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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt Quick Controls module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPLv3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or later as published by the Free
** Software Foundation and appearing in the file LICENSE.GPL included in
** the packaging of this file. Please review the following information to
** ensure the GNU General Public License version 2.0 requirements will be
** met: http://www.gnu.org/licenses/gpl-2.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Private 1.0
/*!
\qmltype TabView
\inqmlmodule QtQuick.Controls
\since 5.1
\ingroup views
\ingroup controls
\brief A control that allows the user to select one of multiple stacked items.
\image tabview.png
TabView provides tab-based navigation model for your application.
For example, the following snippet uses tabs to present rectangles of
different color on each tab page:
\qml
TabView {
Tab {
title: "Red"
Rectangle { color: "red" }
}
Tab {
title: "Blue"
Rectangle { color: "blue" }
}
Tab {
title: "Green"
Rectangle { color: "green" }
}
}
\endqml
\note You can create a custom appearance for a TabView by
assigning a \l {TabViewStyle}.
\l Tab represents the content of a tab in a TabView.
*/
FocusScope {
id: root
implicitWidth: 240
implicitHeight: 150
/*! The current tab index */
property int currentIndex: 0
/*! The current tab count */
readonly property int count: __tabs.count
/*! The visibility of the tab frame around contents */
property bool frameVisible: true
/*! The visibility of the tab bar */
property bool tabsVisible: true
/*!
\qmlproperty enumeration TabView::tabPosition
\list
\li Qt.TopEdge (default)
\li Qt.BottomEdge
\endlist
*/
property int tabPosition: Qt.TopEdge
/*!
\qmlproperty Item TabView::contentItem
\since QtQuick.Controls 1.3
This property holds the content item of the tab view.
Tabs declared as children of a TabView are automatically parented to the TabView's contentItem.
*/
readonly property alias contentItem: stack
/*! \internal */
default property alias data: stack.data
/*!
\qmlmethod Tab TabView::addTab(string title, Component component)
Adds a new tab with the given \a title and an optional \a component.
Returns the newly added tab.
*/
function addTab(title, component) {
return insertTab(__tabs.count, title, component)
}
/*!
\qmlmethod Tab TabView::insertTab(int index, string title, Component component)
Inserts a new tab at \a index, with the given \a title and
an optional \a component.
Returns the newly added tab.
*/
function insertTab(index, title, component) {
var tab = tabcomp.createObject()
tab.sourceComponent = component
tab.title = title
// insert at appropriate index first, then set the parent to
// avoid onChildrenChanged appending it to the end of the list
__tabs.insert(index, {tab: tab})
tab.__inserted = true
tab.parent = stack
__didInsertIndex(index)
__setOpacities()
return tab
}
/*! \qmlmethod void TabView::removeTab(int index)
Removes and destroys a tab at the given \a index. */
function removeTab(index) {
var tab = __tabs.get(index).tab
__willRemoveIndex(index)
__tabs.remove(index, 1)
tab.destroy()
__setOpacities()
}
/*! \qmlmethod void TabView::moveTab(int from, int to)
Moves a tab \a from index \a to another. */
function moveTab(from, to) {
__tabs.move(from, to, 1)
if (currentIndex == from) {
currentIndex = to
} else {
var start = Math.min(from, to)
var end = Math.max(from, to)
if (currentIndex >= start && currentIndex <= end) {
if (from < to)
--currentIndex
else
++currentIndex
}
}
}
/*! \qmlmethod Tab TabView::getTab(int index)
Returns the \l Tab item at \a index. */
function getTab(index) {
var data = __tabs.get(index)
return data && data.tab
}
/*! \internal */
property ListModel __tabs: ListModel { }
/*! \internal */
property Component style: Settings.styleComponent(Settings.style, "TabViewStyle.qml", root)
/*! \internal */
property var __styleItem: loader.item
onCurrentIndexChanged: __setOpacities()
/*! \internal */
function __willRemoveIndex(index) {
// Make sure currentIndex will points to the same tab after the removal.
// Also activate the next index if the current index is being removed,
// except when it's both the current and last index.
if (count > 1 && (currentIndex > index || currentIndex == count -1))
--currentIndex
}
function __didInsertIndex(index) {
// Make sure currentIndex points to the same tab as before the insertion.
if (count > 1 && currentIndex >= index)
currentIndex++
}
function __setOpacities() {
for (var i = 0; i < __tabs.count; ++i) {
var child = __tabs.get(i).tab
child.visible = (i == currentIndex ? true : false)
}
}
activeFocusOnTab: false
Component {
id: tabcomp
Tab {}
}
TabBar {
id: tabbarItem
objectName: "tabbar"
tabView: root
style: loader.item
anchors.top: parent.top
anchors.left: root.left
anchors.right: root.right
}
Loader {
id: loader
z: tabbarItem.z - 1
sourceComponent: style
property var __control: root
}
Loader {
id: frameLoader
z: tabbarItem.z - 1
anchors.fill: parent
anchors.topMargin: tabPosition === Qt.TopEdge && tabbarItem && tabsVisible ? Math.max(0, tabbarItem.height - baseOverlap) : 0
anchors.bottomMargin: tabPosition === Qt.BottomEdge && tabbarItem && tabsVisible ? Math.max(0, tabbarItem.height -baseOverlap) : 0
sourceComponent: frameVisible && loader.item ? loader.item.frame : null
property int baseOverlap: __styleItem ? __styleItem.frameOverlap : 0
Item {
id: stack
anchors.fill: parent
anchors.margins: (frameVisible ? frameWidth : 0)
anchors.topMargin: anchors.margins + (style =="mac" ? 6 : 0)
anchors.bottomMargin: anchors.margins
property int frameWidth
property string style
property bool completed: false
Component.onCompleted: {
addTabs(stack.children)
completed = true
}
onChildrenChanged: {
if (completed)
stack.addTabs(stack.children)
}
function addTabs(tabs) {
var tabAdded = false
for (var i = 0 ; i < tabs.length ; ++i) {
var tab = tabs[i]
if (!tab.__inserted && tab.Accessible.role === Accessible.LayeredPane) {
tab.__inserted = true
// reparent tabs created dynamically by createObject(tabView)
tab.parent = stack
// a dynamically added tab should also get automatically removed when destructed
if (completed)
tab.Component.onDestruction.connect(stack.onDynamicTabDestroyed.bind(tab))
__tabs.append({tab: tab})
tabAdded = true
}
}
if (tabAdded)
__setOpacities()
}
function onDynamicTabDestroyed() {
for (var i = 0; i < __tabs.count; ++i) {
if (__tabs.get(i).tab === this) {
__willRemoveIndex(i)
__tabs.remove(i, 1)
__setOpacities()
break
}
}
}
}
onLoaded: { item.z = -1 }
}
onChildrenChanged: stack.addTabs(root.children)
states: [
State {
name: "Bottom"
when: tabPosition === Qt.BottomEdge && tabbarItem != undefined
PropertyChanges {
target: tabbarItem
anchors.topMargin: -frameLoader.baseOverlap
}
AnchorChanges {
target: tabbarItem
anchors.top: frameLoader.bottom
}
}
]
}
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