/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the tools applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "generator.h" #include "atom.h" #include "tree.h" #include "qdocdatabase.h" #include "qdoctagfiles.h" #include "qdocindexfiles.h" #include QT_BEGIN_NAMESPACE static NodeMap emptyNodeMap_; static NodeMultiMap emptyNodeMultiMap_; bool QDocDatabase::debug = false; /*! \class QDocForest This class manages a collection of trees. Each tree is an instance of class Tree, which is a private class. The forest is populated as each index file is loaded. Each index file adds a tree to the forest. Each tree is named with the name of the module it represents. The search order is created by searchOrder(), if it has not already been created. The search order and module names arrays have parallel structure, i.e. modulNames_[i] is the module name of the Tree at searchOrder_[i]. */ /*! Destroys the qdoc forest. This requires deleting each Tree in the forest. Note that the forest has been transferred into the search order array, so what is really being used to destroy the forest is the search order array. */ QDocForest::~QDocForest() { for (int i=0; iroot() : 0); } /*! Increments the forest's current tree index. If the current tree index is still within the forest, the function returns the root node of the current tree. Otherwise it returns 0. */ NamespaceNode* QDocForest::nextRoot() { ++currentIndex_; return (currentIndex_ < searchOrder().size() ? searchOrder()[currentIndex_]->root() : 0); } /*! Initializes the forest prior to a traversal and returns a pointer to the primary tree. If the forest is empty, it returns 0. */ Tree* QDocForest::firstTree() { currentIndex_ = 0; return (!searchOrder().isEmpty() ? searchOrder()[0] : 0); } /*! Increments the forest's current tree index. If the current tree index is still within the forest, the function returns the pointer to the current tree. Otherwise it returns 0. */ Tree* QDocForest::nextTree() { ++currentIndex_; return (currentIndex_ < searchOrder().size() ? searchOrder()[currentIndex_] : 0); } /*! \fn Tree* QDocForest::primaryTree() Returns the pointer to the primary tree. */ /*! Finds the tree for module \a t in the forest and sets the primary tree to be that tree. After the primary tree is set, that tree is removed from the forest. \node It gets re-inserted into the forest after the search order is built. */ void QDocForest::setPrimaryTree(const QString& t) { QString T = t.toLower(); primaryTree_ = findTree(T); forest_.remove(T); if (!primaryTree_) qDebug() << "ERROR: Could not set primary tree to:" << t; } /*! If the search order array is empty, create the search order. If the search order array is not empty, do nothing. */ void QDocForest::setSearchOrder(QStringList& t) { if (!searchOrder_.isEmpty()) return; /* Allocate space for the search order. */ searchOrder_.reserve(forest_.size()+1); searchOrder_.clear(); moduleNames_.reserve(forest_.size()+1); moduleNames_.clear(); /* The primary tree is always first in the search order. */ QString primaryName = primaryTree()->physicalModuleName(); searchOrder_.append(primaryTree_); moduleNames_.append(primaryName); forest_.remove(primaryName); QMap::iterator i; foreach (const QString &m, t) { if (primaryName != m) { i = forest_.find(m); if (i != forest_.end()) { searchOrder_.append(i.value()); moduleNames_.append(m); forest_.remove(m); } } } /* If any trees remain in the forest, just add them to the search order sequentially, because we don't know any better at this point. */ if (!forest_.isEmpty()) { i = forest_.begin(); while (i != forest_.end()) { searchOrder_.append(i.value()); moduleNames_.append(i.key()); ++i; } forest_.clear(); } /* Rebuild the forest after constructing the search order. It was destroyed during construction of the search order, but it is needed for module-specific searches. Note that this loop also inserts the primary tree into the forrest. That is a requirement. */ for (int i=0; i& QDocForest::searchOrder() { if (searchOrder_.isEmpty()) return indexSearchOrder(); return searchOrder_; } /*! There are two search orders used by qdoc when searching for things. The normal search order is returned by searchOrder(), but this normal search order is not known until all the index files have been read. At that point, setSearchOrder() is called. During the reading of the index files, the vector holding the normal search order remains empty. Whenever the search order is requested, if that vector is empty, this function is called to return a temporary search order, which includes all the index files that have been read so far, plus the one being read now. That one is prepended to the front of the vector. */ const QVector& QDocForest::indexSearchOrder() { if (forest_.size() > indexSearchOrder_.size()) indexSearchOrder_.prepend(primaryTree_); return indexSearchOrder_; } /*! Create a new Tree for the index file for the specified \a module and add it to the forest. Return the pointer to its root. */ NamespaceNode* QDocForest::newIndexTree(const QString& module) { primaryTree_ = new Tree(module, qdb_); forest_.insert(module.toLower(), primaryTree_); return primaryTree_->root(); } /*! Create a new Tree for use as the primary tree. This tree will represent the primary module. \a module is camel case. */ void QDocForest::newPrimaryTree(const QString& module) { primaryTree_ = new Tree(module, qdb_); } /*! Searches through the forest for a node named \a targetPath and returns a pointer to it if found. The \a relative node is the starting point. It only makes sense for the primary tree, which is searched first. After the primary tree has been searched, \a relative is set to 0 for searching the other trees, which are all index trees. With relative set to 0, the starting point for each index tree is the root of the index tree. */ const Node* QDocForest::findNodeForTarget(QStringList& targetPath, const Node* relative, Node::Genus