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authorChris Loer <chris.loer@gmail.com>2017-11-02 09:17:46 -0700
committerChris Loer <chris.loer@gmail.com>2017-11-02 09:17:46 -0700
commit8aafbf2c03f8cbf6283d1ce01892feffc19c15fd (patch)
tree31d7b026691749aebd072851c91beda578f01ab7 /circle.yml
parent6c575d0559c9b9304d88187e9518a873aaee7c55 (diff)
downloadqtlocation-mapboxgl-upstream/start-collision-one-phase.tar.gz
WIP: Don't replace a fully loaded tile with its parent or child until symbols are loaded, to prevent flicker.upstream/start-collision-one-phase
When a tile isn't replacing another tile (e.g. on pan operations), start rendering non-symbol layers before symbols finish loading. Turned off stencil clipping to get tile combinations working. Turned off fade animations just to make debugging easier.
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