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path: root/platform/darwin/src/MGLShapeSource_Private.h
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* [core][android][darwin] Fix GeoJSONOptions handlingMikhail Pozdnyakov2019-11-291-1/+3
| | | | | | - share the `GeoJSONOptions` instances using `Immutable<GeoJSONOptions>` - avoid extra copying - fix wrapping of the `GeoJSONOptions` instances in supercluster map/reduce lambdas. Previously, local variables were wrapped by reference.
* [ios, macos] Support getLeaves (and related) clustering methods (#12952) ↵Julian Rex2019-01-141-0/+16
| | | | following feature extension API (#13382)
* [darwin] Don't redefine mbgl::style::GeoJSONOptions struct as a classJason Wray2018-11-201-1/+1
| | | | Per -Wmismatched-tags.
* [ios, macos] Update minimum deployment versions to iOS 9, macOS 10.11 (#11776)Jason Wray2018-04-271-1/+1
| | | | | | | | | | | | | | | | | | | * [ios] Remove iOS 8 conditionals * [ios, macos] Bump pod deployment targets * [ios, macos] Add changelog entries * [ios, macos] Update docs * Remove unnecessary selector-based version checks * Update SQLite note * [ios, macos] Replace lightweight generics macros with direct use Lightweight generics for Foundation collections are available everywhere with the bump to iOS 9 and macOS 10.11. * Update deprecated macOS method
* [ios, macos] Eliminated MGLAbstractShapeSourceMinh Nguyễn2018-04-021-2/+2
| | | | MGLComputedShapeSource is now a direct subclass of MGLSource and sibling of MGLShapeSource.
* [darwin] Abstract ShapeSource interfaceJesse Crocker2017-11-221-3/+0
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* [darwin] Simplify MGLSource initialization and pointer managementJohn Firebaugh2017-04-131-4/+0
| | | | Introduce `-[MGLSource initWithPendingSource:]`, allowing the base class to track the owned `_pendingSource` pointer and implement `-addToMapView:` and `-removeFromMapView:` without any casts.
* [build] add -fvisibility=hidden to macOS dynamic framework and export ↵Konstantin Käfer2017-01-041-1/+2
| | | | required symbols
* [ios, macos] Simplify MGLSource and subclasses (#7377)Minh Nguyễn2016-12-131-3/+12
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | * [ios, macos] Audited source headers for nullability * [macos] Made MGLTileSet public * [ios, macos] Replaced MGLTileSet with MGLTileSource MGLRasterSource and MGLVectorSource now share a common abstract superclass, MGLTileSource. MGLTileSet has been removed. MGLTileSource is modeled after mbgl::style::RasterSource and mbgl::style::VectorSource. It has initializers that incorporate the parameters of MGLTileSet’s initializers, but it lacks getters for everything but the attribution string. MGLTileSet’s properties have been converted into options that can be passed into MGLTileSource’s initializers in a dictionary. Properly implement rawSource as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLSource from setting _rawSource directly but getting a different value out of self.rawSource. Marked -[MGLSource init] as unavailable and ensured that concrete subclasses of MGLSource have the right set of initializers marked as designated initializers. Documentation comments for each concrete source class identify the corresponding source type in the style specification. Clarified the purpose of MGLTileSetScheme, now known as MGLTileCoordinateSystem. * [ios, macos] Clarified tile size interpretation Sticking to a default value of 256 for mapbox: URLs, but other URLs get the standard 512 value. * [ios, macos] rawSource is always set * [ios, macos] Cleaned up MGLShapeSource initialization rawSource is never nil, so there’s no need for a -commonInit method. Extracted -geoJSONOptions from MGLShapeSource into a standalone function for easier testing. * [ios, macos] Synchronized headers in project Realphabetized headers in groups. Added headers missing from one project or the other. * [ios, macos] Added MGLShape methods to (de)serialize GeoJSON data Added a class initializer and instance method to MGLShape that deserialize and serialize the shape as GeoJSON data, respectively. The new initializer handles parsing errors gracefully. Removed methods specific to GeoJSON data from MGLShapeSource, in an effort to reduce parallel state. Developers are now expected to go through the new MGLShape initializer to get an MGLShape representation. Alternatively, a local file URL can be passed into the other MGLShapeSource initializer. * [ios, macos] Typo in assertion message * [ios, macos] Simplified GeoJSON serialization Every MGLShape now knows its most specific mbgl::GeoJSON representation. * [ios, macos] Reremoved MGLFeaturePrivate mbgl::GeoJSON, which is a variant, allows a single GeoJSON representation method to traffic in whatever type is needed for a particular shape class. This change removes some hidden private protocols, which are a bug waiting to happen. * [ios, macos] Fixed covariant rawLayer property Properly implement rawLayer as a covariant property so that it doesn’t end up getting autosynthesized as a shadow ivar. This prevents concrete subclasses of MGLStyleLayer from setting _rawLayer directly but getting a different value out of self.rawLayer. * [ios, macos] Use MGLAttributionInfo for source attribution Made MGLAttributionInfo public. Replaced MGLTileSource’s attribution property with an attributionInfos property set to an array of MGLAttributionInfo objects. Added an MGLTileSourceOption for specifying an array of MGLAttributionInfo objects instead of an HTML string (either is acceptable when creating an MGLTileSource). * [ios, macos] Corrected method references in documentation
* [ios, macos] Rename MGLGeoJSONSource to MGLShapeSource (#7334)Jesse Bounds2016-12-091-0/+12