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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt Quick Extras module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.2
import QtQuick.Controls 1.2
import QtQuick.Controls.Styles 1.2 as Base
import QtQuick.Controls.Private 1.0
import QtQuick.Controls.Styles.Flat 1.0
Base.ButtonStyle {
padding { top: 0; left: 0; right: 0; bottom: 0 }
readonly property bool __hovered: !Settings.hasTouchScreen && control.hovered
background: Rectangle {
property bool down: control.pressed || (control.checkable && control.checked)
implicitWidth: Math.round(100 * FlatStyle.scaleFactor)
implicitHeight: Math.round(26 * FlatStyle.scaleFactor)
radius: FlatStyle.radius
color: {
if (control.isDefault) {
if (control.checkable && control.checked) {
if (!control.enabled)
return Qt.rgba(0, 0, 0, 0.25);
if (control.pressed)
return control.activeFocus ? FlatStyle.checkedFocusedAndPressedColor : FlatStyle.checkedAndPressedColorAlt;
return control.activeFocus ? FlatStyle.checkedFocusedAndPressedColor : FlatStyle.pressedColor;
} else {
// Normal state.
if (!control.enabled)
return Qt.rgba(0, 0, 0, 0.15);
if (control.pressed)
return control.activeFocus ? FlatStyle.checkedFocusedAndPressedColor : FlatStyle.pressedColor;
if (control.activeFocus)
return control.pressed ? FlatStyle.checkedFocusedAndPressedColor : FlatStyle.focusedColor;
return FlatStyle.styleColor;
}
}
// Non-default button.
if (control.checkable && control.checked) {
if (!control.enabled)
return Qt.rgba(0, 0, 0, 0.1);
if (control.pressed)
return control.activeFocus ? FlatStyle.checkedFocusedAndPressedColor : FlatStyle.checkedAndPressedColor;
return control.activeFocus ? FlatStyle.focusedAndPressedColor : FlatStyle.pressedColorAlt;
}
if (control.pressed)
return control.activeFocus ? FlatStyle.focusedAndPressedColor : FlatStyle.pressedColorAlt;
if (!control.activeFocus && __hovered)
return FlatStyle.hoveredColor;
return "transparent";
}
border.color: {
if (!control.isDefault) {
if (!control.enabled)
return Qt.rgba(0, 0, 0, (control.checkable && control.checked ? 0.3 : 0.2));
if (control.activeFocus && !control.pressed && !control.checked)
return FlatStyle.focusedColor;
if (!__hovered && !control.checked && !control.pressed)
return FlatStyle.styleColor;
}
return "transparent";
}
border.width: control.activeFocus ? FlatStyle.twoPixels : FlatStyle.onePixel
}
label: Item {
readonly property bool isDown: control.pressed || (control.checkable && control.checked)
readonly property bool hasIcon: icon.status === Image.Ready || icon.status === Image.Loading
readonly property bool hasMenu: !!control.menu
readonly property bool hasText: !!control.text
readonly property int labelSpacing: Math.round(10 * FlatStyle.scaleFactor)
implicitWidth: icon.implicitWidth + label.implicitWidth + indicator.implicitHeight
+ (hasIcon || hasText ? labelSpacing : 0) + (hasIcon && hasText ? labelSpacing : 0)
implicitHeight: Math.max(Math.max(icon.implicitHeight, label.implicitHeight), indicator.height)
baselineOffset: label.y + label.baselineOffset
Image {
id: icon
visible: hasIcon
source: control.iconSource
// center align when only icon, otherwise left align
anchors.left: parent.left
anchors.leftMargin: hasMenu || hasText ? labelSpacing : parent.width / 2 - width / 2
anchors.verticalCenter: parent.verticalCenter
}
Text {
id: label
visible: hasText
text: control.text
elide: Text.ElideRight
font.family: FlatStyle.fontFamily
renderType: FlatStyle.__renderType
opacity: !enabled && !control.isDefault ? FlatStyle.disabledOpacity : 1.0
color: control.isDefault ? FlatStyle.selectedTextColor :
!enabled ? FlatStyle.disabledColor :
isDown ? FlatStyle.selectedTextColor :
control.activeFocus ? FlatStyle.focusedTextColor :
__hovered ? FlatStyle.selectedTextColor : FlatStyle.styleColor
horizontalAlignment: hasMenu != hasIcon ? Qt.AlignLeft : Qt.AlignHCenter
verticalAlignment: Qt.AlignVCenter
anchors.fill: parent
anchors.leftMargin: labelSpacing + (hasIcon ? labelSpacing + icon.width : 0)
anchors.rightMargin: hasMenu ? indicator.width : labelSpacing
}
Item {
id: indicator
visible: hasMenu
implicitWidth: Math.round(28 * FlatStyle.scaleFactor)
implicitHeight: Math.round(26 * FlatStyle.scaleFactor)
// center align when only menu, otherwise right align
anchors.right: parent.right
anchors.rightMargin: !hasIcon && !hasText ? parent.width / 2 - width / 2 : 0
anchors.verticalCenter: parent.verticalCenter
opacity: control.enabled ? 1.0 : 0.2
property color color: !control.enabled ? FlatStyle.disabledColor :
control.activeFocus && !control.pressed ? FlatStyle.focusedColor :
control.activeFocus || control.pressed || __hovered ? FlatStyle.selectedTextColor : FlatStyle.styleColor
Rectangle {
x: Math.round(7 * FlatStyle.scaleFactor)
y: Math.round(7 * FlatStyle.scaleFactor)
width: Math.round(14 * FlatStyle.scaleFactor)
height: FlatStyle.twoPixels
color: indicator.color
}
Rectangle {
x: Math.round(7 * FlatStyle.scaleFactor)
y: Math.round(12 * FlatStyle.scaleFactor)
width: Math.round(14 * FlatStyle.scaleFactor)
height: FlatStyle.twoPixels
color: indicator.color
}
Rectangle {
x: Math.round(7 * FlatStyle.scaleFactor)
y: Math.round(17 * FlatStyle.scaleFactor)
width: Math.round(14 * FlatStyle.scaleFactor)
height: FlatStyle.twoPixels
color: indicator.color
}
}
}
}
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