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/****************************************************************************
**
** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/
**
** This file is part of the Qt Compositor.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
** the names of its contributors may be used to endorse or promote
** products derived from this software without specific prior written
** permission.
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QWINDOWCOMPOSITOR_H
#define QWINDOWCOMPOSITOR_H
#include "waylandcompositor.h"
#include "waylandsurface.h"
#include "textureblitter.h"
#include "qopenglwindow.h"
#include <QtGui/private/qopengltexturecache_p.h>
#include <QObject>
class QWindowCompositor : public QObject, public WaylandCompositor
{
Q_OBJECT
public:
QWindowCompositor(QOpenGLWindow *window);
~QWindowCompositor();
private slots:
void surfaceDestroyed(QObject *object);
void surfaceMapped();
void surfaceDamaged(const QRect &rect);
void render();
protected:
void surfaceDamaged(WaylandSurface *surface, const QRect &rect);
void surfaceCreated(WaylandSurface *surface);
WaylandSurface* surfaceAt(const QPoint &point, QPoint *local = 0);
GLuint composeSurface(WaylandSurface *surface);
void paintChildren(WaylandSurface *surface, WaylandSurface *window);
bool eventFilter(QObject *obj, QEvent *event);
QPointF toSurface(WaylandSurface *surface, const QPointF &pos) const;
void changeCursor(const QImage &image, int hotspotX, int hotspotY);
private:
QOpenGLWindow *m_window;
QImage m_backgroundImage;
GLuint m_backgroundTexture;
QList<WaylandSurface *> m_surfaces;
TextureBlitter *m_textureBlitter;
QOpenGLTextureCache *m_textureCache;
GLuint m_surface_fbo;
QTimer m_renderScheduler;
//Dragging windows around
WaylandSurface *m_draggingWindow;
bool m_dragKeyIsPressed;
QPoint m_drag_diff;
};
#endif // QWINDOWCOMPOSITOR_H
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