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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include <qtest.h>
#include <QtDeclarative/qdeclarativecomponent.h>
#include <QtDeclarative/qdeclarativeengine.h>
#include <QtDeclarative/qdeclarativeitem.h>
#include <QtWidgets/qgraphicsview.h>
#include <QtWidgets/qgraphicsscene.h>
#include <QtWidgets/qapplication.h>
#include <QtGui/qpa/qwindowsysteminterface.h>
class tst_qdeclarativeapplication : public QObject
{
Q_OBJECT
public:
tst_qdeclarativeapplication();
private slots:
void active();
void layoutDirection();
private:
QDeclarativeEngine engine;
};
tst_qdeclarativeapplication::tst_qdeclarativeapplication()
{
}
void tst_qdeclarativeapplication::active()
{
QDeclarativeComponent component(&engine);
component.setData("import QtQuick 1.0; Item { property bool active: Qt.application.active }", QUrl::fromLocalFile(""));
QDeclarativeItem *item = qobject_cast<QDeclarativeItem *>(component.create());
QVERIFY(item);
QGraphicsScene scene;
QGraphicsView view(&scene);
scene.addItem(item);
// not active
QVERIFY(!item->property("active").toBool());
QCOMPARE(item->property("active").toBool(), QApplication::activeWindow() != 0);
// active
view.show();
QApplication::setActiveWindow(&view);
QVERIFY(QTest::qWaitForWindowActive(&view));
QCOMPARE(QApplication::activeWindow(), static_cast<QWidget *>(&view));
QCOMPARE(item->property("active").toBool(), QApplication::activeWindow() != 0);
QWindowSystemInterface::handleWindowActivated(0);
#ifdef Q_OS_OSX
// OS X has the concept of "reactivation"
QTRY_VERIFY(item->property("active").toBool());
#else
// not active again
QTRY_VERIFY(!item->property("active").toBool());
#endif
}
void tst_qdeclarativeapplication::layoutDirection()
{
QDeclarativeComponent component(&engine);
component.setData("import QtQuick 1.0; Item { property bool layoutDirection: Qt.application.layoutDirection }", QUrl::fromLocalFile(""));
QDeclarativeItem *item = qobject_cast<QDeclarativeItem *>(component.create());
QVERIFY(item);
QGraphicsScene scene;
QGraphicsView view(&scene);
scene.addItem(item);
// not mirrored
QCOMPARE(Qt::LayoutDirection(item->property("layoutDirection").toInt()), Qt::LeftToRight);
// mirrored
QApplication::setLayoutDirection(Qt::RightToLeft);
QCOMPARE(Qt::LayoutDirection(item->property("layoutDirection").toInt()), Qt::RightToLeft);
// not mirrored again
QApplication::setLayoutDirection(Qt::LeftToRight);
QCOMPARE(Qt::LayoutDirection(item->property("layoutDirection").toInt()), Qt::LeftToRight);
}
QTEST_MAIN(tst_qdeclarativeapplication)
#include "tst_qdeclarativeapplication.moc"
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