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author | Asheem Mamoowala <asheem.mamoowala@mapbox.com> | 2017-07-11 14:31:05 -0700 |
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committer | Asheem Mamoowala <asheem.mamoowala@mapbox.com> | 2017-07-17 11:36:34 -0700 |
commit | 3ecb9d607ff7104ec46870106fd2a2211acd9aaa (patch) | |
tree | e5a8479f22d1beb097f43bd4e36922d2cf4bd56e /test/gl | |
parent | 6a2f03077a0d32efafacde34eee1597a340a2d4f (diff) | |
download | qtlocation-mapboxgl-upstream/optimize-image-source.tar.gz |
[core][ios][android][macos] Use premultiplied image directly for RasterTile and ImageSource, un-premultiply in the shader for blendingupstream/optimize-image-source
Diffstat (limited to 'test/gl')
-rw-r--r-- | test/gl/bucket.test.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/test/gl/bucket.test.cpp b/test/gl/bucket.test.cpp index 24bec0bd22..7ff67f40d0 100644 --- a/test/gl/bucket.test.cpp +++ b/test/gl/bucket.test.cpp @@ -101,7 +101,7 @@ TEST(Buckets, SymbolBucket) { TEST(Buckets, RasterBucket) { gl::Context context; - UnassociatedImage rgba({ 1, 1 }); + PremultipliedImage rgba({ 1, 1 }); // RasterBucket::hasData() is always true. RasterBucket bucket = { std::move(rgba) }; |