// Copyright 2012 the V8 project authors. All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following // disclaimer in the documentation and/or other materials provided // with the distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #ifndef V8_LIVEEDIT_H_ #define V8_LIVEEDIT_H_ // Live Edit feature implementation. // User should be able to change script on already running VM. This feature // matches hot swap features in other frameworks. // // The basic use-case is when user spots some mistake in function body // from debugger and wishes to change the algorithm without restart. // // A single change always has a form of a simple replacement (in pseudo-code): // script.source[positions, positions+length] = new_string; // Implementation first determines, which function's body includes this // change area. Then both old and new versions of script are fully compiled // in order to analyze, whether the function changed its outer scope // expectations (or number of parameters). If it didn't, function's code is // patched with a newly compiled code. If it did change, enclosing function // gets patched. All inner functions are left untouched, whatever happened // to them in a new script version. However, new version of code will // instantiate newly compiled functions. #include "allocation.h" #include "compiler.h" namespace v8 { namespace internal { // This class collects some specific information on structure of functions // in a particular script. It gets called from compiler all the time, but // actually records any data only when liveedit operation is in process; // in any other time this class is very cheap. // // The primary interest of the Tracker is to record function scope structures // in order to analyze whether function code maybe safely patched (with new // code successfully reading existing data from function scopes). The Tracker // also collects compiled function codes. class LiveEditFunctionTracker { public: explicit LiveEditFunctionTracker(Isolate* isolate, FunctionLiteral* fun); ~LiveEditFunctionTracker(); void RecordFunctionInfo(Handle info, FunctionLiteral* lit, Zone* zone); void RecordRootFunctionInfo(Handle code); static bool IsActive(Isolate* isolate); private: #ifdef ENABLE_DEBUGGER_SUPPORT Isolate* isolate_; #endif }; #ifdef ENABLE_DEBUGGER_SUPPORT class LiveEdit : AllStatic { public: static JSArray* GatherCompileInfo(Handle