genus, QString& ref) { int flags = SearchBaseClasses | SearchEnumValues; QString entity = targetPath.takeFirst(); QStringList entityPath = entity.split("::"); QString target; if (!targetPath.isEmpty()) target = targetPath.takeFirst(); foreach (Tree* t, searchOrder()) { const Node* n = t->findNodeForTarget(entityPath, target, relative, flags, genus, ref); if (n) return n; relative = 0; } return 0; } /*! Print the list of module names ordered according to how many successful searches each tree had. */ void QDocForest::printLinkCounts(const QString& project) { Location::null.report(QString("%1: Link Counts").arg(project)); QMultiMap m; foreach (Tree* t, searchOrder()) { if (t->linkCount() < 0) m.insert(t->linkCount(), t->physicalModuleName()); } QString depends = "depends +="; QString module = project.toLower(); QMultiMap::iterator i = m.begin(); while (i != m.end()) { QString line = " " + i.value(); if (i.value() != module) depends += QLatin1Char(' ') + i.value(); int pad = 30 - line.length(); for (int k=0; k& counts) { QMultiMap m; foreach (Tree* t, searchOrder()) { if (t->linkCount() < 0) m.insert(t->linkCount(), t->physicalModuleName()); } QString depends = "depends +="; QString module = Generator::defaultModuleName().toLower(); QMultiMap::iterator i = m.begin(); while (i != m.end()) { if (i.value() != module) { counts.append(-(i.key())); strings.append(i.value()); depends += QLatin1Char(' ') + i.value(); } ++i; } return depends; } /*! */ const Node* QDocForest::findFunctionNode(const QString& target, const Node* relative, Node::Genus genus) { QString function, params; int length = target.length(); if (target.endsWith(QChar(')'))) { int position = target.lastIndexOf(QChar('(')); params = target.mid(position+1, length-position-2); function = target.left(position); } else function = target; foreach (Tree* t, searchOrder()) { const Node* n = t->findFunctionNode(function, params, relative, genus); if (n) return n; relative = 0; } return 0; } /*! \class QDocDatabase This class provides exclusive access to the qdoc database, which consists of a forrest of trees and a lot of maps and other useful data structures. */ QDocDatabase* QDocDatabase::qdocDB_ = NULL; NodeMap QDocDatabase::typeNodeMap_; /*! Constructs the singleton qdoc database object. The singleton constructs the \a forest_ object, which is also a singleton. \a showInternal_ is normally false. If it is true, qdoc will write documentation for nodes marked \c internal. \a singleExec_ is false when qdoc is being used in the standard way of running qdoc twices for each module, first with -prepare and then with -generate. First the -prepare phase is run for each module, then the -generate phase is run for each module. When \a singleExec_ is true, qdoc is run only once. During the single execution, qdoc processes the qdocconf files for all the modules sequentially in a loop. Each source file for each module is read exactly once. */ QDocDatabase::QDocDatabase() : showInternal_(false), singleExec_(false), forest_(this) { // nothing } /*! Destroys the qdoc database object. This requires destroying the forest object, which contains an array of tree pointers. Each tree is deleted. */ QDocDatabase::~QDocDatabase() { // nothing. } /*! Creates the singleton. Allows only one instance of the class to be created. Returns a pointer to the singleton. */ QDocDatabase* QDocDatabase::qdocDB() { if (!qdocDB_) { qdocDB_ = new QDocDatabase; initializeDB(); } return qdocDB_; } /*! Destroys the singleton. */ void QDocDatabase::destroyQdocDB() { if (qdocDB_) { delete qdocDB_; qdocDB_ = 0; } } /*! Initialize data structures in the singleton qdoc database. In particular, the type node map is initialized with a lot type names that don't refer to documented types. For example, the C++ standard types are included. These might be documented here at some point, but for now they are not. Other examples include \c array and \c data, which are just generic names used as place holders in function signatures that appear in the documentation. Also calls Node::initialize() to initialize the search goal map. */ void QDocDatabase::initializeDB() { Node::initialize(); typeNodeMap_.insert( "accepted", 0); typeNodeMap_.insert( "actionPerformed", 0); typeNodeMap_.insert( "activated", 0); typeNodeMap_.insert( "alias", 0); typeNodeMap_.insert( "anchors", 0); typeNodeMap_.insert( "any", 0); typeNodeMap_.insert( "array", 0); typeNodeMap_.insert( "autoSearch", 0); typeNodeMap_.insert( "axis", 0); typeNodeMap_.insert( "backClicked", 0); typeNodeMap_.insert( "bool", 0); typeNodeMap_.insert( "boomTime", 0); typeNodeMap_.insert( "border", 0); typeNodeMap_.insert( "buttonClicked", 0); typeNodeMap_.insert( "callback", 0); typeNodeMap_.insert( "char", 0); typeNodeMap_.insert( "clicked", 0); typeNodeMap_.insert( "close", 0); typeNodeMap_.insert( "closed", 0); typeNodeMap_.insert( "color", 0); typeNodeMap_.insert( "cond", 0); typeNodeMap_.insert( "data", 0); typeNodeMap_.insert( "dataReady", 0); typeNodeMap_.insert( "dateString", 0); typeNodeMap_.insert( "dateTimeString", 0); typeNodeMap_.insert( "datetime", 0); typeNodeMap_.insert( "day", 0); typeNodeMap_.insert( "deactivated", 0); typeNodeMap_.insert( "double", 0); typeNodeMap_.insert( "drag", 0); typeNodeMap_.insert( "easing", 0); typeNodeMap_.insert( "enumeration", 0); typeNodeMap_.insert( "error", 0); typeNodeMap_.insert( "exposure", 0); typeNodeMap_.insert( "fatalError", 0); typeNodeMap_.insert( "fileSelected", 0); typeNodeMap_.insert( "flags", 0); typeNodeMap_.insert( "float", 0); typeNodeMap_.insert( "focus", 0); typeNodeMap_.insert( "focusZone", 0); typeNodeMap_.insert( "format", 0); typeNodeMap_.insert( "framePainted", 0); typeNodeMap_.insert( "from", 0); typeNodeMap_.insert( "frontClicked", 0); typeNodeMap_.insert( "function", 0); typeNodeMap_.insert( "hasOpened", 0); typeNodeMap_.insert( "hovered", 0); typeNodeMap_.insert( "hoveredTitle", 0); typeNodeMap_.insert( "hoveredUrl", 