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// Copyright (C) 2016 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QWAYLANDWINDOW_H
#define QWAYLANDWINDOW_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <QtCore/QWaitCondition>
#include <QtCore/QMutex>
#include <QtCore/QReadWriteLock>
#include <QtGui/QIcon>
#include <QtGui/QEventPoint>
#include <QtCore/QVariant>
#include <QtCore/QLoggingCategory>
#include <QtCore/QElapsedTimer>
#include <QtCore/QList>
#include <QtCore/QMap> // for QVariantMap
#include <qpa/qplatformwindow.h>
#include <qpa/qplatformwindow_p.h>
#include <QtWaylandClient/private/qwayland-wayland.h>
#include <QtWaylandClient/private/qwaylanddisplay_p.h>
#include <QtWaylandClient/qtwaylandclientglobal.h>
#include <QtWaylandClient/private/qwaylandshellsurface_p.h>
struct wl_egl_window;
QT_BEGIN_NAMESPACE
namespace QtWaylandClient {
Q_DECLARE_LOGGING_CATEGORY(lcWaylandBackingstore)
class QWaylandDisplay;
class QWaylandBuffer;
class QWaylandShellSurface;
class QWaylandSubSurface;
class QWaylandAbstractDecoration;
class QWaylandInputDevice;
class QWaylandScreen;
class QWaylandShellIntegration;
class QWaylandShmBackingStore;
class QWaylandPointerEvent;
class QWaylandPointerGestureSwipeEvent;
class QWaylandPointerGesturePinchEvent;
class QWaylandSurface;
class QWaylandFractionalScale;
class QWaylandViewport;
class Q_WAYLANDCLIENT_EXPORT QWaylandWindow : public QNativeInterface::Private::QWaylandWindow,
public QPlatformWindow
{
Q_OBJECT
public:
enum WindowType {
Shm,
Egl,
Vulkan
};
enum ToplevelWindowTilingState {
WindowNoState = 0,
WindowTiledLeft = 1,
WindowTiledRight = 2,
WindowTiledTop = 4,
WindowTiledBottom = 8
};
Q_DECLARE_FLAGS(ToplevelWindowTilingStates, ToplevelWindowTilingState)
QWaylandWindow(QWindow *window, QWaylandDisplay *display);
~QWaylandWindow() override;
// Keep Toplevels position on the top left corner of their screen
static inline bool fixedToplevelPositions = true;
virtual WindowType windowType() const = 0;
virtual void ensureSize();
WId winId() const override;
void setVisible(bool visible) override;
void setParent(const QPlatformWindow *parent) override;
void setWindowTitle(const QString &title) override;
inline QIcon windowIcon() const;
void setWindowIcon(const QIcon &icon) override;
void setGeometry(const QRect &rect) override;
void resizeFromApplyConfigure(const QSize &sizeWithMargins, const QPoint &offset = {0, 0});
void repositionFromApplyConfigure(const QPoint &position);
void setGeometryFromApplyConfigure(const QPoint &globalPosition, const QSize &sizeWithMargins);
void applyConfigureWhenPossible(); //rename to possible?
