diff options
Diffstat (limited to 'examples/wayland/spanning-screens/doc/src/spanning-screens.qdoc')
-rw-r--r-- | examples/wayland/spanning-screens/doc/src/spanning-screens.qdoc | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/examples/wayland/spanning-screens/doc/src/spanning-screens.qdoc b/examples/wayland/spanning-screens/doc/src/spanning-screens.qdoc index 5e98ca09..82568ec0 100644 --- a/examples/wayland/spanning-screens/doc/src/spanning-screens.qdoc +++ b/examples/wayland/spanning-screens/doc/src/spanning-screens.qdoc @@ -2,7 +2,7 @@ // SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GFDL-1.3-no-invariants-only /*! - * \title Qt Wayland Compositor Examples - Spanning Screens + * \title Spanning Screens * \example spanning-screens * \meta category {Embedded} * \brief Spanning Screens is an example that demonstrates how to let Wayland clients span multiple screens. @@ -16,7 +16,7 @@ * \image spanning-screens.jpg * * For an introduction to the basic principles of creating a \l{Qt Wayland Compositor} with Qt, - * see the \l{Qt Wayland Compositor Examples - Minimal QML}{Minimal QML example}. + * see the \l{Minimal QML}{Minimal QML example}. * * \section1 Supporting Multiple Screens * @@ -49,11 +49,10 @@ * * Referencing the same client surface from multiple items is a tool which can be used for many * things. For a demonstration of a desktop-style compositor where windows can be moved from screen - * to screen, take a look at the - * \l{Qt Wayland Compositor Examples - Multi Screen}{Multi Screen example}. + * to screen, take a look at the \l{Multi Screen}{Multi Screen example}. * - * The \l{Qt Wayland Compositor Examples - Multi Output}{Multi Output example} shows how client - * surfaces can be displayed on multiple outputs with different sizes and other properties. + * The \l{Multi Output}{Multi Output example} shows how client surfaces can be displayed on multiple + * outputs with different sizes and other properties. * * \note In order to support multiple Wayland outputs in the same compositor, the * \l Qt::AA_ShareOpenGLContexts attribute must be set before the \l QGuiApplication |