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+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtScript module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL-ONLY$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "config.h" // compile on Windows
+#include "qscriptstring.h"
+#include "qscriptstring_p.h"
+#include "qscriptengine.h"
+#include "qscriptengine_p.h"
+
+QT_BEGIN_NAMESPACE
+
+/*!
+ \since 4.4
+ \class QScriptString
+
+ \brief The QScriptString class acts as a handle to "interned" strings in a QScriptEngine.
+
+ \ingroup script
+
+
+ QScriptString can be used to achieve faster (repeated)
+ property getting/setting, and comparison of property names, of
+ script objects.
+
+ To get a QScriptString representation of a string, pass the string
+ to QScriptEngine::toStringHandle(). The typical usage pattern is to
+ register one or more pre-defined strings when setting up your script
+ environment, then subsequently use the relevant QScriptString as
+ argument to e.g. QScriptValue::property().
+
+ Call the toString() function to obtain the string that a
+ QScriptString represents.
+
+ Call the toArrayIndex() function to convert a QScriptString to an
+ array index. This is useful when using QScriptClass to implement
+ array-like objects.
+*/
+
+/*!
+ Constructs an invalid QScriptString.
+*/
+QScriptString::QScriptString()
+ : d_ptr(0)
+{
+}
+
+/*!
+ Constructs a new QScriptString that is a copy of \a other.
+*/
+QScriptString::QScriptString(const QScriptString &other)
+ : d_ptr(other.d_ptr)
+{
+ if (d_func() && (d_func()->type == QScriptStringPrivate::StackAllocated)) {
+ Q_ASSERT(d_func()->ref != 1);
+ d_ptr.detach();
+ d_func()->ref = 1;
+ d_func()->type = QScriptStringPrivate::HeapAllocated;
+ d_func()->engine->registerScriptString(d_func());
+ }
+}
+
+/*!
+ Destroys this QScriptString.
+*/
+QScriptString::~QScriptString()
+{
+ Q_D(QScriptString);
+ if (d) {
+ switch (d->type) {
+ case QScriptStringPrivate::StackAllocated:
+ Q_ASSERT(d->ref == 1);
+ d->ref.ref(); // avoid deletion
+ break;
+ case QScriptStringPrivate::HeapAllocated:
+ if (d->engine && (d->ref == 1)) {
+ // Make sure the identifier is removed from the correct engine.
+ QScript::APIShim shim(d->engine);
+ d->identifier = JSC::Identifier();
+ d->engine->unregisterScriptString(d);
+ }
+ break;
+ }
+ }
+}
+
+/*!
+ Assigns the \a other value to this QScriptString.
+*/
+QScriptString &QScriptString::operator=(const QScriptString &other)
+{
+ if (d_func() && d_func()->engine && (d_func()->ref == 1) && (d_func()->type == QScriptStringPrivate::HeapAllocated)) {
+ // current d_ptr will be deleted at the assignment below, so unregister it first
+ d_func()->engine->unregisterScriptString(d_func());
+ }
+ d_ptr = other.d_ptr;
+ if (d_func() && (d_func()->type == QScriptStringPrivate::StackAllocated)) {
+ Q_ASSERT(d_func()->ref != 1);
+ d_ptr.detach();
+ d_func()->ref = 1;
+ d_func()->type = QScriptStringPrivate::HeapAllocated;
+ d_func()->engine->registerScriptString(d_func());
+ }
+ return *this;
+}
+
+/*!
+ Returns true if this QScriptString is valid; otherwise
+ returns false.
+*/
+bool QScriptString::isValid() const
+{
+ return QScriptStringPrivate::isValid(*this);
+}
+
+/*!
+ Returns true if this QScriptString is equal to \a other;
+ otherwise returns false.
+*/
+bool QScriptString::operator==(const QScriptString &other) const
+{
+ Q_D(const QScriptString);
+ if (!d || !other.d_func())
+ return d == other.d_func();
+ return d->identifier == other.d_func()->identifier;
+}
+
+/*!
+ Returns true if this QScriptString is not equal to \a other;
+ otherwise returns false.
+*/
+bool QScriptString::operator!=(const QScriptString &other) const
+{
+ return !operator==(other);
+}
+
+/*!
+ \since 4.6
+
+ Attempts to convert this QScriptString to a QtScript array index,
+ and returns the result.
+
+ If a conversion error occurs, *\a{ok} is set to false; otherwise
+ *\a{ok} is set to true.
+*/
+quint32 QScriptString::toArrayIndex(bool *ok) const
+{
+ Q_D(const QScriptString);
+ if (!d) {
+ if (ok)
+ *ok = false;
+ return -1;
+ }
+ bool tmp;
+ bool *okok = ok ? ok : &tmp;
+ quint32 result = d->identifier.toArrayIndex(okok);
+ if (!*okok)
+ result = -1;
+ return result;
+}
+
+/*!
+ Returns the string that this QScriptString represents, or a
+ null string if this QScriptString is not valid.
+
+ \sa isValid()
+*/
+QString QScriptString::toString() const
+{
+ Q_D(const QScriptString);
+ if (!d || !d->engine)
+ return QString();
+ return d->identifier.ustring();
+}
+
+/*!
+ Returns the string that this QScriptString represents, or a
+ null string if this QScriptString is not valid.
+
+ \sa toString()
+*/
+QScriptString::operator QString() const
+{
+ return toString();
+}
+
+uint qHash(const QScriptString &key)
+{
+ QScriptStringPrivate *d = QScriptStringPrivate::get(key);
+ if (!d)
+ return 0;
+ return qHash(d->identifier.ustring().rep());
+}
+
+QT_END_NAMESPACE