da84c2d6be7e4a9a3e831dbd11c9c4 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Get rid of SimpleScriptFunctionLars Knoll2016-12-111-65/+15
| | | | | | | | | | Now that the code paths are very similar, we can simply to the check whether to do a fast or slow function call in ScriptFunction::call/contruct. To make this fast, cache the result of the required check in QV4::Function Change-Id: I03085ca2beb83b1721b60b0d7b2ab4c9266d1e48 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Fix the init() function in Heap::FunctionObjectLars Knoll2016-12-091-1/+2
| | | | | | | | | | One of the overloads took a QV4::Function * and was so far apparently unused (as it couldn't have worked since change 3b14e2ffdd8eb4b7f7f4508768b75f2acc399370). Fix it since it's getting some use again in the next change. Change-Id: I3eabb332f9e3f2262a5710d43016346b7138f7e7 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Don't store a source location in the QQmlBindingFunction anymoreLars Knoll2016-12-091-5/+0
| | | | | | | | It's not needed anymore as we now store this in the binding directly. Change-Id: I518c83207f219b690f31200e4d17251075bbd322 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Get rid of FunctionObject::createQmlFunctionLars Knoll2016-12-091-19/+0
| | | | | | | | Instead, simply create a QmlContext, and setup the bindings with the QV4::Function itself. Change-Id: I9db93b15112e43a6d5e275d126fb20f9c8833e8f Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Don't create a QML function is the signal parameters are invalidLars Knoll2016-12-091-1/+3
| | | | | | | Moves the error checking to where the error occurs. Change-Id: I2590d3a9d41f41c16d19e4f5883b78a8b28a883c Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Get rid od ScriptFunction::init()Lars Knoll2016-12-091-5/+0
| | | | | | | It was just forwarding to the parent implementation anyway. Change-Id: I179966699978a86efdd6792b31b56eded501efbd Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Refactor the calling code for (Simple)ScriptFunctionLars Knoll2016-12-091-57/+16
| | | | | | | | | | | Factor the common code out into separate methods that can later on be reused by the QQmlJavaScriptExpression. Also ensure a CallContext is safe to use with a 0 FunctionObject. Change-Id: I1181a8e320b8c931d9df5b2c91bc143d8587fb60 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Move the check whether a function is simple to QV4::FunctionLars Knoll2016-12-091-6/+3
| | | | | | | This allows re-using the check in the QQmlJavascriptExpression code. Change-Id: I647a6edb4844911f540f08c4a067d055676dd0ed Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Avoid some copies of Values on the JS stackLars Knoll2016-12-091-10/+8
| | | | | Change-Id: I1c7dca6e8d17da9f3d76b68d072370b087840f2b Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Use QV4::Function instead of the FunctionObject in CallContextLars Knoll2016-12-061-0/+2
| | | | | | | | The prepares for being able to call binding code without having to create a full FunctionObject. Change-Id: I5f0dcaa4d1ae8876554cac82597351801588bc02 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Add a sourceLocation() accessor to QV4::FunctionLars Knoll2016-12-061-3/+1
| | | | | Change-Id: I3a38ee44ce46c2416ceef153ce631bc15fd461fe Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Start cleaning up the QmlContextWrapperLars Knoll2016-12-041-1/+1
| | | | | | | | | The class should get merged with the QV4::QmlContext class. Simplify the cleanup by moving both classes into a common file. Change-Id: I0074da79701d5f41eb51681b70fcde85bfd45fc1 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Hint the compiler that exceptions are exceptional and not the hot pathErik Verbruggen2016-12-011-5/+5
| | | | | Change-Id: I981f0cb643a67027a37db38363e26b220d3c216f Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Reorder CallData building for better gcc codegenErik Verbruggen2016-12-011-6/+7
| | | | | | | | | GCC6 with LTO will assume that the then-part is the common path. For ArrayData-to-CallData "conversion" this is not the case, so reorder that. Change-Id: I856ef9b5747e9858a35f15a23159cf7c12fd75ef Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* V4: Prevent repeatedly loading a QV4::Function pointerErik Verbruggen2016-12-011-16/+20
| | | | | | | | | | | | Even with LTO on, GCC6 will not optimize out the fact that a) the d() pointer won't change here, and that d()->function is constant and not need to be checked for nullptr all the time. Also prevents allocating 0 locals, which would still run most of the jsAlloca code for no good reason. Change-Id: Iaf5257743cb57d55bef5d334d1e4355590dae7c6 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Precalculate and cache hasQmlDependenciesErik Verbruggen2016-12-011-4/+4
| | | | | Change-Id: I62b5e167847871f7ead39168ac281ba10e7f7008 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* QML: Also check for correct destroy() chainingErik Verbruggen2016-10-061-0/+1
| | | | | | | | | Check that the destroy() method of Heap::Base was called when a Managed object needs destruction. This checks if a call to the parent's destroy() method was accidentally omitted. Change-Id: Id025ecd6d4744bf3eab23503fbe317ed2a461138 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* QML: Make Heap::Object and all subclasses trivialErik Verbruggen2016-10-061-27/+36
| | | | | | | | | | | | GCC6 might dead-store-eliminate out our secret write to Base::mmdata, because it expects all memory content to be "undefined" before constructor calls. Clang might take the same approach if the constructor of Heap::Object is removed. By making these structs trivial, it also makes them memcpy-able. Change-Id: I055b2ad28311b997fbe059849ebda4d5894eaa9b Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* QML: Introduce destroy() on Base subclassesErik Verbruggen2016-10-051-1/+1
| | | | | | | | This removes the destructors of subclasses of Base, making them nearly trivial. Change-Id: Ia6f7d467e87899b5ad37b8709a8f633a51689d59 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* QML: Make all context objects trivialErik Verbruggen2016-09-301-12/+4