0); typeNodeMap_.insert( "imageCapture", 0); typeNodeMap_.insert( "imageProcessing", 0); typeNodeMap_.insert( "index", 0); typeNodeMap_.insert( "initialized", 0); typeNodeMap_.insert( "int", 0); typeNodeMap_.insert( "isLoaded", 0); typeNodeMap_.insert( "item", 0); typeNodeMap_.insert( "jsdict", 0); typeNodeMap_.insert( "jsobject", 0); typeNodeMap_.insert( "key", 0); typeNodeMap_.insert( "keysequence", 0); typeNodeMap_.insert( "list", 0); typeNodeMap_.insert( "listViewClicked", 0); typeNodeMap_.insert( "loadRequest", 0); typeNodeMap_.insert( "locale", 0); typeNodeMap_.insert( "location", 0); typeNodeMap_.insert( "long", 0); typeNodeMap_.insert( "message", 0); typeNodeMap_.insert( "messageReceived", 0); typeNodeMap_.insert( "mode", 0); typeNodeMap_.insert( "month", 0); typeNodeMap_.insert( "name", 0); typeNodeMap_.insert( "number", 0); typeNodeMap_.insert( "object", 0); typeNodeMap_.insert( "offset", 0); typeNodeMap_.insert( "ok", 0); typeNodeMap_.insert( "openCamera", 0); typeNodeMap_.insert( "openImage", 0); typeNodeMap_.insert( "openVideo", 0); typeNodeMap_.insert( "padding", 0); typeNodeMap_.insert( "parent", 0); typeNodeMap_.insert( "path", 0); typeNodeMap_.insert( "photoModeSelected", 0); typeNodeMap_.insert( "position", 0); typeNodeMap_.insert( "precision", 0); typeNodeMap_.insert( "presetClicked", 0); typeNodeMap_.insert( "preview", 0); typeNodeMap_.insert( "previewSelected", 0); typeNodeMap_.insert( "progress", 0); typeNodeMap_.insert( "puzzleLost", 0); typeNodeMap_.insert( "qmlSignal", 0); typeNodeMap_.insert( "real", 0); typeNodeMap_.insert( "rectangle", 0); typeNodeMap_.insert( "request", 0); typeNodeMap_.insert( "requestId", 0); typeNodeMap_.insert( "section", 0); typeNodeMap_.insert( "selected", 0); typeNodeMap_.insert( "send", 0); typeNodeMap_.insert( "settingsClicked", 0); typeNodeMap_.insert( "shoe", 0); typeNodeMap_.insert( "short", 0); typeNodeMap_.insert( "signed", 0); typeNodeMap_.insert( "sizeChanged", 0); typeNodeMap_.insert( "size_t", 0); typeNodeMap_.insert( "sockaddr", 0); typeNodeMap_.insert( "someOtherSignal", 0); typeNodeMap_.insert( "sourceSize", 0); typeNodeMap_.insert( "startButtonClicked", 0); typeNodeMap_.insert( "state", 0); typeNodeMap_.insert( "std::initializer_list", 0); typeNodeMap_.insert( "std::list", 0); typeNodeMap_.insert( "std::map", 0); typeNodeMap_.insert( "std::pair", 0); typeNodeMap_.insert( "std::string", 0); typeNodeMap_.insert( "std::vector", 0); typeNodeMap_.insert( "string", 0); typeNodeMap_.insert( "stringlist", 0); typeNodeMap_.insert( "swapPlayers", 0); typeNodeMap_.insert( "symbol", 0); typeNodeMap_.insert( "t", 0); typeNodeMap_.insert( "T", 0); typeNodeMap_.insert( "tagChanged", 0); typeNodeMap_.insert( "timeString", 0); typeNodeMap_.insert( "timeout", 0); typeNodeMap_.insert( "to", 0); typeNodeMap_.insert( "toggled", 0); typeNodeMap_.insert( "type", 0); typeNodeMap_.insert( "unsigned", 0); typeNodeMap_.insert( "urllist", 0); typeNodeMap_.insert( "va_list", 0); typeNodeMap_.insert( "value", 0); typeNodeMap_.insert( "valueEmitted", 0); typeNodeMap_.insert( "videoFramePainted", 0); typeNodeMap_.insert( "videoModeSelected", 0); typeNodeMap_.insert( "videoRecorder", 0); typeNodeMap_.insert( "void", 0); typeNodeMap_.insert( "volatile", 0); typeNodeMap_.insert( "wchar_t", 0); typeNodeMap_.insert( "x", 0); typeNodeMap_.insert( "y", 0); typeNodeMap_.insert( "zoom", 0); typeNodeMap_.insert( "zoomTo", 0); } /*! \fn NamespaceNode* QDocDatabase::primaryTreeRoot() Returns a pointer to the root node of the primary tree. */ /*! \fn const CNMap& QDocDatabase::groups() Returns a const reference to the collection of all group nodes in the primary tree. */ /*! \fn const CNMap& QDocDatabase::modules() Returns a const reference to the collection of all module nodes in the primary tree. */ /*! \fn const CNMap& QDocDatabase::qmlModules() Returns a const reference to the collection of all QML module nodes in the primary tree. */ /*! \fn const CNMap& QDocDatabase::jsModules() Returns a const reference to the collection of all JovaScript module nodes in the primary tree. */ /*! \fn CollectionNode* QDocDatabase::findGroup(const QString& name) Find the group node named \a name and return a pointer to it. If a matching node is not found, add a new group node named \a name and return a pointer to that one. If a new group node is added, its parent is the tree root, and the new group node is marked \e{not seen}. */ /*! \fn CollectionNode* QDocDatabase::findModule(const QString& name) Find the module node named \a name and return a pointer to it. If a matching node is not found, add a new module node named \a name and return a pointer to that one. If a new module node is added, its parent is the tree root, and the new module node is marked \e{not seen}. */ /*! \fn CollectionNode* QDocDatabase::findQmlModule(const QString& name, bool javaScript) Find the QML module node named \a name and return a pointer to it. If a matching node is not found, add a new QML module node named \a name and return a pointer to that one. If \a javaScript is set, the return collection must be a JavaScript module. If a new QML or JavaScript module node is added, its parent is the tree root, and the new node is marked \e{not seen}. */ /*! \fn CollectionNode* QDocDatabase::addGroup(const QString& name) Looks up the group named \a name in the primary tree. If a match is found, a pointer to the node is returned. Otherwise, a new group node named \a name is created and inserted into the collection, and the pointer to that node is returned. */ /*! \fn CollectionNode* QDocDatabase::addModule(const QString& name) Looks up the module named \a name in the primary tree. If a match is found, a pointer to the node is returned. Otherwise, a new module node named \a name is created and inserted into the collection, and the pointer to that node is returned. */ /*! \fn CollectionNode* QDocDatabase::addQmlModule(const QString& name) Looks up the