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* make RasterDEMSource inherit from RasterSourceupstream/dedup-raster-hillshadeMolly Lloyd2018-01-1712-155/+18
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* remove hardcoded tilesizes and allow for @2x tile requestsMolly Lloyd2018-01-174-5/+6
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* fix texture filter and wrap settingsMolly Lloyd2018-01-171-2/+2
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* refactor backfillBorder ownerMolly Lloyd2018-01-178-36/+50
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* return reference to DEMData instead of pointerMolly Lloyd2018-01-176-10/+10
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* DEMPyramid->DEMDataMolly Lloyd2018-01-177-35/+39
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* test DEMPyramidMolly Lloyd2018-01-173-25/+164
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* define constructor for DEMPyramidMolly Lloyd2018-01-174-57/+56
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* clean up DEMPyramidMolly Lloyd2018-01-174-35/+26
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* add RasterDEMTile testMolly Lloyd2018-01-172-0/+94
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* enforce+update DEMTileNeighbors typeMolly Lloyd2018-01-174-55/+77
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* use enum for neighboring tilesMolly Lloyd2018-01-174-44/+96
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* address review commentsMolly Lloyd2018-01-178-15/+7
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* appease clang-tidyMolly Lloyd2018-01-171-1/+1
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* update hillshade shadersMolly Lloyd2018-01-173-5/+4
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* android style codeMolly Lloyd2018-01-178-0/+1387
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* update hillshade shadersMolly Lloyd2018-01-171-7/+21
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* override/final onTileChangedMolly Lloyd2018-01-172-2/+2
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* remove unnecessary std::moveMolly Lloyd2018-01-171-1/+1
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* fix node buildMolly Lloyd2018-01-173-2/+3
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* TileCache::get -> TileCache::pop, add new getterMolly Lloyd2018-01-173-5/+15
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* fix testsMolly Lloyd2018-01-172-2/+2
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* use bitmask to keep track of backfilled neighborsMolly Lloyd2018-01-176-48/+51
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* implement backfill borderMolly Lloyd2018-01-175-42/+57
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* remove unused dem pyramid codeMolly Lloyd2018-01-172-33/+7
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* start backfill border logicMolly Lloyd2018-01-174-2/+60
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* update gl-js sha and un-ignore hillshade render testsMolly Lloyd2018-01-171-29/+0
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* update shaders and fix renderingMolly Lloyd2018-01-174-26/+24
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* fix DEM population, change border to int32Molly Lloyd2018-01-172-5/+5
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* use 3dpass for hillshade prepare stepMolly Lloyd2018-01-173-6/+9
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* fix build errorsMolly Lloyd2018-01-175-14/+61
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* update with layer-specific lighting propertiesMolly Lloyd2018-01-1710-5/+184
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* add raster-dem source and hillshade layer typesMolly Lloyd2018-01-1736-7/+1130
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* add DEMPyramid classMolly Lloyd2018-01-173-0/+177
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* add hillshade shadersMolly Lloyd2018-01-177-0/+415
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* [android] - replaced Mapzen external vector source example with mapillaryTobrun2018-01-161-4/+13
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* Camera callbacks for velocity animated movements (#10925)Łukasz Paczos2018-01-153-61/+57
| | | | | | * [android] camera listeners double invocation fix * [android] invoking camera change callbacks for velocity animated movements
* [android] do not overwrite user-set focal point when tracking location (#10910)Łukasz Paczos2018-01-121-3/+0
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* [android] - move gradle files to dedicated folderTobrun2018-01-1115-57/+40
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* [core] Remove two obsolete ignoresJohn Firebaugh2018-01-111-2/+0
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* [core] fix symbol flickering after data updatesAnsis Brammanis2018-01-115-29/+34
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* [glfw] add animated annotations to glfw app for debuggingAnsis Brammanis2018-01-112-0/+32
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* [core] fix updating CrossTileSymbolIndex after bucket updateAnsis Brammanis2018-01-111-0/+2
| | | | emplace does not overwite existing entries
* [android] - retain configuration for user provided focal point and deselect ↵Tobrun2018-01-112-0/+26
| | | | markers on tap
* [android] - Firebase configuration update, change device under test to Pixel ↵Tobrun2018-01-111-1/+1
| | | | running Android 8.0
* [android] - add filesource activation/deactivation to OfflineRegion status ↵Tobrun2018-01-112-65/+34
| | | | and deletion
* [android] - check if the render surface has been correctly created before ↵Tobrun2018-01-111-1/+3
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* [core] update vector-tile dependency to 1.0.1Konstantin Käfer2018-01-101-1/+1
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* [core] Add warning for invalid text-font valuesJohn Firebaugh2018-01-103-0/+155
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* [core, ios, macos, android] Add data-driven-styling support for `text-font`John Firebaugh2018-01-1044-68/+379
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