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author | Johan Klokkhammer Helsing <johan.helsing@qt.io> | 2019-01-28 09:48:26 +0100 |
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committer | Johan Helsing <johan.helsing@qt.io> | 2019-04-24 12:09:30 +0000 |
commit | 85bb158ddf08aca4d76c13c6a9fcd2637d84d3ea (patch) | |
tree | 1136cf05b7e0ab62e7dc11e794affeb6ab5e073f /src/client/qwaylandwindow.cpp | |
parent | 821cd2eae36ddbd9642208ad75a669c8c15f1b5f (diff) | |
download | qtwayland-85bb158ddf08aca4d76c13c6a9fcd2637d84d3ea.tar.gz |
Client: Full implementation for frame callbacks (second try)
The Wayland plugin now takes full control over delivering update request and
implement frame callbacks for both egl and shm.
[ChangeLog][QPA plugin] The non-blocking version of eglSwapBuffers is now used, if
supported. This fixed a bug where minimized windows would block the event loop.
[ChangeLog][QPA plugin] Windows that don't get frame callbacks from the
compositor within 100 ms are now set as not exposed. This should stop most
clients from rendering unnecessary frames to minimized or hidden windows.
Also, when we relied on the QPA version of requestUpdate, we would sometimes
deliver one update request while we were waiting for a frame callback. When we
implement the fallback timer ourselves we can make sure we only deliver the
fallback if there are no pending frame callbacks.
QtQuick and other applications often depend on blocking swapBuffers to throttle
animations. If the context's surface format has a non-zero swapInterval, try to
emulate a blocking swap.
Fixes: QTBUG-69077
Change-Id: I3c6964f31a16e9aff70b8ec3c5340e640a30fef2
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
Diffstat (limited to 'src/client/qwaylandwindow.cpp')
-rw-r--r-- | src/client/qwaylandwindow.cpp | 180 |
1 files changed, 152 insertions, 28 deletions
diff --git a/src/client/qwaylandwindow.cpp b/src/client/qwaylandwindow.cpp index 79639cba..58e0fc58 100644 --- a/src/client/qwaylandwindow.cpp +++ b/src/client/qwaylandwindow.cpp @@ -67,6 +67,7 @@ #include <QtGui/private/qwindow_p.h> #include <QtCore/QDebug> +#include <QtCore/QThread> #include <wayland-client.h> @@ -81,6 +82,7 @@ QWaylandWindow *QWaylandWindow::mMouseGrab = nullptr; QWaylandWindow::QWaylandWindow(QWindow *window) : QPlatformWindow(window) , mDisplay(waylandScreen()->display()) + , mFrameQueue(mDisplay->createEventQueue()) , mResizeAfterSwap(qEnvironmentVariableIsSet("QT_WAYLAND_RESIZE_AFTER_SWAP")) { static WId id = 1; @@ -363,6 +365,8 @@ void QWaylandWindow::sendExposeEvent(const QRect &rect) { if (!(mShellSurface && mShellSurface->handleExpose(rect))) QWindowSystemInterface::handleExposeEvent(window(), rect); + else + qCDebug(lcQpaWayland) << "sendExposeEvent: intercepted by shell extension, not sending"; mLastExposeGeometry = rect; } @@ -542,18 +546,11 @@ void QWaylandWindow::handleScreenRemoved(QScreen *qScreen) void QWaylandWindow::attach(QWaylandBuffer *buffer, int x, int y) { Q_ASSERT(!buffer->committed()); - if (mFrameCallback) { - wl_callback_destroy(mFrameCallback); - mFrameCallback = nullptr; - } - if (buffer) { - mFrameCallback = frame(); - wl_callback_add_listener(mFrameCallback, &QWaylandWindow::callbackListener, this); - mWaitingForFrameSync = true; + handleUpdate(); buffer->setBusy(); - attach(buffer->buffer(), x, y); + QtWayland::wl_surface::attach(buffer->buffer(), x, y); } else { QtWayland::wl_surface::attach(nullptr, 0, 0); } @@ -609,32 +606,61 @@ void QWaylandWindow::commit(QWaylandBuffer *buffer, const QRegion &damage) } const wl_callback_listener QWaylandWindow::callbackListener = { - QWaylandWindow::frameCallback + [](void *data, wl_callback *callback, uint32_t time) { + Q_UNUSED(callback); + Q_UNUSED(time); + auto *window = static_cast<QWaylandWindow*>(data); + if (window->thread() != QThread::currentThread()) + QMetaObject::invokeMethod(window, [=] { window->handleFrameCallback(); }, Qt::QueuedConnection); + else + window->handleFrameCallback(); + } }; -void QWaylandWindow::frameCallback(void *data, struct wl_callback *callback, uint32_t time) +void QWaylandWindow::handleFrameCallback() { - Q_UNUSED(time); - Q_UNUSED(callback); - QWaylandWindow *self = static_cast<QWaylandWindow*>(data); + bool wasExposed = isExposed(); - self->mWaitingForFrameSync = false; - if (self->mUpdateRequested) { - self->mUpdateRequested = false; - self->deliverUpdateRequest(); + if (mFrameCallbackTimerId != -1) { + killTimer(mFrameCallbackTimerId); + mFrameCallbackTimerId = -1; } + + mWaitingForFrameCallback = false; + mFrameCallbackTimedOut = false; + + if (!wasExposed && isExposed()) + sendExposeEvent(QRect(QPoint(), geometry().size())); + if (wasExposed && hasPendingUpdateRequest()) + deliverUpdateRequest(); } QMutex QWaylandWindow::mFrameSyncMutex; -void QWaylandWindow::waitForFrameSync() +bool QWaylandWindow::waitForFrameSync(int timeout) { QMutexLocker locker(&mFrameSyncMutex); - if (!mWaitingForFrameSync) - return; - mDisplay->flushRequests(); - while (mWaitingForFrameSync) - mDisplay->blockingReadEvents(); + if (!mWaitingForFrameCallback) + return true; + + wl_proxy_set_queue(reinterpret_cast<wl_proxy *>(mFrameCallback), mFrameQueue); + mDisplay->dispatchQueueWhile(mFrameQueue, [&]() { return mWaitingForFrameCallback; }, timeout); + + if (mWaitingForFrameCallback) { + qCDebug(lcWaylandBackingstore) << "Didn't receive frame callback in time, window should now be inexposed"; + mFrameCallbackTimedOut = true; + mWaitingForUpdate = false; + sendExposeEvent(QRect()); + } + + // Stop current frame timer if any, can't use killTimer directly, because we might be on a diffent thread + if (mFrameCallbackTimerId != -1) { + int id = mFrameCallbackTimerId; + mFrameCallbackTimerId = -1; + QMetaObject::invokeMethod(this, [=] { killTimer(id); }, Qt::QueuedConnection); + } + + return !mWaitingForFrameCallback; } QMargins QWaylandWindow::frameMargins() const @@ -966,6 +992,9 @@ bool QWaylandWindow::isExposed() const if (!window()->isVisible()) return false; + if (mFrameCallbackTimedOut) + return false; + if (mShellSurface) return mShellSurface->isExposed(); @@ -1041,12 +1070,107 @@ QVariant QWaylandWindow::property(const QString &name, const QVariant &defaultVa return m_properties.value(name, defaultValue); } +void QWaylandWindow::timerEvent(QTimerEvent *event) +{ + if (event->timerId() == mFallbackUpdateTimerId) { + killTimer(mFallbackUpdateTimerId); + mFallbackUpdateTimerId = -1; + qCDebug(lcWaylandBackingstore) << "mFallbackUpdateTimer timed out"; + + if (!isExposed()) { + qCDebug(lcWaylandBackingstore) << "Fallback update timer: Window not exposed," + << "not delivering update request."; + return; + } + + if (mWaitingForUpdate && hasPendingUpdateRequest() && !mWaitingForFrameCallback) { + qCWarning(lcWaylandBackingstore) << "Delivering update request through