QML module named \a name in the primary tree. If a match is found, a pointer to the node is returned. Otherwise, a new QML module node named \a name is created and inserted into the collection, and the pointer to that node is returned. */ /*! \fn CollectionNode* QDocDatabase::addJsModule(const QString& name) Looks up the JavaScript module named \a name in the primary tree. If a match is found, a pointer to the node is returned. Otherwise, a new JavaScript module node named \a name is created and inserted into the collection, and the pointer to that node is returned. */ /*! \fn CollectionNode* QDocDatabase::addToGroup(const QString& name, Node* node) Looks up the group node named \a name in the collection of all group nodes. If a match is not found, a new group node named \a name is created and inserted into the collection. Then append \a node to the group's members list, and append the group node to the member list of the \a node. The parent of the \a node is not changed by this function. Returns a pointer to the group node. */ /*! \fn CollectionNode* QDocDatabase::addToModule(const QString& name, Node* node) Looks up the module node named \a name in the collection of all module nodes. If a match is not found, a new module node named \a name is created and inserted into the collection. Then append \a node to the module's members list. The parent of \a node is not changed by this function. Returns the module node. */ /*! \fn Collection* QDocDatabase::addToQmlModule(const QString& name, Node* node) Looks up the QML module named \a name. If it isn't there, create it. Then append \a node to the QML module's member list. The parent of \a node is not changed by this function. */ /*! \fn Collection* QDocDatabase::addToJsModule(const QString& name, Node* node) Looks up the JavaScript module named \a name. If it isn't there, create it. Then append \a node to the JavaScript module's member list. The parent of \a node is not changed by this function. */ /*! Looks up the QML type node identified by the qualified Qml type \a name and returns a pointer to the QML type node. */ QmlTypeNode* QDocDatabase::findQmlType(const QString& name) { QmlTypeNode* qcn = forest_.lookupQmlType(name); if (qcn) return qcn; return 0; } /*! Looks up the QML type node identified by the Qml module id \a qmid and QML type \a name and returns a pointer to the QML type node. The key is \a qmid + "::" + \a name. If the QML module id is empty, it looks up the QML type by \a name only. */ QmlTypeNode* QDocDatabase::findQmlType(const QString& qmid, const QString& name) { if (!qmid.isEmpty()) { QString t = qmid + "::" + name; QmlTypeNode* qcn = forest_.lookupQmlType(t); if (qcn) return qcn; } QStringList path(name); Node* n = forest_.findNodeByNameAndType(path, Node::QmlType); if (n && (n->isQmlType() || n->isJsType())) return static_cast(n); return 0; } /*! Looks up the QML basic type node identified by the Qml module id \a qmid and QML basic type \a name and returns a pointer to the QML basic type node. The key is \a qmid + "::" + \a name. If the QML module id is empty, it looks up the QML basic type by \a name only. */ Aggregate* QDocDatabase::findQmlBasicType(const QString& qmid, const QString& name) { if (!qmid.isEmpty()) { QString t = qmid + "::" + name; Aggregate* a = forest_.lookupQmlBasicType(t); if (a) return a; } QStringList path(name); Node* n = forest_.findNodeByNameAndType(path, Node::QmlBasicType); if (n && n->isQmlBasicType()) return static_cast(n); return 0; } /*! Looks up the QML type node identified by the Qml module id constructed from the strings in the \a import record and the QML type \a name and returns a pointer to the QML type node. If a QML type node is not found, 0 is returned. */ QmlTypeNode* QDocDatabase::findQmlType(const ImportRec& import, const QString& name) { if (!import.isEmpty()) { QStringList dotSplit; dotSplit = name.split(QLatin1Char('.')); QString qmName; if (import.importUri_.isEmpty()) qmName = import.name_; else qmName = import.importUri_; for (int i=0; iroot()); findAllFunctions(t->root()); findAllObsoleteThings(t->root()); findAllLegaleseTexts(t->root()); findAllSince(t->root()); t->setTreeHasBeenAnalyzed(); t = forest_.nextTree(); } resolveNamespaces(); } /*! This function calls \a func for each tree in the forest, but only if Tree::treeHasBeenAnalyzed() returns false for the tree. In this way, when running qdoc in \e singleExec mode, each tree is analyzed in turn, and its classes and types are added to the appropriate node maps. */ void QDocDatabase::processForest(void (QDocDatabase::*func) (Aggregate*)) { Tree* t = forest_.firstTree(); while (t) { if (!t->treeHasBeenAnalyzed()) { (this->*(func))(t->root()); } t = forest_.nextTree(); } } /*! Constructs the collection of legalese texts, if it has not already been constructed and returns a reference to it. */ TextToNodeMap& QDocDatabase::getLegaleseTexts() { if (legaleseTexts_.isEmpty()) processForest(&QDocDatabase::findAllLegaleseTexts); return legaleseTexts_; } /*! Construct the data structures for obsolete things, if they have not already been constructed. Returns a reference to the map of C++ classes with obsolete members. */ NodeMultiMap& QDocDatabase::getClassesWithObsoleteMembers() { if (obsoleteClasses_.isEmpty() && obsoleteQmlTypes_.isEmpty()) processForest(&QDocDatabase::findAllObsoleteThings); return classesWithObsoleteMembers_; } /*! Construct the data structures for obsolete things, if they have not already been constructed. Returns a reference to the map of obsolete QML types. */ NodeMultiMap& QDocDatabase::getObsoleteQmlTypes() { if (obsoleteClasses_.isEmpty() && obsoleteQmlTypes_.isEmpty()) processForest(&QDocDatabase::findAllObsoleteThings); return obsoleteQmlTypes_; } /*! Construct the data structures for obsolete things, if they have not already been constructed. Returns a reference to the map of QML types with obsolete members. */ NodeMultiMap& QDocDatabase::getQmlTypesWithObsoleteMembers() { if (obsoleteClasses_.isEmpty() && obsoleteQmlTypes_.isEmpty()) processForest(&QDocDatabase::findAllObsoleteThings); return qmlTypesWithObsoleteMembers_; } /*! \fn NodeMultiMap& QDocDatabase::getNamespaces() Returns a reference to the map of all namespace nodes. This function must not be called in the -prepare phase. */ /*! Construct the data structures for QML basic types, if they have not already been constructed. Returns a reference to the map of QML basic types. */ NodeMultiMap& QDocDatabase::getQmlBasicTypes() { if (cppClasses_.isEmpty() && qmlBasicTypes_.isEmpty()) processForest(&QDocDatabase::findAllClasses); return qmlBasicTypes_; } /*! Construct the data structures for QML types, if they have not already been constructed. Returns a reference to the multimap of QML types. */ NodeMultiMap& QDocDatabase::getQmlTypes() { if (cppClasses_.isEmpty() && qmlTypes_.isEmpty()) processForest(&QDocDatabase::findAllClasses); return qmlTypes_; } /*! Construct the data structures for examples, if they have not already been constructed. Returns a reference to the multimap of example nodes. */ NodeMultiMap& QDocDatabase::getExamples() { if (cppClasses_.isEmpty() && examples_.isEmpty()) processForest(&QDocDatabase::findAllClasses); return examples_; } /*! Construct the data structures for obsolete things, if they have not already been constructed. Returns a reference to the map of obsolete C++ clases. */ NodeMultiMap& QDocDatabase::getObsoleteClasses() { if (obsoleteClasses_.isEmpty() && obsoleteQmlTypes_.isEmpty()) processForest(&QDocDatabase::findAllObsoleteThings); return obsoleteClasses_; } /*! Construct the C++ class data structures, if they have not already been constructed. Returns a reference to the map of all C++ classes. */ NodeMultiMap& QDocDatabase::getCppClasses() { if (cppClasses_.isEmpty() && qmlTypes_.isEmpty()) processForest(&QDocDatabase::findAllClasses); return cppClasses_; } /*! Finds all the C++ class nodes and QML type nodes and sorts them into maps. */ void QDocDatabase::findAllClasses(Aggregate* node) { NodeList::const_iterator c = node->childNodes().constBegin(); while (c != node->childNodes().constEnd()) { if ((*c)->access() != Node::Private && (!(*c)->isInternal() || showInternal_) && (*c)->tree()->camelCaseModuleName() != QString("QDoc")) { if ((*c)->type() == Node::Class && !(*c)->doc().isEmpty()) { QString className = (*c)->name(); if ((*c)->parent() && (*c)->parent()->type() == Node::Namespace && !(*c)->parent()->name().isEmpty()) className = (*c)->parent()->name()+"::"+className; cppClasses_.insert(className.toLower(), *c); } else if (((*c)->isQmlType() || (*c)->isQmlBasicType() || (*c)->isJsType() || (*c)->isJsBasicType()) && !(*c)->doc().isEmpty()) { QString qmlTypeName = (*c)->name().toLower(); if (qmlTypeName.startsWith(QLatin1String("QML:"), Qt::CaseInsensitive)) qmlTypes_.insert(qmlTypeName.mid(4),*c); else qmlTypes_.insert(qmlTypeName,*c); //also add to the QML basic type map if ((*c)->isQmlBasicType() || (*c)->isJsBasicType()) qmlBasicTypes_.insert(qmlTypeName,*c); } else if ((*c)->isExample()) { // use the module index title as key for the example map examples_.insert((*c)->tree()->indexTitle(), *c); } else if ((*c)->isAggregate()) { findAllClasses(static_cast(*c)); } } ++c; } } /*! Construct the function index data structure and return it. This data structure is used to output the function index page. */ NodeMapMap& QDocDatabase::getFunctionIndex() { processForest(&QDocDatabase::findAllFunctions); return funcIndex_; } /*! Finds all the function nodes */ void QDocDatabase::findAllFunctions(Aggregate* node) { NodeList::ConstIterator c = node->childNodes().constBegin(); while (c != node->childNodes().constEnd()) { if ((*c)->access() != Node::Private) { if ((*c)->isAggregate()) { findAllFunctions(static_cast(*c)); } else if ((*c)->type() == Node::Function) { const FunctionNode* func = static_cast(*c); if ((func->status() > Node::Obsolete) && !func->isInternal() && !func->isSomeCtor() && !func->isDtor()) { funcIndex_[(*c)->name()].insert((*c)->parent()->fullDocumentName(), *c); } } } ++c; } } /*! Finds all the nodes containing legalese text and puts them in a map. */ void QDocDatabase::findAllLegaleseTexts(Aggregate* node) { NodeList::ConstIterator c = node->childNodes().constBegin(); while (c != node->childNodes().constEnd()) { if ((*c)->access() != Node::Private) { if (!(*c)->doc().legaleseText().isEmpty()) legaleseTexts_.insertMulti((*c)->doc().legaleseText(), *c); if ((*c)->isAggregate()) findAllLegaleseTexts(static_cast(*c)); } ++c; } } /*! Finds all the namespace nodes and puts them in an index. */ void QDocDatabase::findAllNamespaces(Aggregate* node) { NodeList::ConstIterator c = node->childNodes().constBegin(); while (c != node->childNodes().constEnd()) { if ((*c)->access() != Node::Private || (*c)->isNamespace()) { if ((*c)->isAggregate()) { findAllNamespaces(static_cast(*c)); if ((*c)->isNamespace()) { // Ensure that the namespace's name is not empty (the root // namespace has no name). if (!(*c)->name().isEmpty()) { nmm_.insert((*c)->name(), *c); } } } } ++c; } } /*! Finds all nodes with status = Obsolete and sorts them into maps. They can be C++ classes, QML types, or they can be functions, enum types, typedefs, methods, etc. */ void QDocDatabase::findAllObsoleteThings(Aggregate* node) { NodeList::const_iterator c = node->childNodes().constBegin(); while (c != node->childNodes().constEnd()) { if ((*c)->access() != Node::Private) { QString name = (*c)->name(); if ((*c)->status() == Node::Obsolete) { if ((*c)->type() == Node::Class) { if ((*c)->parent() && (*c)->parent()->type() == Node::Namespace && !