diff options
Diffstat (limited to 'src/hardwareintegration/compositor/vulkan-server/vulkanserverbufferintegration.cpp')
-rw-r--r-- | src/hardwareintegration/compositor/vulkan-server/vulkanserverbufferintegration.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/hardwareintegration/compositor/vulkan-server/vulkanserverbufferintegration.cpp b/src/hardwareintegration/compositor/vulkan-server/vulkanserverbufferintegration.cpp index eb10353b..1b5aea29 100644 --- a/src/hardwareintegration/compositor/vulkan-server/vulkanserverbufferintegration.cpp +++ b/src/hardwareintegration/compositor/vulkan-server/vulkanserverbufferintegration.cpp @@ -16,7 +16,7 @@ #include <QtCore/QDebug> QT_BEGIN_NAMESPACE -static constexpr bool extraDebug = false; +static constexpr bool vsbiExtraDebug = false; #define DECL_GL_FUNCTION(name, type) \ type name @@ -179,7 +179,7 @@ QOpenGLTexture *VulkanServerBuffer::toOpenGlTexture() return nullptr; funcs->glCreateMemoryObjectsEXT(1, &m_memoryObject); - if (extraDebug) qDebug() << "glCreateMemoryObjectsEXT" << Qt::hex << glGetError(); + if (vsbiExtraDebug) qDebug() << "glCreateMemoryObjectsEXT" << Qt::hex << glGetError(); int dupfd = fcntl(m_fd, F_DUPFD_CLOEXEC, 0); @@ -189,7 +189,7 @@ QOpenGLTexture *VulkanServerBuffer::toOpenGlTexture() } funcs->glImportMemoryFdEXT(m_memoryObject, m_memorySize, GL_HANDLE_TYPE_OPAQUE_FD_EXT, dupfd); - if (extraDebug) qDebug() << "glImportMemoryFdEXT" << Qt::hex << glGetError(); + if (vsbiExtraDebug) qDebug() << "glImportMemoryFdEXT" << Qt::hex << glGetError(); if (!m_texture) @@ -197,13 +197,13 @@ QOpenGLTexture *VulkanServerBuffer::toOpenGlTexture() m_texture->create(); GLuint texId = m_texture->textureId(); - if (extraDebug) qDebug() << "created texture" << texId << Qt::hex << glGetError(); + if (vsbiExtraDebug) qDebug() << "created texture" << texId << Qt::hex << glGetError(); m_texture->bind(); - if (extraDebug) qDebug() << "bound texture" << texId << Qt::hex << glGetError(); + if (vsbiExtraDebug) qDebug() << "bound texture" << texId << Qt::hex << glGetError(); funcs->glTexStorageMem2DEXT(GL_TEXTURE_2D, 1, m_glInternalFormat, m_size.width(), m_size.height(), m_memoryObject, 0 ); - if (extraDebug) qDebug() << "glTexStorageMem2DEXT" << Qt::hex << glGetError(); - if (extraDebug) qDebug() << "format" << Qt::hex << m_glInternalFormat << GL_RGBA8; + if (vsbiExtraDebug) qDebug() << "glTexStorageMem2DEXT" << Qt::hex << glGetError(); + if (vsbiExtraDebug) qDebug() << "format" << Qt::hex << m_glInternalFormat << GL_RGBA8; return m_texture; |