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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick
import QtTest
import QtLocation
import QtPositioning
import QtLocation.Test
Item {
// General-purpose elements for the test:
id: page
width: 120
height: 120
Plugin { id: testPlugin; name: "qmlgeo.test.plugin"; allowExperimental: true }
property variant coordinate: QtPositioning.coordinate(10, 11)
MouseArea {
id: mouseAreaBottom
anchors.fill: parent
visible: false
}
MapView {
id: mapView
map.plugin: testPlugin
map.center: coordinate;
map.zoomLevel: 9;
anchors.fill: page
x:0; y:0
property real flickStartedLatitude
property real flickStartedLongitude
property PinchHandler __pinch: mapView.map.data[0] // verified in init()
property DragHandler __drag: mapView.map.data[2]
MouseArea {
id: mouseAreaTop
anchors.fill: parent
visible: false
}
}
SignalSpy {id: centerSpy; target: mapView.map; signalName: 'centerChanged'}
SignalSpy {id: panActiveSpy; target: mapView.__drag; signalName: 'activeChanged'}
SignalSpy {id: flickStartedSpy; target: mapView.__drag; signalName: 'flickStarted'}
SignalSpy {id: flickFinishedSpy; target: mapView.__drag; signalName: 'flickEnded'}
SignalSpy {id: mouseAreaTopSpy; target: mouseAreaTop; signalName: 'onPressed'}
SignalSpy {id: mouseAreaBottomSpy; target: mouseAreaBottom; signalName: 'onPressed'}
TestCase {
when: windowShown && mapView.map.mapReady
name: "MapFlick"
function init()
{
if (Qt.platform.os === "windows" && (LocationTestHelper.x86Bits() === 32))
skip("QTBUG-59503")
mapView.map.zoomLevel = 9 // or flicking diagonally won't work
centerSpy.clear()
panActiveSpy.clear()
flickStartedSpy.clear()
flickFinishedSpy.clear()
mouseAreaTopSpy.clear()
mouseAreaBottomSpy.clear()
mouseAreaBottom.visible = false
mouseAreaTop.visible = false
// sanity check: verify that map's first child is the PinchHandler
verify(mapView.__pinch.hasOwnProperty("maximumRotation"))
// sanity check: verify that map's third child is the main DragHandler
compare(mapView.__drag.minimumPointCount, 1)
mapView.__drag.onFlickStarted.connect(function() {
mapView.flickStartedLatitude = mapView.map.center.latitude
mapView.flickStartedLongitude = mapView.map.center.longitude
})
compare(mapView.__pinch.active, false)
compare(mapView.__drag.active, false)
}
function flick_down()
{
mapView.map.center.latitude = 10
mapView.map.center.longitude = 11
mousePress(page, 0, 50)
for (var i = 0; i < 50; i += 5) {
wait(25)
mouseMove(page, 0, (50 + i), 0, Qt.LeftButton);
}
mouseRelease(page, 0, 100)
verify(mapView.map.center.latitude > 10) // latitude increases we are going 'up/north' (moving mouse down)
var moveLatitude = mapView.map.center.latitude // store lat and check that flick continues
tryCompare(flickStartedSpy, "count", 1)
tryCompare(panActiveSpy, "count", 2)
tryCompare(flickFinishedSpy, "count", 1)
verify(mapView.map.center.latitude > moveLatitude)
compare(mapView.map.center.longitude, 11) // should remain the same
}
function test_flick_down()
{
flick_down()
}
function test_flick_down_with_filtering()
{
mouseAreaTop.visible = true
mouseAreaBottom.visible = true
flick_down()
tryCompare(mouseAreaTopSpy, "count", 1)
tryCompare(mouseAreaBottomSpy, "count",0)
}
function flick_up()
{
mapView.map.center.latitude = 70
mapView.map.center.longitude = 11
mousePress(page, 10, 95)
for (var i = 45; i > 0; i -= 5) {
wait(25)
mouseMove(page, 10, (50 + i), 0, Qt.LeftButton);
}
mouseRelease(page, 10, 50)
var moveLatitude = mapView.map.center.latitude // store lat and check that flick continues
tryCompare(flickStartedSpy, "count", 1)
tryCompare(panActiveSpy, "count", 2)
tryCompare(flickFinishedSpy, "count", 1)
verify(moveLatitude < 70)
verify(mapView.map.center.latitude < moveLatitude)
compare(mapView.map.center.longitude, 11) // should remain the same
}
function test_flick_up()
{
flick_up()
}
function test_flick_up_with_filtering()
{
mouseAreaTop.visible = true
mouseAreaBottom.visible = true
flick_up()
tryCompare(mouseAreaTopSpy, "count", 1)
tryCompare(mouseAreaBottomSpy, "count",0)
}
function test_flick_diagonal()
{
mapView.map.center.latitude = 50
mapView.map.center.longitude = 50
var pos = 5
//console.log("start", mapView.map.center.latitude, mapView.map.center.longitude)
mousePress(page, pos, pos)
for (var i = pos; i < 50; i += 5) {
pos = i
wait(25)
mouseMove(page, pos, pos, 0, Qt.LeftButton);
}
mouseRelease(page, pos, pos)
//console.log("flick started", mapView.flickStartedLatitude, mapView.flickStartedLongitude)
verify(mapView.flickStartedLatitude > 50)
verify(mapView.flickStartedLongitude < 50)
tryCompare(flickStartedSpy, "count", 1)
tryCompare(panActiveSpy, "count", 2)
tryCompare(flickFinishedSpy, "count", 2)
//console.log("after flick", mapView.map.center.latitude, mapView.map.center.longitude)
verify(mapView.map.center.latitude > mapView.flickStartedLatitude)
verify(mapView.map.center.longitude < mapView.flickStartedLongitude)
}
/*
Regression test for QTBUG-67580 where touching the map
(as opposing to clicking it with a mouse) would cause a crash.
So this test is merely about surviving a tap.
*/
function test_touch()
{
touchEvent(mapView).press(0).commit();
wait(25);
touchEvent(mapView).release(0).commit();
}
}
}
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