(*c)->parent()->name().isEmpty()) name = (*c)->parent()->name() + "::" + name; obsoleteClasses_.insert(name, *c); } else if ((*c)->isQmlType() || (*c)->isJsType()) { if (name.startsWith(QLatin1String("QML:"))) name = name.mid(4); name = (*c)->logicalModuleName() + "::" + name; obsoleteQmlTypes_.insert(name,*c); } } else if ((*c)->type() == Node::Class) { Aggregate* n = static_cast(*c); bool inserted = false; NodeList::const_iterator p = n->childNodes().constBegin(); while (p != n->childNodes().constEnd()) { if ((*p)->access() != Node::Private) { switch ((*p)->type()) { case Node::Enum: case Node::Typedef: case Node::Function: case Node::Property: case Node::Variable: if ((*p)->status() == Node::Obsolete) { if ((*c)->parent() && (*c)->parent()->type() == Node::Namespace && !(*c)->parent()->name().isEmpty()) name = (*c)->parent()->name() + "::" + name; classesWithObsoleteMembers_.insert(name, *c); inserted = true; } break; default: break; } } if (inserted) break; ++p; } } else if ((*c)->isQmlType() || (*c)->isJsType()) { Aggregate* n = static_cast(*c); bool inserted = false; NodeList::const_iterator p = n->childNodes().constBegin(); while (p != n->childNodes().constEnd()) { if ((*p)->access() != Node::Private) { switch ((*c)->type()) { case Node::QmlProperty: case Node::QmlSignal: case Node::QmlSignalHandler: case Node::QmlMethod: if ((*c)->parent()) { Node* parent = (*c)->parent(); if ((parent->isQmlPropertyGroup() || parent->isJsPropertyGroup()) && parent->parent()) parent = parent->parent(); if (parent && (parent->isQmlType() || parent->isJsType()) && !parent->name().isEmpty()) name = parent->name() + "::" + name; } qmlTypesWithObsoleteMembers_.insert(name,*c); inserted = true; break; default: break; } } if (inserted) break; ++p; } } else if ((*c)->isAggregate()) { findAllObsoleteThings(static_cast(*c)); } } ++c; } } /*! Finds all the nodes where a \e{since} command appeared in the qdoc comment and sorts them into maps according to the kind of node. This function is used for generating the "New Classes... in x.y" section on the \e{What's New in Qt x.y} page. */ void QDocDatabase::findAllSince(Aggregate* node) { NodeList::const_iterator child = node->childNodes().constBegin(); while (child != node->childNodes().constEnd()) { QString sinceString = (*child)->since(); // Insert a new entry into each map for each new since string found. if (((*child)->access() != Node::Private) && !sinceString.isEmpty()) { NodeMultiMapMap::iterator nsmap = newSinceMaps_.find(sinceString); if (nsmap == newSinceMaps_.end()) nsmap = newSinceMaps_.insert(sinceString,NodeMultiMap()); NodeMapMap::iterator ncmap = newClassMaps_.find(sinceString); if (ncmap == newClassMaps_.end()) ncmap = newClassMaps_.insert(sinceString,NodeMap()); NodeMapMap::iterator nqcmap = newQmlTypeMaps_.find(sinceString); if (nqcmap == newQmlTypeMaps_.end()) nqcmap = newQmlTypeMaps_.insert(sinceString,NodeMap()); if ((*child)->type() == Node::Function) { // Insert functions into the general since map. FunctionNode *func = static_cast(*child); if ((func->status() > Node::Obsolete) && !func->isSomeCtor() && !func->isDtor()) { nsmap.value().insert(func->name(),(*child)); } } else { if ((*child)->type() == Node::Class) { // Insert classes into the since and class maps. QString className = (*child)->name(); if ((*child)->parent() && !(*child)->parent()->name().isEmpty()) { className = (*child)->parent()->name()+"::"+className; } nsmap.value().insert(className,(*child)); ncmap.value().insert(className,(*child)); } else if ((*child)->isQmlType() || (*child)->isJsType()) { // Insert QML elements into the since and element maps. QString className = (*child)->name(); if ((*child)->parent() && !(*child)->parent()->name().isEmpty()) { className = (*child)->parent()->name()+"::"+className; } nsmap.value().insert(className,(*child)); nqcmap.value().insert(className,(*child)); } else if ((*child)->isQmlProperty() || (*child)->isJsProperty()) { // Insert QML properties into the since map. QString propertyName = (*child)->name(); nsmap.value().insert(propertyName,(*child)); } else { // Insert external documents into the general since map. QString name = (*child)->name(); if ((*child)->parent() && !(*child)->parent()->name().isEmpty()) { name = (*child)->parent()->name()+"::"+name; } nsmap.value().insert(name,(*child)); } } } // Recursively find child nodes with since commands. if ((*child)->isAggregate()) findAllSince(static_cast(*child)); ++child; } } /*! Find the \a key in the map of new class maps, and return a reference to the value, which is a NodeMap. If \a key is not found, return a reference to an empty NodeMap. */ const NodeMap& QDocDatabase::getClassMap(const QString& key) { if (newSinceMaps_.isEmpty() && newClassMaps_.isEmpty() && newQmlTypeMaps_.isEmpty()) processForest(&QDocDatabase::findAllSince); NodeMapMap::const_iterator i = newClassMaps_.constFind(key); if (i != newClassMaps_.constEnd()) return i.value(); return emptyNodeMap_; } /*! Find the \a key in the map of new QML type maps, and return a reference to the value, which is a NodeMap. If the \a key is not found, return a reference to an empty NodeMap. */ const NodeMap& QDocDatabase::getQmlTypeMap(const QString& key) { if (newSinceMaps_.isEmpty() && newClassMaps_.isEmpty() && newQmlTypeMaps_.isEmpty()) processForest(&QDocDatabase::findAllSince); NodeMapMap::const_iterator i = newQmlTypeMaps_.constFind(key); if (i != newQmlTypeMaps_.constEnd()) return i.value(); return emptyNodeMap_; } /*! Find the \a key in the map of new \e {since} maps, and return a reference to the value, which is a NodeMultiMap. If \a key is not found, return a reference to an empty NodeMultiMap. */ const NodeMap& QDocDatabase::getSinceMap(const QString& key) { if (newSinceMaps_.isEmpty() && newClassMaps_.isEmpty() && newQmlTypeMaps_.isEmpty()) processForest(&QDocDatabase::findAllSince); NodeMultiMapMap::const_iterator i = newSinceMaps_.constFind(key); if (i != newSinceMaps_.constEnd()) return i.value(); return emptyNodeMultiMap_; } /*! Performs several housekeeping algorithms that create certain data structures and resolve lots of links, prior to generating documentation. */ void