// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/root_window_controller.h" #include #include #include "ash/ash_constants.h" #include "ash/ash_switches.h" #include "ash/desktop_background/desktop_background_controller.h" #include "ash/desktop_background/desktop_background_widget_controller.h" #include "ash/desktop_background/user_wallpaper_delegate.h" #include "ash/display/display_manager.h" #include "ash/focus_cycler.h" #include "ash/high_contrast/high_contrast_controller.h" #include "ash/root_window_settings.h" #include "ash/session_state_delegate.h" #include "ash/shelf/shelf_layout_manager.h" #include "ash/shelf/shelf_types.h" #include "ash/shelf/shelf_widget.h" #include "ash/shell.h" #include "ash/shell_delegate.h" #include "ash/shell_factory.h" #include "ash/shell_window_ids.h" #include "ash/system/status_area_widget.h" #include "ash/system/tray/system_tray_delegate.h" #include "ash/touch/touch_hud_debug.h" #include "ash/touch/touch_hud_projection.h" #include "ash/touch/touch_observer_hud.h" #include "ash/wm/always_on_top_controller.h" #include "ash/wm/base_layout_manager.h" #include "ash/wm/dock/docked_window_layout_manager.h" #include "ash/wm/panels/panel_layout_manager.h" #include "ash/wm/panels/panel_window_event_handler.h" #include "ash/wm/root_window_layout_manager.h" #include "ash/wm/screen_dimmer.h" #include "ash/wm/solo_window_tracker.h" #include "ash/wm/stacking_controller.h" #include "ash/wm/status_area_layout_manager.h" #include "ash/wm/system_background_controller.h" #include "ash/wm/system_modal_container_layout_manager.h" #include "ash/wm/toplevel_window_event_handler.h" #include "ash/wm/window_properties.h" #include "ash/wm/window_state.h" #include "ash/wm/window_util.h" #include "ash/wm/workspace_controller.h" #include "base/command_line.h" #include "base/time/time.h" #include "ui/aura/client/aura_constants.h" #include "ui/aura/client/drag_drop_client.h" #include "ui/aura/client/tooltip_client.h" #include "ui/aura/root_window.h" #include "ui/aura/window.h" #include "ui/aura/window_delegate.h" #include "ui/aura/window_observer.h" #include "ui/aura/window_tracker.h" #include "ui/base/hit_test.h" #include "ui/base/models/menu_model.h" #include "ui/gfx/display.h" #include "ui/gfx/screen.h" #include "ui/keyboard/keyboard_controller.h" #include "ui/keyboard/keyboard_util.h" #include "ui/views/controls/menu/menu_runner.h" #include "ui/views/corewm/capture_controller.h" #include "ui/views/corewm/visibility_controller.h" #include "ui/views/view_model.h" #include "ui/views/view_model_utils.h" #if defined(OS_CHROMEOS) #include "ash/wm/boot_splash_screen_chromeos.h" #endif namespace ash { namespace { #if defined(OS_CHROMEOS) // Duration for the animation that hides the boot splash screen, in // milliseconds. This should be short enough in relation to // wm/window_animation.cc's brightness/grayscale fade animation that the login // background image animation isn't hidden by the splash screen animation. const int kBootSplashScreenHideDurationMs = 500; #endif // Creates a new window for use as a container. aura::Window* CreateContainer(int window_id, const char* name, aura::Window* parent) { aura::Window* container = new aura::Window(NULL); container->set_id(window_id); container->SetName(name); container->Init(ui::LAYER_NOT_DRAWN); parent->AddChild(container); if (window_id != internal::kShellWindowId_UnparentedControlContainer) container->Show(); return container; } // Reparents |window| to |new_parent|. void ReparentWindow(aura::Window* window, aura::Window* new_parent) { // Update the restore bounds to make it relative to the display. wm::WindowState* state = wm::GetWindowState(window); gfx::Rect restore_bounds; bool has_restore_bounds = state->HasRestoreBounds(); if (has_restore_bounds) restore_bounds = state->GetRestoreBoundsInParent(); new_parent->AddChild(window); if (has_restore_bounds) state->SetRestoreBoundsInParent(restore_bounds); } // Reparents the appropriate set of windows from |src| to |dst|. void ReparentAllWindows(aura::Window* src, aura::Window* dst) { // Set of windows to move. const int kContainerIdsToMove[] = { internal::kShellWindowId_DefaultContainer, internal::kShellWindowId_DockedContainer, internal::kShellWindowId_PanelContainer, internal::kShellWindowId_AlwaysOnTopContainer, internal::kShellWindowId_SystemModalContainer, internal::kShellWindowId_LockSystemModalContainer, internal::kShellWindowId_InputMethodContainer, internal::kShellWindowId_UnparentedControlContainer, }; for (size_t i = 0; i < arraysize(kContainerIdsToMove); i++) { int id = kContainerIdsToMove[i]; aura::Window* src_container = Shell::GetContainer(src, id); aura::Window* dst_container = Shell::GetContainer(dst, id); while (!src_container->children().empty()) { // Restart iteration from the source container windows each time as they // may change as a result of moving other windows. aura::Window::Windows::const_iterator iter = src_container->children().begin(); while (iter != src_container->children().end() && internal::SystemModalContainerLayoutManager::IsModalBackground( *iter)) { ++iter; } // If the entire window list is modal background windows then stop. if (iter == src_container->children().end()) break; ReparentWindow(*iter, dst_container); } } } // Mark the container window so that a widget added to this container will // use the virtual screeen coordinates instead of parent. void