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These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "qwaylandeglwindow.h" #include #include "qwaylandglcontext.h" #include #include #include #include #include #include QT_BEGIN_NAMESPACE namespace QtWaylandClient { QWaylandEglWindow::QWaylandEglWindow(QWindow *window) : QWaylandWindow(window) , m_clientBufferIntegration(static_cast(mDisplay->clientBufferIntegration())) , m_waylandEglWindow(0) , m_eglSurface(0) , m_contentFBO(0) , m_resize(false) { QSurfaceFormat fmt = window->requestedFormat(); if (mDisplay->supportsWindowDecoration()) fmt.setAlphaBufferSize(8); m_eglConfig = q_configFromGLFormat(m_clientBufferIntegration->eglDisplay(), fmt); m_format = q_glFormatFromConfig(m_clientBufferIntegration->eglDisplay(), m_eglConfig); // Do not create anything from here. This platform window may belong to a // RasterGLSurface window which may have pure raster content. In this case, where the // window is never actually made current, creating a wl_egl_window and EGL surface // should be avoided. } QWaylandEglWindow::~QWaylandEglWindow() { if (m_eglSurface) { eglDestroySurface(m_clientBufferIntegration->eglDisplay(), m_eglSurface); m_eglSurface = 0; } if (m_waylandEglWindow) wl_egl_window_destroy(m_waylandEglWindow); delete m_contentFBO; } QWaylandWindow::WindowType QWaylandEglWindow::windowType() const { return QWaylandWindow::Egl; } void QWaylandEglWindow::setGeometry(const QRect &rect) { QWaylandWindow::setGeometry(rect); // If the surface was invalidated through invalidateSurface() and // we're now getting a resize we don't want to create it again. // Just resize the wl_egl_window, the EGLSurface will be created // the next time makeCurrent is called. updateSurface(false); } void QWaylandEglWindow::updateSurface(bool create) { QMargins margins = frameMargins(); QRect rect = geometry(); QSize sizeWithMargins = (rect.size() + QSize(margins.left() + margins.right(), margins.top() + margins.bottom())) * scale(); // wl_egl_windows must have both width and height > 0 // mesa's egl returns NULL if we try to create a, invalid wl_egl_window, however not all EGL // implementations may do that, so check the size ourself. Besides, we must deal with resizing // a valid window to 0x0, which would make it invalid. Hence, destroy it. if (sizeWithMargins.isEmpty()) { if (m_eglSurface) { eglDestroySurface(m_clientBufferIntegration->eglDisplay(), m_eglSurface); m_eglSurface = 0; } if (m_waylandEglWindow) { wl_egl_window_destroy(m_waylandEglWindow); m_waylandEglWindow = 0; } mOffset = QPoint(); } else { if (m_waylandEglWindow) { int current_width, current_height; wl_egl_window_get_attached_size(m_waylandEglWindow,¤t_width,¤t_height); if (current_width != sizeWithMargins.width() || current_height != sizeWithMargins.height()) { wl_egl_window_resize(m_waylandEglWindow, sizeWithMargins.width(), sizeWithMargins.height(), mOffset.x(), mOffset.y()); mOffset = QPoint(); m_resize = true; } } else if (create) { m_waylandEglWindow = wl_egl_window_create(object(), sizeWithMargins.width(), sizeWithMargins.height()); } if (!m_eglSurface && create) { EGLNativeWindowType eglw = (EGLNativeWindowType) m_waylandEglWindow; m_eglSurface = eglCreateWindowSurface(m_clientBufferIntegration->eglDisplay(), m_eglConfig, eglw, 0); } } } QRect QWaylandEglWindow::contentsRect() const { QRect r = geometry(); QMargins m = frameMargins(); return QRect(m.left(), m.bottom(), r.width(), r.height()); } QSurfaceFormat QWaylandEglWindow::format() const { return m_format; } void QWaylandEglWindow::invalidateSurface() { if (m_eglSurface) { eglDestroySurface(m_clientBufferIntegration->eglDisplay(), m_eglSurface); m_eglSurface = 0; } } EGLSurface QWaylandEglWindow::eglSurface() const { return m_eglSurface; } GLuint QWaylandEglWindow::contentFBO() const { if (!decoration()) return 0; if (m_resize || !m_contentFBO) { QOpenGLFramebufferObject *old = m_contentFBO; QSize fboSize = geometry().size() * scale(); m_contentFBO = new QOpenGLFramebufferObject(fboSize.width(), fboSize.height(), QOpenGLFramebufferObject::CombinedDepthStencil); delete old; m_resize = false; } return m_contentFBO->handle(); } GLuint QWaylandEglWindow::contentTexture() const { return m_contentFBO->texture(); } void QWaylandEglWindow::bindContentFBO() { if (decoration()) { contentFBO(); m_contentFBO->bind(); } } } QT_END_NAMESPACE