summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorGeoff Lang <geofflang@chromium.org>2023-03-17 09:03:11 +0000
committerMichael BrĂ¼ning <michael.bruning@qt.io>2023-04-03 15:25:17 +0000
commitf6a764fd4d5fa4eada45c3dea077af17583f40b4 (patch)
tree4624bd03442a84b51eeb969801a7a6154ba65bbe
parent8afb54fe3f72fc16c5f3d0092515a81b54ace80a (diff)
downloadqtwebengine-chromium-f6a764fd4d5fa4eada45c3dea077af17583f40b4.tar.gz
[Backport] CVE-2023-1534: Out of bounds read in ANGLE
Cherry-pick of patch originally reviewed on https://chromium-review.googlesource.com/c/chromium/src/+/4324998: Disable glShaderBinary in the passthrough cmd decoder. This matches the behaviour of the validating command decoder. The client does not use this function and it's not exposed to WebGL. Bug: 1422594 Change-Id: I87c670e4e80b0078fddb9f089b7ac7777a6debfa Reviewed-on: https://chromium-review.googlesource.com/c/chromium/src/+/4324998 Commit-Queue: Geoff Lang <geofflang@chromium.org> Cr-Commit-Position: refs/heads/main@{#1115379} (cherry picked from commit 4a81311a62d853a43e002f45c6867f73c0accdab) Reviewed-on: https://codereview.qt-project.org/c/qt/qtwebengine-chromium/+/468506 Reviewed-by: Michal Klocek <michal.klocek@qt.io>
-rw-r--r--chromium/gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc5
1 files changed, 5 insertions, 0 deletions
diff --git a/chromium/gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc b/chromium/gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc
index 9ee7758298c..85f7d781313 100644
--- a/chromium/gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc
+++ b/chromium/gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc
@@ -2666,6 +2666,10 @@ error::Error GLES2DecoderPassthroughImpl::DoShaderBinary(GLsizei n,
GLenum binaryformat,
const void* binary,
GLsizei length) {
+#if 1 // No binary shader support.
+ InsertError(GL_INVALID_ENUM, "Invalid enum.");
+ return error::kNoError;
+#else
std::vector<GLuint> service_shaders(n, 0);
for (GLsizei i = 0; i < n; i++) {
service_shaders[i] = GetShaderServiceID(shaders[i], resources_);
@@ -2673,6 +2677,7 @@ error::Error GLES2DecoderPassthroughImpl::DoShaderBinary(GLsizei n,
api()->glShaderBinaryFn(n, service_shaders.data(), binaryformat, binary,
length);
return error::kNoError;
+#endif
}
error::Error GLES2DecoderPassthroughImpl::DoShaderSource(GLuint shader,