blob: 3530f0930e2bc15c77eaca19ada466825e9718a9 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
|
#version 440
layout(location = 0) in vec4 primitivecolor;
layout(location = 0) out vec4 fragColor;
layout(std140, binding = 0) uniform buf {
mat4 qt_Matrix;
mat4 mapProjection;
vec4 center;
vec4 center_lowpart;
float lineWidth;
float aspect;
int miter; // currently unused
vec4 color;
float wrapOffset;
};
void main() {
fragColor = primitivecolor;
}
|