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-rw-r--r--doc/src/qtgraphicaleffects-directionalblur.qdoc19
1 files changed, 9 insertions, 10 deletions
diff --git a/doc/src/qtgraphicaleffects-directionalblur.qdoc b/doc/src/qtgraphicaleffects-directionalblur.qdoc
index 10e1873..0b64a98 100644
--- a/doc/src/qtgraphicaleffects-directionalblur.qdoc
+++ b/doc/src/qtgraphicaleffects-directionalblur.qdoc
@@ -152,19 +152,18 @@
/*!
\qmlproperty bool QtGraphicalEffects::DirectionalBlur::transparentBorder
- This property defines the blur near the edges of the item, where the pixel
- blurring is affected by the pixels just outside the source.
+ This property defines the blur behavior near the edges of the item, where
+ the pixel blurring is affected by the pixels outside the source edges.
- Setting this property to \c false, interprets the pixels outside the item
- according to the OpenGL clamp-to-edge mode. If the source is Image, the pixels
- are interpreted according to the Image::fillMode property. If the source is
- ShaderEffectSource, the pixels are interpreted according to the
- ShaderEffectSource::wrapMode property.
-
- Setting this property to \c true, interprets the pixels outside the item to
- be transparent. This behavior is similar to the OpenGL clamp-to-border
+ If the property is set to \c true, the pixels outside the source are
+ interpreted to be transparent, which is similar to OpenGL clamp-to-border
extension. The blur is expanded slightly outside the effect item area.
+ If the property is set to \c false, the pixels outside the source are
+ interpreted to contain the same color as the pixels at the edge of the item,
+ which is similar to OpenGL clamp-to-edge behavior. The blur does not expand
+ outside the effect item area.
+
By default, the property is set to \c false.
*/