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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Copyright (C) 2016 Pier Luigi Fiorini <pierluigi.fiorini@gmail.com>
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
import QtWayland.Compositor 1.0
Item {
id: chrome
property alias shellSurface: surfaceItem.shellSurface
property alias surfaceItem: surfaceItem
property alias moveItem: surfaceItem.moveItem
x: surfaceItem.moveItem.x - surfaceItem.output.geometry.x
y: surfaceItem.moveItem.y - surfaceItem.output.geometry.y
ShellSurfaceItem {
id: surfaceItem
onSurfaceDestroyed: chrome.destroy();
}
onXChanged: updatePrimary()
onYChanged: updatePrimary()
function updatePrimary() {
var w = surfaceItem.width
var h = surfaceItem.height
var area = w * h;
var screenW = surfaceItem.output.geometry.width;
var screenH = surfaceItem.output.geometry.height;
var x1 = Math.max(0, x);
var y1 = Math.max(0, y);
var x2 = Math.min(x + w, screenW);
var y2 = Math.min(y + h, screenH);
var w1 = Math.max(0, x2 - x1);
var h1 = Math.max(0, y2 - y1);
if (w1 * h1 * 2 > area) {
surfaceItem.setPrimary();
}
}
}
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