diff options
-rw-r--r-- | doc/src/platforms/android/android-platform-notes.qdoc | 4 | ||||
-rw-r--r-- | doc/src/platforms/android/android.qdoc | 4 |
2 files changed, 3 insertions, 5 deletions
diff --git a/doc/src/platforms/android/android-platform-notes.qdoc b/doc/src/platforms/android/android-platform-notes.qdoc index 23ff6a0c..3f3735c2 100644 --- a/doc/src/platforms/android/android-platform-notes.qdoc +++ b/doc/src/platforms/android/android-platform-notes.qdoc @@ -65,9 +65,7 @@ a suitable OpenGL context, set the requested version via \l{QSurfaceFormat::setVersion()}. - \note The header files, such as \e{gl31.h}, are only available in recent API - levels, and therefore you need to target API level 21. Keep in mind also that - using OpenGL ES 3.x features will result in the application breaking on older + \note Using OpenGL ES 3.x features will result in the application breaking on older devices that only support 2.0. \section1 Assets File System diff --git a/doc/src/platforms/android/android.qdoc b/doc/src/platforms/android/android.qdoc index 5803e205..972c62ec 100644 --- a/doc/src/platforms/android/android.qdoc +++ b/doc/src/platforms/android/android.qdoc @@ -190,12 +190,12 @@ \section3 Android SDK - The required version of the Platform, Platform Tools, and Build Tools for \QtVer is 31. + The required version of the Platform, Platform Tools, and Build Tools for \QtVer is 33. To install all of these run the following command: \badcode - sdkmanager "platforms;android-31" "platform-tools" "build-tools;31.0.0" + sdkmanager "platforms;android-31" "platform-tools" "build-tools;33.0.0" \endcode \section3 Android NDK |