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author | Mitch Curtis <mitch.curtis@digia.com> | 2013-07-08 12:43:23 +0200 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-07-08 17:02:10 +0200 |
commit | 3ecb005bc62826db13e1c82e799997e0b4181e75 (patch) | |
tree | c276da5ee7f10d715cfc9811212c994e0348565f | |
parent | c4254a0599ed104608cdc1a94561a9fda7db2918 (diff) | |
download | qtgraphicaleffects-3ecb005bc62826db13e1c82e799997e0b4181e75.tar.gz |
Mark internal properties in FastBlur documentation.
Change-Id: Icebfba44bcf22e851b925f05546d46b26d4d5cae
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
-rw-r--r-- | src/effects/FastBlur.qml | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/effects/FastBlur.qml b/src/effects/FastBlur.qml index 5950ac7..659958c 100644 --- a/src/effects/FastBlur.qml +++ b/src/effects/FastBlur.qml @@ -172,6 +172,7 @@ Item { smooth: rootItem.radius > 0 } + /*! \internal */ property string __internalBlurVertexShader: " attribute highp vec4 qt_Vertex; attribute highp vec2 qt_MultiTexCoord0; @@ -192,6 +193,7 @@ Item { } " + /*! \internal */ property string __internalBlurFragmentShader: " uniform lowp sampler2D source; uniform lowp float qt_Opacity; |