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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QQUICKCONTROLSETTINGS_P_H
#define QQUICKCONTROLSETTINGS_P_H
#include <QtCore/qurl.h>
#include <QtCore/qobject.h>
#include <QtCore/qstring.h>
#include <QtCore/qhash.h>
#include <QtQml/qqmlcomponent.h>
QT_BEGIN_NAMESPACE
class QQmlEngine;
class QQuickControlSettings : public QObject
{
Q_OBJECT
Q_PROPERTY(QUrl style READ style NOTIFY styleChanged)
Q_PROPERTY(QString styleName READ styleName WRITE setStyleName NOTIFY styleNameChanged)
Q_PROPERTY(QString stylePath READ stylePath WRITE setStylePath NOTIFY stylePathChanged)
Q_PROPERTY(qreal dpiScaleFactor READ dpiScaleFactor CONSTANT)
Q_PROPERTY(qreal dragThreshold READ dragThreshold CONSTANT)
Q_PROPERTY(bool hasTouchScreen READ hasTouchScreen CONSTANT)
Q_PROPERTY(bool isMobile READ isMobile CONSTANT)
Q_PROPERTY(bool hoverEnabled READ hoverEnabled CONSTANT)
public:
QQuickControlSettings(QQmlEngine *engine);
QUrl style() const;
QString styleName() const;
void setStyleName(const QString &name);
QString stylePath() const;
void setStylePath(const QString &path);
qreal dpiScaleFactor() const;
qreal dragThreshold() const;
bool hasTouchScreen() const;
bool isMobile() const;
bool hoverEnabled() const;
Q_INVOKABLE QQmlComponent *styleComponent(const QUrl &styleDirUrl,
const QString &controlStyleName, QObject *control);
signals:
void styleChanged();
void styleNameChanged();
void stylePathChanged();
private:
QString styleFilePath() const;
void findStyle(QQmlEngine *engine, const QString &styleName);
bool resolveCurrentStylePath();
QString makeStyleComponentPath(const QString &controlStyleName, const QString &styleDirPath);
QUrl makeStyleComponentUrl(const QString &controlStyleName, const QString &styleDirPath);
struct StyleData
{
// Path to the style's plugin or qmldir file.
QString m_stylePluginPath;
// Path to the directory containing the style's files.
QString m_styleDirPath;
};
QString m_name;
QString m_path;
QHash<QString, StyleData> m_styleMap;
};
QT_END_NAMESPACE
#endif // QQUICKCONTROLSETTINGS_P_H
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