QDocDatabase::resolveIssues() { primaryTreeRoot()->normalizeOverloads(); fixInheritance(); resolveProperties(); primaryTreeRoot()->makeUndocumentedChildrenInternal(); resolveQmlInheritance(primaryTreeRoot()); primaryTree()->resolveTargets(primaryTreeRoot()); primaryTree()->resolveCppToQmlLinks(); if (!Generator::singleExec()) { QDocIndexFiles::qdocIndexFiles()->resolveRelates(); QDocIndexFiles::destroyQDocIndexFiles(); } if (Generator::generating()) resolveNamespaces(); } void QDocDatabase::resolveStuff() { primaryTree()->resolveInheritance(); resolveQmlInheritance(primaryTreeRoot()); //primaryTree()->resolveTargets(primaryTreeRoot()); primaryTree()->resolveCppToQmlLinks(); primaryTree()->resolveUsingClauses(); resolveNamespaces(); } /*! */ void QDocDatabase::resolveNamespaces() { if (!namespaceIndex_.isEmpty()) return; Tree* t = forest_.firstTree(); while (t) { findAllNamespaces(t->root()); t = forest_.nextTree(); } QList keys = nmm_.uniqueKeys(); foreach (const QString &s, keys) { NamespaceNode* ns = 0; QList nodes = nmm_.values(s); int count = nmm_.remove(s); if (count > 1) { foreach (Node* n, nodes) { // Treat public namespaces from index trees as 'seen' if (n->isNamespace() && (n->wasSeen() || (n->isIndexNode() && n->access() == Node::Public))) { ns = static_cast(n); ns->markSeen(); break; } } } else if (count == 1) ns = static_cast(nodes.at(0)); if (ns && ns->wasSeen()) { if (count >1) { foreach (Node* n, nodes) { if (n->isNamespace()) { NamespaceNode* NS = static_cast(n); if ((NS != ns) && !NS->childNodes().isEmpty()) { const NodeList& children = NS->childNodes(); int i = children.size() - 1; while (i >= 0) { Node* child = children.at(i--); if (!child) continue; if (!child->isClass() && !child->isQmlType() && !child->isNamespace()) { NS->removeChild(child); ns->addChild(child); } else { NS->setStatus(Node::Intermediate); NS->setAccess(Node::Public); ns->addOrphan(child); } } } } } } namespaceIndex_.insert(ns->name(), ns); } } } #if 0 /*! */ const Node* QDocDatabase::findFunctionNode(const QString& target, const Node* relative, Node::Genus genus) { return forest_.findFunctionNode(target, relative, genus); } #endif /*! This function is called for autolinking to a \a type, which could be a function return type or a parameter type. The tree node that represents the \a type is returned. All the trees are searched until a match is found. When searching the primary tree, the search begins at \a relative and proceeds up the parent chain. When searching the index trees, the search begins at the root. */ const Node* QDocDatabase::findTypeNode(const QString& type, const Node* relative) { QStringList path = type.split("::"); if ((path.size() == 1) && (path.at(0)[0].isLower() || path.at(0) == QString("T"))) { NodeMap::iterator i = typeNodeMap_.find(path.at(0)); if (i != typeNodeMap_.end()) return i.value(); } return forest_.findTypeNode(path, relative); } /*! Finds the node that will generate the documentation that contains the \a target and returns a pointer to it. Can this be improved by using the target map in Tree? */ const Node* QDocDatabase::findNodeForTarget(const QString& target, const Node* relative) { const Node* node = 0; if (target.isEmpty()) node = relative; else if (target.endsWith(".html")) node = findNodeByNameAndType(QStringList(target), Node::Document); else { QStringList path = target.split("::"); int flags = SearchBaseClasses | SearchEnumValues; // | NonFunction; foreach (Tree* t, searchOrder()) { const Node* n = t->findNode(path, relative, flags, Node::DontCare); if (n) return n; relative = 0; } node = findDocumentNodeByTitle(target); } return node; } /*! For each QML Type node in the tree beginning at \a root, if it has a QML base type name but its QML base type node pointer is 0, use the QML base type name to look up the base type node. If the node is found in the tree, set the node's QML base type node pointer. */ void QDocDatabase::resolveQmlInheritance(Aggregate* root) { NodeMap previousSearches; // Do we need recursion? foreach (Node* child, root->childNodes()) { if (child->isQmlType() || child->isJsType()) { QmlTypeNode* qcn = static_cast(child); if (qcn->qmlBaseNodeNotSet() && !qcn->qmlBaseName().isEmpty()) { QmlTypeNode* bqcn = static_cast(previousSearches.value(qcn->qmlBaseName())); if (bqcn && (bqcn != qcn)) qcn->setQmlBaseNode(bqcn); else { if (!qcn->importList().isEmpty()) { const ImportList& imports = qcn->importList(); for (int i=0; iqmlBaseName()); if (bqcn && (bqcn != qcn)) break; } } if (bqcn == 0) { bqcn = findQmlType(QString(), qcn->qmlBaseName()); } if (bqcn && (bqcn != qcn)) { qcn->setQmlBaseNode(bqcn); previousSearches.insert(qcn->qmlBaseName(), bqcn); } #if 0 else { qDebug() << "Temporary error message (ignore): UNABLE to resolve QML base type:" << qcn->qmlBaseName() << "for QML type:" << qcn->name(); } #endif } } } } } /*! Generates a tag file and writes it to \a name. */ void QDocDatabase::generateTagFile(const QString& name, Generator* g) { if (!name.isEmpty()) { QDocTagFiles::qdocTagFiles()->generateTagFile(name, g); QDocTagFiles::destroyQDocTagFiles(); } } /*! Reads and parses the qdoc index files listed in \a t. */ void QDocDatabase::readIndexes(const QStringList& t) { QStringList indexFiles; foreach (const QString& f, t) { QString fn = f.mid(f.lastIndexOf(QChar('/'))+1); if (!isLoaded(fn)) indexFiles << f; else qDebug() << "This index file is already in memory:" << f; } QDocIndexFiles::qdocIndexFiles()->readIndexes(indexFiles); } /*! Generates a qdoc index file and write it to \a fileName. The index file is generated with the parameters \a url, \a title, \a g, and \a generateInternalNodes. */ void QDocDatabase::generateIndex(const QString& fileName, const QString& url, const QString& title, Generator* g, bool generateInternalNodes) { QString t = fileName.mid(fileName.lastIndexOf(QChar('/'))+1); primaryTree()->setIndexFileName(t); QDocIndexFiles::qdocIndexFiles()->generateIndex(fileName, url, title, g, generateInternalNodes); QDocIndexFiles::destroyQDocIndexFiles(); } /*! If