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-rw-r--r--src/client/qwaylandwindow.cpp46
-rw-r--r--src/client/qwaylandwindow_p.h4
2 files changed, 22 insertions, 28 deletions
diff --git a/src/client/qwaylandwindow.cpp b/src/client/qwaylandwindow.cpp
index 9fa2f15f..884a9793 100644
--- a/src/client/qwaylandwindow.cpp
+++ b/src/client/qwaylandwindow.cpp
@@ -257,10 +257,7 @@ void QWaylandWindow::reset(bool sendDestroyEvent)
mFrameCallback = nullptr;
}
- int timerId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
- if (timerId != -1) {
- killTimer(timerId);
- }
+ mFrameCallbackElapsedTimer.invalidate();
mWaitingForFrameCallback = false;
mFrameCallbackTimedOut = false;
@@ -602,15 +599,11 @@ const wl_callback_listener QWaylandWindow::callbackListener = {
void QWaylandWindow::handleFrameCallback()
{
- // Stop the timer and stop waiting immediately
- int timerId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
mWaitingForFrameCallback = false;
+ mFrameCallbackElapsedTimer.invalidate();
// The rest can wait until we can run it on the correct thread
- auto doHandleExpose = [this, timerId]() {
- if (timerId != -1)
- killTimer(timerId);
-
+ auto doHandleExpose = [this]() {
bool wasExposed = isExposed();
mFrameCallbackTimedOut = false;
if (!wasExposed && isExposed()) // Did setting mFrameCallbackTimedOut make the window exposed?
@@ -645,13 +638,6 @@ bool QWaylandWindow::waitForFrameSync(int timeout)
sendExposeEvent(QRect());
}
- // Stop current frame timer if any, can't use killTimer directly, because we might be on a diffent thread
- // Ordered semantics is needed to avoid stopping the timer twice and not miss it when it's
- // started by other writes
- int fcbId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
- if (fcbId != -1)
- QMetaObject::invokeMethod(this, [this, fcbId] { killTimer(fcbId); }, Qt::QueuedConnection);
-
return !mWaitingForFrameCallback;
}
@@ -1107,8 +1093,16 @@ QVariant QWaylandWindow::property(const QString &name, const QVariant &defaultVa
void QWaylandWindow::timerEvent(QTimerEvent *event)
{
- if (mFrameCallbackTimerId.testAndSetOrdered(event->timerId(), -1)) {
- killTimer(event->timerId());
+ if (event->timerId() != mFrameCallbackCheckIntervalTimerId)
+ return;
+
+ bool callbackTimerExpired = mFrameCallbackElapsedTimer.hasExpired(100);
+ if (!mFrameCallbackElapsedTimer.isValid() || callbackTimerExpired ) {
+ killTimer(mFrameCallbackCheckIntervalTimerId);
+ mFrameCallbackCheckIntervalTimerId = -1;
+ }
+ if (mFrameCallbackElapsedTimer.isValid() && callbackTimerExpired) {
+ mFrameCallbackElapsedTimer.invalidate();
qCDebug(lcWaylandBackingstore) << "Didn't receive frame callback in time, window should now be inexposed";
mFrameCallbackTimedOut = true;
mWaitingForUpdate = false;
@@ -1162,15 +1156,13 @@ void QWaylandWindow::handleUpdate()
mWaitingForFrameCallback = true;
mWaitingForUpdate = false;
- // Stop current frame timer if any, can't use killTimer directly, see comment above.
- int fcbId = mFrameCallbackTimerId.fetchAndStoreOrdered(-1);
- if (fcbId != -1)
- QMetaObject::invokeMethod(this, [this, fcbId] { killTimer(fcbId); }, Qt::QueuedConnection);
-
// Start a timer for handling the case when the compositor stops sending frame callbacks.
- QMetaObject::invokeMethod(this, [this] { // Again; can't do it directly
- if (mWaitingForFrameCallback)
- mFrameCallbackTimerId = startTimer(100);
+ QMetaObject::invokeMethod(this, [this] {
+ if (mWaitingForFrameCallback) {
+ if (mFrameCallbackCheckIntervalTimerId < 0)
+ mFrameCallbackCheckIntervalTimerId = startTimer(100);
+ mFrameCallbackElapsedTimer.start();
+ }
}, Qt::QueuedConnection);
}
diff --git a/src/client/qwaylandwindow_p.h b/src/client/qwaylandwindow_p.h
index 352df89d..ef03fd1f 100644
--- a/src/client/qwaylandwindow_p.h
+++ b/src/client/qwaylandwindow_p.h
@@ -58,6 +58,7 @@
#include <QtGui/QIcon>
#include <QtCore/QVariant>
#include <QtCore/QLoggingCategory>
+#include <QtCore/QElapsedTimer>
#include <qpa/qplatformwindow.h>
@@ -225,7 +226,8 @@ protected:
WId mWindowId;
bool mWaitingForFrameCallback = false;
bool mFrameCallbackTimedOut = false; // Whether the frame callback has timed out
- QAtomicInt mFrameCallbackTimerId = -1; // Started on commit, reset on frame callback
+ int mFrameCallbackCheckIntervalTimerId = -1;
+ QElapsedTimer mFrameCallbackElapsedTimer;
struct ::wl_callback *mFrameCallback = nullptr;
struct ::wl_event_queue *mFrameQueue = nullptr;
QWaitCondition mFrameSyncWait;