void attach(QWaylandBuffer *buffer, int x, int y);
void attachOffset(QWaylandBuffer *buffer);
QPoint attachOffset() const;
void damage(const QRect &rect);
void safeCommit(QWaylandBuffer *buffer, const QRegion &damage);
void handleExpose(const QRegion ®ion);
void commit(QWaylandBuffer *buffer, const QRegion &damage);
void commit();
bool waitForFrameSync(int timeout);
QMargins frameMargins() const override;
QMargins customMargins() const;
void setCustomMargins(const QMargins &margins) override;
QSize surfaceSize() const;
QRect windowContentGeometry() const;
QPointF mapFromWlSurface(const QPointF &surfacePosition) const;
QWaylandSurface *waylandSurface() const { return mSurface.data(); }
::wl_surface *wlSurface();
::wl_surface *surface() const override
{
return const_cast<QWaylandWindow *>(this)->wlSurface();
}
static QWaylandWindow *fromWlSurface(::wl_surface *surface);
QWaylandDisplay *display() const { return mDisplay; }
QWaylandShellSurface *shellSurface() const;
std::any _surfaceRole() const override;
QWaylandSubSurface *subSurfaceWindow() const;
QWaylandScreen *waylandScreen() const;
void handleContentOrientationChange(Qt::ScreenOrientation orientation) override;
void setOrientationMask(Qt::ScreenOrientations mask);
ToplevelWindowTilingStates toplevelWindowTilingStates() const;
void handleToplevelWindowTilingStatesChanged(ToplevelWindowTilingStates states);
Qt::WindowStates windowStates() const;
void setWindowState(Qt::WindowStates states) override;
void setWindowFlags(Qt::WindowFlags flags) override;
void handleWindowStatesChanged(Qt::WindowStates states);
void raise() override;
void lower() override;
void setMask(const QRegion ®ion) override;
void setAlertState(bool enabled) override;
bool isAlertState() const override;
qreal scale() const;
qreal devicePixelRatio() const override;
void requestActivateWindow() override;
bool isExposed() const override;
bool isActive() const override;
QWaylandAbstractDecoration *decoration() const;
void handleMouse(QWaylandInputDevice *inputDevice, const QWaylandPointerEvent &e);
#ifndef QT_NO_GESTURES
void handleSwipeGesture(QWaylandInputDevice *inputDevice,
const QWaylandPointerGestureSwipeEvent &e);
void handlePinchGesture(QWaylandInputDevice *inputDevice,
const QWaylandPointerGesturePinchEvent &e);
#endif
bool touchDragDecoration(QWaylandInputDevice *inputDevice, const QPointF &local, const QPointF &global,
QEventPoint::State state, Qt::KeyboardModifiers mods);
bool createDecoration();
#if QT_CONFIG(cursor)
void setMouseCursor(QWaylandInputDevice *device, const QCursor &cursor);
void restoreMouseCursor(QWaylandInputDevice *device);
#endif
QWaylandWindow *transientParent() const;
QMutex *resizeMutex() { return &mResizeLock; }
void doApplyConfigure();
void setCanResize(bool canResize);
bool setMouseGrabEnabled(bool grab) override;
static QWaylandWindow *mouseGrab() { return mMouseGrab; }
void sendProperty(const QString &name, const QVariant &value);
void setProperty(const QString &name, const QVariant &value);
QVariantMap properties() const;
QVariant property(const QString &name);
QVariant property(const QString &name, const QVariant &defaultValue);
void setBackingStore(QWaylandShmBackingStore *backingStore) { mBackingStore = backingStore; }
QWaylandShmBackingStore *backingStore() const { return mBackingStore; }
void setShellIntegration(QWaylandShellIntegration *shellIntegration);
QWaylandShellIntegration *shellIntegration() const { return mShellIntegration; }
bool setKeyboardGrabEnabled(bool) override { return false; }
void propagateSizeHints() override;
void addAttachOffset(const QPoint point);
bool startSystemResize(Qt::Edges edges) override;
bool startSystemMove() override;
void timerEvent(QTimerEvent *event) override;
void requestUpdate() override;
void handleUpdate();
void deliverUpdateRequest() override;
void setXdgActivationToken(const QString &token);
void requestXdgActivationToken(uint serial) override;
void beginFrame();
void endFrame();
void addChildPopup(QWaylandWindow* child);
void removeChildPopup(QWaylandWindow* child);
void closeChildPopups();
public slots:
void applyConfigure();
signals:
void wlSurfaceCreated();
void wlSurfaceDestroyed();
protected:
virtual void doHandleFrameCallback();
virtual QRect defaultGeometry() const;
void sendExposeEvent(const QRect &rect);
QMargins clientSideMargins() const;
QWaylandDisplay *mDisplay = nullptr;
// mSurface can be written by the main thread. Other threads should claim a read lock for access
mutable QReadWriteLock mSurfaceLock;
QScopedPointer<QWaylandSurface> mSurface;
QScopedPointer<QWaylandFractionalScale> mFractionalScale;
QScopedPointer<QWaylandViewport> mViewport;
QWaylandShellIntegration *mShellIntegration = nullptr;
QWaylandShellSurface *mShellSurface = nullptr;
QWaylandSubSurface *mSubSurfaceWindow = nullptr;
QList<QWaylandSubSurface *> mChildren;
QWaylandAbstractDecoration *mWindowDecoration = nullptr;
bool mWindowDecorationEnabled = false;
bool mMouseEventsInContentArea = false;
Qt::MouseButtons mMousePressedInContentArea = Qt::NoButton;
#ifndef QT_NO_GESTURES
enum GestureState {
GestureNotActive,
GestureActiveInContentArea,
GestureActiveInDecoration
};
// We want gestures started in the decoration area to be completely ignored even if the mouse
// pointer is later moved to content area. Likewise, gestures started in the content area should
// keep sending events even if the mouse pointer is moved over the decoration (consider that
// the events for that gesture will be sent to us even if it's moved outside the window).