there are open namespaces, search for the function node having the same function name as the \a clone node in each open namespace. The \a parentPath is a portion of the path name provided with the function name at the point of reference. \a parentPath is usually a class name. Return the pointer to the function node if one is found in an open namespace. Otherwise return 0. This open namespace concept is of dubious value and might be removed. */ FunctionNode* QDocDatabase::findNodeInOpenNamespace(const QStringList& parentPath, const FunctionNode* clone) { FunctionNode* fn = 0; if (!openNamespaces_.isEmpty()) { foreach (const QString& t, openNamespaces_) { QStringList path = t.split("::") + parentPath; fn = findFunctionNode(path, clone); if (fn) break; } } return fn; } /*! Find a node of the specified \a type that is reached with the specified \a path qualified with the name of one of the open namespaces (might not be any open ones). If the node is found in an open namespace, prefix \a path with the name of the open namespace and "::" and return a pointer to the node. Othewrwise return 0. This function only searches in the current primary tree. */ Node* QDocDatabase::findNodeInOpenNamespace(QStringList& path, Node::NodeType type) { if (path.isEmpty()) return 0; Node* n = 0; if (!openNamespaces_.isEmpty()) { foreach (const QString& t, openNamespaces_) { QStringList p; if (t != path[0]) p = t.split("::") + path; else p = path; n = primaryTree()->findNodeByNameAndType(p, type); if (n) { path = p; break; } } } return n; } /*! Finds all the collection nodes of the specified \a genus into the collection node map \a cnm. Nodes that match the \a relative node are not included. */ void QDocDatabase::mergeCollections(Node::Genus genus, CNMap& cnm, const Node* relative) { cnm.clear(); CNMultiMap cnmm; foreach (Tree* t, searchOrder()) { CNMap* m = t->getCollectionMap(genus); if (m && !m->isEmpty()) { CNMap::const_iterator i = m->cbegin(); while (i != m->cend()) { if (!i.value()->isInternal()) cnmm.insert(i.key(), i.value()); ++i; } } } if (cnmm.isEmpty()) return; QRegExp singleDigit("\\b([0-9])\\b"); QStringList keys = cnmm.uniqueKeys(); foreach (const QString &key, keys) { QList values = cnmm.values(key); CollectionNode* n = 0; foreach (CollectionNode* v, values) { if (v && v->wasSeen() && (v != relative)) { n = v; break; } } if (n) { if (values.size() > 1) { foreach (CollectionNode* v, values) { if (v != n) { // Allow multiple (major) versions of QML/JS modules if (n->type() == Node::QmlModule && n->logicalModuleIdentifier() != v->logicalModuleIdentifier()) { if (v->wasSeen() && v != relative && !v->members().isEmpty()) cnm.insert(v->fullTitle().toLower(), v); continue; } foreach (Node* t, v->members()) n->addMember(t); } } } if (!n->members().isEmpty()) { QString sortKey = n->fullTitle().toLower(); if (sortKey.startsWith("the ")) sortKey.remove(0, 4); sortKey.replace(singleDigit, "0\\1"); cnm.insert(sortKey, n); } } } } /*! Finds all the collection nodes with the same name and genus as \a c and merges their members into the members list of \a c. For QML and JS modules, the merge is done only if the module identifier matches between the nodes, to avoid merging modules with different (major) versions. */ void QDocDatabase::mergeCollections(CollectionNode* c) { foreach (Tree* t, searchOrder()) { CollectionNode* cn = t->getCollection(c->name(), c->genus()); if (cn && cn != c) { if (cn->type() == Node::QmlModule && cn->logicalModuleIdentifier() != c->logicalModuleIdentifier()) continue; foreach (Node* n, cn->members()) c->addMember(n); } } } /*! Searches for the node that matches the path in \a atom. The \a relative node is used if the first leg of the path is empty, i.e. if the path begins with a hashtag. The function also sets \a ref if there remains an unused leg in the path after the node is found. The node is returned as well as the \a ref. If the returned node pointer is null, \a ref is not valid. */ const Node* QDocDatabase::findNodeForAtom(const Atom* a, const Node* relative, QString& ref) { const Node* node = 0; Atom* atom = const_cast(a); QStringList targetPath = atom->string().split(QLatin1Char('#')); QString first = targetPath.first().trimmed(); Tree* domain = 0; Node::Genus genus = Node::DontCare; // Reserved for future use //Node::NodeType goal = Node::NoType; if (atom->isLinkAtom()) { domain = atom->domain(); genus = atom->genus(); // Reserved for future use //goal = atom->goal(); } if (first.isEmpty()) node = relative; // search for a target on the current page. else if (domain) { if (first.endsWith(".html")) node = domain->findNodeByNameAndType(QStringList(first), Node::Document); else if (first.endsWith(QChar(')'))) { QString function, params; int length = first.length(); int position = first.lastIndexOf(QChar('(')); params = first.mid(position+1, length-position-2); function = first.left(position); node = domain->findFunctionNode(function, params, 0, genus); } if (!node) { int flags = SearchBaseClasses | SearchEnumValues; QStringList nodePath = first.split("::"); QString target; targetPath.removeFirst(); if (!targetPath.isEmpty()) target = targetPath.takeFirst(); if (relative && relative->tree()->physicalModuleName() != domain->physicalModuleName()) relative = 0; return domain->findNodeForTarget(nodePath, target, relative, flags, genus, ref); } } else { if (first.endsWith(".html")) node = findNodeByNameAndType(QStringList(first), Node::Document); else if (first.endsWith(QChar(')'))) { node = findFunctionNode(first, relative, genus); } if (!node) return findNodeForTarget(targetPath, relative, genus, ref); } if (node && ref.isEmpty()) { if (!node->url().isEmpty()) return node; targetPath.removeFirst(); if (!targetPath.isEmpty()) { ref = node->root()->tree()->getRef(targetPath.first(), node); if (ref.isEmpty()) node = 0; } } return node; } QT_END_NAMESPACE