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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia. For licensing terms and
** conditions see http://qt.digia.com/licensing. For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights. These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qwaylandscreen_p.h"
#include "qwaylanddisplay_p.h"
#include "qwaylandcursor_p.h"
#include "qwaylandextendedoutput_p.h"
#include "qwaylandwindow_p.h"
#include <QtGui/QGuiApplication>
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qplatformwindow.h>
QT_BEGIN_NAMESPACE
namespace QtWaylandClient {
QWaylandScreen::QWaylandScreen(QWaylandDisplay *waylandDisplay, int version, uint32_t id)
: QPlatformScreen()
, QtWayland::wl_output(waylandDisplay->wl_registry(), id, qMin(version, 2))
, m_outputId(id)
, mWaylandDisplay(waylandDisplay)
, mExtendedOutput(0)
, mScale(1)
, mDepth(32)
, mRefreshRate(60000)
, mTransform(-1)
, mFormat(QImage::Format_ARGB32_Premultiplied)
, mOutputName(QStringLiteral("Screen%1").arg(id))
, m_orientation(Qt::PrimaryOrientation)
, mWaylandCursor(new QWaylandCursor(this))
{
// handle case of output extension global being sent after outputs
createExtendedOutput();
}
QWaylandScreen::~QWaylandScreen()
{
delete mWaylandCursor;
}
QWaylandDisplay * QWaylandScreen::display() const
{
return mWaylandDisplay;
}
QRect QWaylandScreen::geometry() const
{
// Scale geometry for QScreen. This makes window and screen
// geometry be in the same coordinate system.
return QRect(mGeometry.topLeft(), mGeometry.size() / mScale);
}
int QWaylandScreen::depth() const
{
return mDepth;
}
QImage::Format QWaylandScreen::format() const
{
return mFormat;
}
QSizeF QWaylandScreen::physicalSize() const
{
if (mPhysicalSize.isEmpty())
return QPlatformScreen::physicalSize();
else
return mPhysicalSize;
}
QDpi QWaylandScreen::logicalDpi() const
{
static int force_dpi = !qgetenv("QT_WAYLAND_FORCE_DPI").isEmpty() ? qgetenv("QT_WAYLAND_FORCE_DPI").toInt() : -1;
if (force_dpi > 0)
return QDpi(force_dpi, force_dpi);
return QPlatformScreen::logicalDpi();
}
QList<QPlatformScreen *> QWaylandScreen::virtualSiblings() const
{
QList<QPlatformScreen *> list;
foreach (QWaylandScreen *screen, mWaylandDisplay->screens())
list << screen;
return list;
}
void QWaylandScreen::setOrientationUpdateMask(Qt::ScreenOrientations mask)
{
foreach (QWindow *window, QGuiApplication::allWindows()) {
QWaylandWindow *w = static_cast<QWaylandWindow *>(window->handle());
if (w && w->screen() == this)
w->setOrientationMask(mask);
}
}
Qt::ScreenOrientation QWaylandScreen::orientation() const
{
return m_orientation;
}
int QWaylandScreen::scale() const
{
return mScale;
}
qreal QWaylandScreen::devicePixelRatio() const
{
return qreal(mScale);
}
qreal QWaylandScreen::refreshRate() const
{
return mRefreshRate / 1000.f;
}
QPlatformCursor *QWaylandScreen::cursor() const
{
return mWaylandCursor;
}
QWaylandExtendedOutput *QWaylandScreen::extendedOutput() const
{
return mExtendedOutput;
}
void QWaylandScreen::createExtendedOutput()
{
QtWayland::qt_output_extension *extension = mWaylandDisplay->outputExtension();
if (!mExtendedOutput && extension)
mExtendedOutput = new QWaylandExtendedOutput(this, extension->get_extended_output(output()));
}
QWaylandScreen * QWaylandScreen::waylandScreenFromWindow(QWindow *window)
{
QPlatformScreen *platformScreen = QPlatformScreen::platformScreenForWindow(window);
return static_cast<QWaylandScreen *>(platformScreen);
}
void QWaylandScreen::output_mode(uint32_t flags, int width, int height, int refresh)
{
if (!(flags & WL_OUTPUT_MODE_CURRENT))
return;
QSize size(width, height);
if (size != mGeometry.size())
mGeometry.setSize(size);
if (refresh != mRefreshRate)
mRefreshRate = refresh;
}
void QWaylandScreen::output_geometry(int32_t x, int32_t y,
int32_t width, int32_t height,
int subpixel,
const QString &make,
const QString &model,
int32_t transform)
{
Q_UNUSED(subpixel);
Q_UNUSED(make);
mTransform = transform;
if (!model.isEmpty())
mOutputName = model;
mPhysicalSize = QSize(width, height);
mGeometry.moveTopLeft(QPoint(x, y));
}
void QWaylandScreen::output_scale(int32_t factor)
{
mScale = factor;
}
void QWaylandScreen::output_done()
{
// the done event is sent after all the geometry and the mode events are sent,
// and the last mode event to be sent is the active one, so we can trust the
// values of mGeometry and mRefreshRate here
if (mTransform >= 0) {
bool isPortrait = mGeometry.height() > mGeometry.width();
switch (mTransform) {
case WL_OUTPUT_TRANSFORM_NORMAL:
m_orientation = isPortrait ? Qt::PortraitOrientation : Qt::LandscapeOrientation;
break;
case WL_OUTPUT_TRANSFORM_90:
m_orientation = isPortrait ? Qt::InvertedLandscapeOrientation : Qt::PortraitOrientation;
break;
case WL_OUTPUT_TRANSFORM_180:
m_orientation = isPortrait ? Qt::InvertedPortraitOrientation : Qt::InvertedLandscapeOrientation;
break;
case WL_OUTPUT_TRANSFORM_270:
m_orientation = isPortrait ? Qt::LandscapeOrientation : Qt::InvertedPortraitOrientation;
break;
// Ignore these ones, at least for now
case WL_OUTPUT_TRANSFORM_FLIPPED:
case WL_OUTPUT_TRANSFORM_FLIPPED_90:
case WL_OUTPUT_TRANSFORM_FLIPPED_180:
case WL_OUTPUT_TRANSFORM_FLIPPED_270:
break;
}
QWindowSystemInterface::handleScreenOrientationChange(screen(), m_orientation);
mTransform = -1;
}
QWindowSystemInterface::handleScreenGeometryChange(screen(), mGeometry, mGeometry);
QWindowSystemInterface::handleScreenRefreshRateChange(screen(), refreshRate());
}
}
QT_END_NAMESPACE
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