// So we track the gesture state and accept or ignore events based on that. Note that
// concurrent gestures of different types are not allowed in the protocol, so single state is
// enough
GestureState mGestureState = GestureNotActive;
#endif
WId mWindowId;
bool mFrameCallbackTimedOut = false; // Whether the frame callback has timed out
int mFrameCallbackCheckIntervalTimerId = -1;
QAtomicInt mWaitingForUpdateDelivery = false;
bool mWaitingForFrameCallback = false; // Protected by mFrameSyncMutex
QElapsedTimer mFrameCallbackElapsedTimer; // Protected by mFrameSyncMutex
struct ::wl_callback *mFrameCallback = nullptr; // Protected by mFrameSyncMutex
QMutex mFrameSyncMutex;
QWaitCondition mFrameSyncWait;
// True when we have called deliverRequestUpdate, but the client has not yet attached a new buffer
bool mWaitingForUpdate = false;
QMutex mResizeLock;
bool mWaitingToApplyConfigure = false;
bool mCanResize = true;
bool mResizeDirty = false;
bool mResizeAfterSwap;
int mFrameCallbackTimeout = 100;
QVariantMap m_properties;
bool mSentInitialResize = false;
QPoint mOffset;
qreal mScale = 1;
QPlatformScreen *mLastReportedScreen = nullptr;
QIcon mWindowIcon;
Qt::WindowFlags mFlags;
QRegion mMask;
QRegion mOpaqueArea;
Qt::WindowStates mLastReportedWindowStates = Qt::WindowNoState;
ToplevelWindowTilingStates mLastReportedToplevelWindowTilingStates = WindowNoState;
QWaylandShmBackingStore *mBackingStore = nullptr;
QWaylandBuffer *mQueuedBuffer = nullptr;
QRegion mQueuedBufferDamage;
QMargins mCustomMargins;
QList<QPointer<QWaylandWindow>> mChildPopups;
private:
void setGeometry_helper(const QRect &rect);
void initWindow();
void initializeWlSurface();
bool shouldCreateShellSurface() const;
bool shouldCreateSubSurface() const;
void reset();
static void closePopups(QWaylandWindow *parent);
QPlatformScreen *calculateScreenFromSurfaceEvents() const;
void setOpaqueArea(const QRegion &opaqueArea);
bool isOpaque() const;
void updateViewport();
void handleMouseEventWithDecoration(QWaylandInputDevice *inputDevice, const QWaylandPointerEvent &e);
void handleScreensChanged();
void sendRecursiveExposeEvent();
bool mInResizeFromApplyConfigure = false;
bool lastVisible = false;
QRect mLastExposeGeometry;
static const wl_callback_listener callbackListener;
void handleFrameCallback(struct ::wl_callback* callback);
static QWaylandWindow *mMouseGrab;
friend class QWaylandSubSurface;
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QWaylandWindow::ToplevelWindowTilingStates)
inline QIcon QWaylandWindow::windowIcon() const
{
return mWindowIcon;
}
inline QPoint QWaylandWindow::attachOffset() const
{
return mOffset;
}
}
QT_END_NAMESPACE
#endif // QWAYLANDWINDOW_H
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