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author | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-05-14 12:38:39 +0200 |
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committer | Frederik Gladhorn <frederik.gladhorn@digia.com> | 2014-05-14 12:38:39 +0200 |
commit | 6273302fcf51ae35db03c7342d064bc0882c509b (patch) | |
tree | 0fe20c5f5c5d67f1bc113898aed822282727aec8 | |
parent | 62fe52ea0962b931fbe4dc68b9684f9efd7f7767 (diff) | |
parent | 96a82f9c50d83f2090532e93ede9813af8c0217b (diff) | |
download | qtdoc-6273302fcf51ae35db03c7342d064bc0882c509b.tar.gz |
Merge remote-tracking branch 'origin/release' into stable
Change-Id: I702087ea1a6b416da7f9011419de6a17ccfc00c3
-rw-r--r-- | doc/src/external-resources.qdoc | 5 | ||||
-rw-r--r-- | doc/src/platforms/ios.qdoc | 10 | ||||
-rw-r--r-- | doc/src/qmlapp/applicationdevelopers.qdoc | 1 | ||||
-rw-r--r-- | doc/src/userinterfaces.qdoc | 1 |
4 files changed, 15 insertions, 2 deletions
diff --git a/doc/src/external-resources.qdoc b/doc/src/external-resources.qdoc index 95fb24a2..a6d886cc 100644 --- a/doc/src/external-resources.qdoc +++ b/doc/src/external-resources.qdoc @@ -41,6 +41,11 @@ */ /*! + \externalpage https://developer.apple.com/news/?id=12172013a + \title Xcode5Req +*/ + +/*! \externalpage http://opensource.org/licenses/bsd-license.php \title New and Modified BSD Licenses */ diff --git a/doc/src/platforms/ios.qdoc b/doc/src/platforms/ios.qdoc index 969855b6..6479081b 100644 --- a/doc/src/platforms/ios.qdoc +++ b/doc/src/platforms/ios.qdoc @@ -62,8 +62,14 @@ see \l{Qt Enterprise}{qt.digia.com} for details. Before installing Qt, you first need to install - Xcode. You will find it in the App Store \l{Xcode}{here}. For - running Qt applications in the simulator that comes with Xcode, + Xcode. You will find it in the Mac App Store \l{Xcode}{here}. + + \note As \l{Xcode5Req}{required by Apple}, you should always use the latest + Xcode 5 version when building your applications for the App Store. + In practice this means you need OS X 10.8 or 10.9 to do iOS development + with Qt, as those are the only platforms where Xcode 5 will run. + + For running Qt applications in the simulator that comes with Xcode, this is all you need. However, for running applications on a device and publishing your applications in the App Store, you must join the iOS Developer Program (see diff --git a/doc/src/qmlapp/applicationdevelopers.qdoc b/doc/src/qmlapp/applicationdevelopers.qdoc index 762136ac..929fb8de 100644 --- a/doc/src/qmlapp/applicationdevelopers.qdoc +++ b/doc/src/qmlapp/applicationdevelopers.qdoc @@ -87,6 +87,7 @@ version 2.7 and onwards. \li \l{qtquick-usecase-layouts.html}{Layouts in QML} \li \l{qtquick-usecase-styling.html}{Style and Theme Support} \li \l{qtquick-usecase-integratingjs.html}{Integrating JavaScript in QML} +\li \l{Scalability} \endlist \section2 Buttons, Menus, and other Controls diff --git a/doc/src/userinterfaces.qdoc b/doc/src/userinterfaces.qdoc index 993ea083..5f0fc789 100644 --- a/doc/src/userinterfaces.qdoc +++ b/doc/src/userinterfaces.qdoc @@ -64,6 +64,7 @@ and shader effects. \li \l{qtquick-usecase-layouts.html}{Layouts in QML} \li \l{qtquick-usecase-styling.html}{Style and Theme Support} \li \l{qtquick-usecase-integratingjs.html}{Integrating JavaScript in QML} +\li \l{Scalability} \endlist \section2 Graphical Controls |