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authorVladimir Agafonkin <agafonkin@gmail.com>2018-12-04 11:39:37 +0200
committerVladimir Agafonkin <agafonkin@gmail.com>2018-12-04 11:39:37 +0200
commit4f21b7e3124c8a05c71aca608afc984c35a3097a (patch)
tree5c81a81ec1b32d77d6ce0afc5871dccf008f7cfb /src/mbgl/shaders/line_pattern.cpp
parent99203cab7ce063c6631b41434939cc19182f7b7d (diff)
downloadqtlocation-mapboxgl-upstream/minify-shaders.tar.gz
don't remove line break at shader endupstream/minify-shaders
Diffstat (limited to 'src/mbgl/shaders/line_pattern.cpp')
-rw-r--r--src/mbgl/shaders/line_pattern.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mbgl/shaders/line_pattern.cpp b/src/mbgl/shaders/line_pattern.cpp
index 6a1bfe0b13..95ffa09278 100644
--- a/src/mbgl/shaders/line_pattern.cpp
+++ b/src/mbgl/shaders/line_pattern.cpp
@@ -7,8 +7,8 @@ namespace mbgl {
namespace shaders {
const char* line_pattern::name = "line_pattern";
-const char* line_pattern::vertexSource = source() + 37655;
-const char* line_pattern::fragmentSource = source() + 40975;
+const char* line_pattern::vertexSource = source() + 37697;
+const char* line_pattern::fragmentSource = source() + 41018;
// Uncompressed source of line_pattern.vertex.glsl:
/*