/**************************************************************************** ** ** Copyright (C) 2021 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWaylandCompositor module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:COMM$ ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** $QT_END_LICENSE$ ** ** ** ** ** ** ** ** ** ****************************************************************************/ #ifndef QWAYLANDCLIENTBUFFERINTEGRATION_H #define QWAYLANDCLIENTBUFFERINTEGRATION_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include QT_BEGIN_NAMESPACE class QWaylandCompositor; class QOpenGLTexture; namespace QtWayland { class Display; class Q_WAYLAND_COMPOSITOR_EXPORT ClientBufferIntegration { public: ClientBufferIntegration(); virtual ~ClientBufferIntegration() { } void setCompositor(QWaylandCompositor *compositor) { m_compositor = compositor; } QWaylandCompositor *compositor() const { return m_compositor; } virtual void initializeHardware(struct ::wl_display *display) = 0; virtual ClientBuffer *createBufferFor(struct ::wl_resource *buffer) = 0; protected: QWaylandCompositor *m_compositor = nullptr; }; } QT_END_NAMESPACE #endif // QWAYLANDCLIENTBUFFERINTEGRATION_H