| | | | | | | | | | | | | | | This change also adds a check to the d() calls for Managed, verifies that the object has been initialized. This is only done for debug builds. To prevent other code from tripping the check, a number of other classes are either marked as trivial, or do initialization in the constructors. Because of template function changes in them memory manager (those now call init() instead of in-place new), String has an extra parameter to force it to temporarily use an old/unmodified template function. Change-Id: I8c35161ce7680835d830638b6d21498c5129b02b Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* QML: Make QV4::Heap::Pointer trivialErik Verbruggen2016-09-281-16/+16
| | | | | | | One more step needed to make QV4::Heap::structs trivial. Change-Id: I6bebfaff970518d65a09f2b9f50a6855c431d4c0 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Fix SimpleScriptFunction::constructLars Knoll2016-08-091-1/+4
| | | | | | | | | | | | Do the same thing as in ScriptFunction::construct. If the return value of the call is not an object, return the this object passed into the function. If an exception got thrown return undefined. Fixes the test failures in section 15.3.5 in the JS test suite. Change-Id: I7a640f3eb0eb7d207ccfa1ff927a46031a6d2c06 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Fix signatures of FunctionObject::construct and callLars Knoll2016-08-091-4/+4
| | | | | | | | | | Fixup for 702c4247d74ffb7e4fb1aaca96d70f4591203ba2. Fixes the test failures in section 15.3.4 of the JS test suite. Change-Id: Id44886e0301b560f2975104757467bb0c22aed60 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Fix endianness in constant handlingSimon Hausmann2016-08-031-2/+2
| | | | | | | | When running on a big-endian system, we need to convert the constant values into big-endian once and then it's possible to access them directly. Change-Id: I655bad7b7734e3b95e79e5f688f0b4041d0c41c4 Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
* Make generated code loading constants relocatableSimon Hausmann2016-08-021-0/+2
| | | | | | | | | | | | On 32-bit architectures we were encoding the absolute address of generated constants in memory into the load instruction. In order to make the code reloctable, this patch changes the JIT over to use the constant table in the compilation unit. This means two additional loads per constant. On architectures that support instruction pointer relative addressing, we can try to fix this in the future (arm32 for example). Change-Id: I8ed7aa7c67711696d6c46c72b3b642d610ff2cbc Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
* V4: Make ExecutionEngine's debugger and profiler privateUlf Hermann2016-07-281-1/+1
| | | | | | | | This will allow us to #define them away on -no-qml-debug, saving two pointers per engine. Change-Id: I400cffd32cd7f55ff0e68565734b6002b9f901d5 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* QML: Do not register static QML dependencies on every call.Erik Verbruggen2016-06-241-1/+1
| | | | | | | | | | | | | | | | | | | | | | QML objects can be re-parented on the fly, resulting in different dependencies for expressions like 'parent.width'. So, because of this, dependencies are cleared and re-calculated after every binding evaluation. However, dependencies on properties of the scope and context objects cannot change, because these objects do not get changed for the life-time of a binding. So we can permanently register them. This is only done for bindings, not for functions, because those might be conditionally executed. According to valgrind, this is a reduction of ~186 instructions on x86 for every evaluation of: Item { height: width } Change-Id: Ib095497323d4f08caf712d480007e2627a176369 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* V4: Pass scope around as parameters inside the runtime.Erik Verbruggen2016-06-221-92/+94
| | | | | | | | | | | | | | | | The implementation of many (or all) runtime functions consist of first creating a QV4::Scope, which saves and restores the JS stack pointer. It also prevents tail-calls because of that restoring behavior. In many cases it suffices to do that at the entry-point of the runtime. The return value of a JS function call is now also stored in the scope. Previously, all return values were stored in a ScopedValue, got loaded on return, and immediately stored in another ScopedValue in the caller. This resulted in a lot of stores, where now there is only one store needed, and no extra ScopedValue for every function. Change-Id: I13d80fc0ce72c5702ef1536d41d12f710c5914fa Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
* Updated license headersJani Heikkinen2016-01-191-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: Ic36f1a0a1436fe6ac6eeca8c2375a79857e9cb12 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* Fix crash in a non-debug build with assertions enabledThiago Macieira2015-12-291-12/+4
| | | | | | | | | | | | | | | | | | | | QV4::Heap::Base::setVtable has a Q_ASSERT on the state of Base::mm_data, but that member is never initialized anywhere (that is, the Base class does not properly protect its invariant). There were workarounds in some places for initializing the member, but only in debug mode. That was wrong for a number of reasons: 1) Q_ASSERT is still enabled if QT_FORCE_ASSERTS is defined 2) in release mode, the compiler will remove the double initialization anyway Another solution would be to give QV4::Heap::Base a constructor that initializes the member, but I am not sure whether adding a constructor to this class is permitted. Task-number: QTBUG-49681 Change-Id: Ic90fe6b1cbe84978a02fffff141beacbe73c0b9c Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
* Fix crash related to BoundFunctionsFrank Meerkoetter2015-11-231-1/+2
| | | | | | | | | | | | | | | | | | | | | | This fix prevents the crash documented in QTBUG-49076. To quote Erik on the cause of the crash: Call stack is probably: FunctionPrototype::method_bind -> BoundFunction::create -> mm::allocObject -> BoundFunction::BoundFunction -> Heap::FunctionObject -> (Scoped)FunctionObject::init -> engine::newObject -> ... -> mm::allocObject The call to Heap::FunctionObject in BoundFunction is the call to the parent class constructor, which causes an allocation. But at that point, BoundFunction's target is still zero-initialised (the real initialization happens first thing *after* the parent class' constructor is called). Change-Id: If256f59168867cba9c886642ebaacb1d56801da4 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com> Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>