fallback timer," + << "may not be in sync with display"; + deliverUpdateRequest(); + } + } + + if (event->timerId() == mFrameCallbackTimerId) { + killTimer(mFrameCallbackTimerId); + mFrameCallbackTimerId = -1; + qCDebug(lcWaylandBackingstore) << "Didn't receive frame callback in time, window should now be inexposed"; + mFrameCallbackTimedOut = true; + mWaitingForUpdate = false; + sendExposeEvent(QRect()); + } +} + void QWaylandWindow::requestUpdate() { - if (!mWaitingForFrameSync) - QPlatformWindow::requestUpdate(); - else - mUpdateRequested = true; + Q_ASSERT(hasPendingUpdateRequest()); // should be set by QPA + + // If we have a frame callback all is good and will be taken care of there + if (mWaitingForFrameCallback) + return; + + // If we've already called deliverUpdateRequest(), but haven't seen any attach+commit/swap yet + if (mWaitingForUpdate) { + // Ideally, we should just have returned here, but we're not guaranteed that the client + // will actually update, so start this timer to deliver another request update after a while + // *IF* the client doesn't update. + int fallbackTimeout = 100; + mFallbackUpdateTimerId = startTimer(fallbackTimeout); + return; + } + + // Some applications (such as Qt Quick) depend on updates being delivered asynchronously, + // so use invokeMethod to delay the delivery a bit. + QMetaObject::invokeMethod(this, [this] { + // Things might have changed in the meantime + if (hasPendingUpdateRequest() && !mWaitingForUpdate && !mWaitingForFrameCallback) + deliverUpdateRequest(); + }, Qt::QueuedConnection); +} + +// Should be called whenever we commit a buffer (directly through wl_surface.commit or indirectly +// with eglSwapBuffers) to know when it's time to commit the next one. +// Can be called from the render thread (without locking anything) so make sure to not make races in this method. +void QWaylandWindow::handleUpdate() +{ + // TODO: Should sync subsurfaces avoid requesting frame callbacks? + + if (mFrameCallback) { + wl_callback_destroy(mFrameCallback); + mFrameCallback = nullptr; + } + + if (mFallbackUpdateTimerId != -1) { + // Ideally, we would stop the fallback timer here, but since we're on another thread, + // it's not allowed. Instead we set mFallbackUpdateTimer to -1 here, so we'll just + // ignore it if it times out before it's cleaned up by the invokeMethod call. + int id = mFallbackUpdateTimerId; + mFallbackUpdateTimerId = -1; + QMetaObject::invokeMethod(this, [=] { killTimer(id); }, Qt::QueuedConnection); + } + + mFrameCallback = frame(); + wl_callback_add_listener(mFrameCallback, &QWaylandWindow::callbackListener, this); + mWaitingForFrameCallback = true; + mWaitingForUpdate = false; + + // Stop current frame timer if any, can't use killTimer directly, see comment above. + if (mFrameCallbackTimerId != -1) { + int id = mFrameCallbackTimerId; + mFrameCallbackTimerId = -1; + QMetaObject::invokeMethod(this, [=] { killTimer(id); }, Qt::QueuedConnection); + } + + // Start a timer for handling the case when the compositor stops sending frame callbacks. + QMetaObject::invokeMethod(this, [=] { // Again; can't do it directly + if (mWaitingForFrameCallback) + mFrameCallbackTimerId = startTimer(100); + }, Qt::QueuedConnection); +} + +void QWaylandWindow::deliverUpdateRequest() +{ + mWaitingForUpdate = true; + QPlatformWindow::deliverUpdateRequest(); } void QWaylandWindow::addAttachOffset(const QPoint point) |