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author | John Firebaugh <john.firebaugh@gmail.com> | 2017-07-21 16:36:31 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-07-25 12:17:00 -0700 |
commit | 8ea2b78b8a06107d84436873256c52309e6ebb7e (patch) | |
tree | b29cb24b6db45cee0124ba92d8157d00c8f4a516 /include/mbgl/renderer/renderer_backend.hpp | |
parent | f49e0f97e21d19f11d74057184713f568cea170b (diff) | |
download | qtlocation-mapboxgl-upstream/headless-frontend.tar.gz |
[all] Merge View into RendererBackendupstream/headless-frontend
Diffstat (limited to 'include/mbgl/renderer/renderer_backend.hpp')
-rw-r--r-- | include/mbgl/renderer/renderer_backend.hpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/include/mbgl/renderer/renderer_backend.hpp b/include/mbgl/renderer/renderer_backend.hpp index c12e162fd1..f7d19a1791 100644 --- a/include/mbgl/renderer/renderer_backend.hpp +++ b/include/mbgl/renderer/renderer_backend.hpp @@ -1,6 +1,5 @@ #pragma once -#include <mbgl/map/view.hpp> #include <mbgl/renderer/backend_scope.hpp> #include <mbgl/util/image.hpp> #include <mbgl/util/size.hpp> @@ -30,6 +29,12 @@ public: // Called prior to rendering to update the internally assumed OpenGL state. virtual void updateAssumedState() = 0; + // Called when this backend is used for rendering. Implementations should ensure that a renderable + // object is bound and glClear/glDraw* calls can be done. They should also make sure that + // calling .bind() repeatedly is a no-op and that the appropriate gl::Context values are + // set to the current state. + virtual void bind() = 0; + protected: // Called with the name of an OpenGL extension that should be loaded. RendererBackend implementations // must call the API-specific version that obtains the function pointer for this function, |