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#include <mbgl/style/sources/custom_geometry_source.hpp>
#include <mbgl/style/custom_tile_loader.hpp>
#include <mbgl/style/sources/custom_geometry_source_impl.hpp>
#include <mbgl/style/source_observer.hpp>
#include <mbgl/actor/actor.hpp>
#include <mbgl/actor/scheduler.hpp>
#include <mbgl/tile/tile_id.hpp>
#include <tuple>
#include <map>
namespace mbgl {
namespace style {
CustomGeometrySource::CustomGeometrySource(std::string id,
const CustomGeometrySource::Options options)
: Source(makeMutable<CustomGeometrySource::Impl>(std::move(id), options)),
loader(std::make_unique<Actor<CustomTileLoader>>(Scheduler::GetBackground(), options.fetchTileFunction, options.cancelTileFunction)) {
}
CustomGeometrySource::~CustomGeometrySource() = default;
const CustomGeometrySource::Impl& CustomGeometrySource::impl() const {
return static_cast<const CustomGeometrySource::Impl&>(*baseImpl);
}
void CustomGeometrySource::loadDescription(FileSource&) {
baseImpl = makeMutable<CustomGeometrySource::Impl>(impl(), loader->self());
loaded = true;
observer->onSourceLoaded(*this);
}
void CustomGeometrySource::setTileData(const CanonicalTileID& tileID,
const GeoJSON& data) {
loader->self().invoke(&CustomTileLoader::setTileData, tileID, data);
}
void CustomGeometrySource::invalidateTile(const CanonicalTileID& tileID) {
loader->self().invoke(&CustomTileLoader::invalidateTile, tileID);
}
void CustomGeometrySource::invalidateRegion(const LatLngBounds& bounds) {
loader->self().invoke(&CustomTileLoader::invalidateRegion, bounds, impl().getZoomRange());
}
} // namespace style
} // namespace mbgl
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