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diff --git a/chromium/cc/trees/proxy.h b/chromium/cc/trees/proxy.h
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+// Copyright 2011 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CC_TREES_PROXY_H_
+#define CC_TREES_PROXY_H_
+
+#include <string>
+
+#include "base/basictypes.h"
+#include "base/logging.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
+#include "base/time/time.h"
+#include "base/values.h"
+#include "cc/base/cc_export.h"
+
+namespace base { class SingleThreadTaskRunner; }
+
+namespace gfx {
+class Rect;
+class Vector2d;
+}
+
+namespace cc {
+
+class OutputSurface;
+struct RendererCapabilities;
+
+// Abstract class responsible for proxying commands from the main-thread side of
+// the compositor over to the compositor implementation.
+class CC_EXPORT Proxy {
+ public:
+ base::SingleThreadTaskRunner* MainThreadTaskRunner() const;
+ bool HasImplThread() const;
+ base::SingleThreadTaskRunner* ImplThreadTaskRunner() const;
+
+ // Debug hooks.
+ bool IsMainThread() const;
+ bool IsImplThread() const;
+ bool IsMainThreadBlocked() const;
+#ifndef NDEBUG
+ void SetMainThreadBlocked(bool is_main_thread_blocked);
+ void SetCurrentThreadIsImplThread(bool is_impl_thread);
+#endif
+
+ virtual ~Proxy();
+
+ virtual bool CompositeAndReadback(void* pixels, gfx::Rect rect) = 0;
+
+ virtual void FinishAllRendering() = 0;
+
+ virtual bool IsStarted() const = 0;
+
+ // Indicates that the compositing surface associated with our context is
+ // ready to use.
+ virtual void SetLayerTreeHostClientReady() = 0;
+
+ virtual void SetVisible(bool visible) = 0;
+
+ // Attempts to recreate the context and renderer synchronously after the
+ // output surface is lost. Calls
+ // LayerTreeHost::OnCreateAndInitializeOutputSurfaceAttempted with the result.
+ virtual void CreateAndInitializeOutputSurface() = 0;
+
+ virtual const RendererCapabilities& GetRendererCapabilities() const = 0;
+
+ virtual void SetNeedsAnimate() = 0;
+ virtual void SetNeedsUpdateLayers() = 0;
+ virtual void SetNeedsCommit() = 0;
+ virtual void SetNeedsRedraw(gfx::Rect damage_rect) = 0;
+
+ virtual void NotifyInputThrottledUntilCommit() = 0;
+
+ // Defers commits until it is reset. It is only supported when in threaded
+ // mode. It's an error to make a sync call like CompositeAndReadback while
+ // commits are deferred.
+ virtual void SetDeferCommits(bool defer_commits) = 0;
+
+ virtual void MainThreadHasStoppedFlinging() = 0;
+
+ virtual bool CommitRequested() const = 0;
+
+ // Must be called before using the proxy.
+ virtual void Start(scoped_ptr<OutputSurface> first_output_surface) = 0;
+ virtual void Stop() = 0; // Must be called before deleting the proxy.
+
+ // Forces 3D commands on all contexts to wait for all previous SwapBuffers
+ // to finish before executing in the GPU process.
+ virtual void ForceSerializeOnSwapBuffers() = 0;
+
+ // Maximum number of sub-region texture updates supported for each commit.
+ virtual size_t MaxPartialTextureUpdates() const = 0;
+
+ virtual void AcquireLayerTextures() = 0;
+
+ virtual scoped_ptr<base::Value> AsValue() const = 0;
+
+ // Testing hooks
+ virtual bool CommitPendingForTesting() = 0;
+ virtual std::string SchedulerStateAsStringForTesting();
+
+ protected:
+ explicit Proxy(
+ scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner);
+ friend class DebugScopedSetImplThread;
+ friend class DebugScopedSetMainThread;
+ friend class DebugScopedSetMainThreadBlocked;
+
+ private:
+ scoped_refptr<base::SingleThreadTaskRunner> main_task_runner_;
+ scoped_refptr<base::SingleThreadTaskRunner> impl_task_runner_;
+#ifndef NDEBUG
+ bool impl_thread_is_overridden_;
+ bool is_main_thread_blocked_;
+#endif
+
+ DISALLOW_COPY_AND_ASSIGN(Proxy);
+};
+
+#ifndef NDEBUG
+class DebugScopedSetMainThreadBlocked {
+ public:
+ explicit DebugScopedSetMainThreadBlocked(Proxy* proxy) : proxy_(proxy) {
+ DCHECK(!proxy_->IsMainThreadBlocked());
+ proxy_->SetMainThreadBlocked(true);
+ }
+ ~DebugScopedSetMainThreadBlocked() {
+ DCHECK(proxy_->IsMainThreadBlocked());
+ proxy_->SetMainThreadBlocked(false);
+ }
+ private:
+ Proxy* proxy_;
+ DISALLOW_COPY_AND_ASSIGN(DebugScopedSetMainThreadBlocked);
+};
+#else
+class DebugScopedSetMainThreadBlocked {
+ public:
+ explicit DebugScopedSetMainThreadBlocked(Proxy* proxy) {}
+ ~DebugScopedSetMainThreadBlocked() {}
+ private:
+ DISALLOW_COPY_AND_ASSIGN(DebugScopedSetMainThreadBlocked);
+};
+#endif
+
+} // namespace cc
+
+#endif // CC_TREES_PROXY_H_