SetUsesScreenCoordinates(aura::Window* container) { container->SetProperty(internal::kUsesScreenCoordinatesKey, true); } // Mark the container window so that a widget added to this container will // say in the same root window regardless of the bounds specified. void DescendantShouldStayInSameRootWindow(aura::Window* container) { container->SetProperty(internal::kStayInSameRootWindowKey, true); } // A window delegate which does nothing. Used to create a window that // is a event target, but do nothing. class EmptyWindowDelegate : public aura::WindowDelegate { public: EmptyWindowDelegate() {} virtual ~EmptyWindowDelegate() {} // aura::WindowDelegate overrides: virtual gfx::Size GetMinimumSize() const OVERRIDE { return gfx::Size(); } virtual gfx::Size GetMaximumSize() const OVERRIDE { return gfx::Size(); } virtual void OnBoundsChanged(const gfx::Rect& old_bounds, const gfx::Rect& new_bounds) OVERRIDE { } virtual gfx::NativeCursor GetCursor(const gfx::Point& point) OVERRIDE { return gfx::kNullCursor; } virtual int GetNonClientComponent( const gfx::Point& point) const OVERRIDE { return HTNOWHERE; } virtual bool ShouldDescendIntoChildForEventHandling( aura::Window* child, const gfx::Point& location) OVERRIDE { return false; } virtual bool CanFocus() OVERRIDE { return false; } virtual void OnCaptureLost() OVERRIDE { } virtual void OnPaint(gfx::Canvas* canvas) OVERRIDE { } virtual void OnDeviceScaleFactorChanged( float device_scale_factor) OVERRIDE { } virtual void OnWindowDestroying() OVERRIDE {} virtual void OnWindowDestroyed() OVERRIDE { delete this; } virtual void OnWindowTargetVisibilityChanged(bool visible) OVERRIDE { } virtual bool HasHitTestMask() const OVERRIDE { return false; } virtual void GetHitTestMask(gfx::Path* mask) const OVERRIDE {} virtual void DidRecreateLayer(ui::Layer* old_layer, ui::Layer* new_layer) OVERRIDE {} private: DISALLOW_COPY_AND_ASSIGN(EmptyWindowDelegate); }; } // namespace namespace internal { void RootWindowController::CreateForPrimaryDisplay( aura::RootWindow* root) { RootWindowController* controller = new RootWindowController(root); controller->Init(RootWindowController::PRIMARY, Shell::GetInstance()->delegate()->IsFirstRunAfterBoot()); } void RootWindowController::CreateForSecondaryDisplay(aura::RootWindow * root) { RootWindowController* controller = new RootWindowController(root); controller->Init(RootWindowController::SECONDARY, false /* first run */); } void RootWindowController::CreateForVirtualKeyboardDisplay( aura::RootWindow * root) { RootWindowController* controller = new RootWindowController(root); controller->Init(RootWindowController::VIRTUAL_KEYBOARD, false /* first run */); } // static RootWindowController* RootWindowController::ForLauncher(aura::Window* window) { return GetRootWindowController(window->GetRootWindow()); } // static RootWindowController* RootWindowController::ForWindow( const aura::Window* window) { return GetRootWindowController(window->GetRootWindow()); } // static RootWindowController* RootWindowController::ForTargetRootWindow() { return internal::GetRootWindowController(Shell::GetTargetRootWindow()); } // static aura::Window* RootWindowController::GetContainerForWindow( aura::Window* window) { aura::Window* container = window->parent(); while (container && container->type() != aura::client::WINDOW_TYPE_UNKNOWN) container = container->parent(); return container; } RootWindowController::~RootWindowController() { Shutdown(); root_window_.reset(); // The CaptureClient needs to be around for as long as the RootWindow is // valid. capture_client_.reset(); } void RootWindowController::SetWallpaperController( DesktopBackgroundWidgetController* controller) { wallpaper_controller_.reset(controller); } void RootWindowController::SetAnimatingWallpaperController( AnimatingDesktopController* controller) { if (animating_wallpaper_controller_.get()) animating_wallpaper_controller_->StopAnimating(); animating_wallpaper_controller_.reset(controller); } void RootWindowController::Shutdown() { Shell::GetInstance()->RemoveShellObserver(this); if (animating_wallpaper_controller_.get()) animating_wallpaper_controller_->StopAnimating(); wallpaper_controller_.reset(); animating_wallpaper_controller_.reset(); // Change the target root window before closing child windows. If any child // being removed triggers a relayout of the shelf it will try to build a // window list adding windows from the target root window's containers which // may have already gone away. if (Shell::GetTargetRootWindow() == root_window()) { Shell::GetInstance()->set_target_root_window( Shell::GetPrimaryRootWindow() == root_window() ? NULL : Shell::GetPrimaryRootWindow()); } CloseChildWindows(); GetRootWindowSettings(root_window())->controller = NULL; screen_dimmer_.reset(); workspace_controller_.reset(); // Forget with the display ID so that display lookup // ends up with invalid display. internal::GetRootWindowSettings(root_window())->display_id = gfx::Display::kInvalidDisplayID; // And this root window should no longer process events. root_window_->PrepareForShutdown(); system_background_.reset(); } SystemModalContainerLayoutManager* RootWindowController::GetSystemModalLayoutManager(aura::Window* window) { aura::Window* modal_container = NULL; if (window) { aura::Window* window_container = GetContainerForWindow(window); if (window_container && window_container->id() >= kShellWindowId_LockScreenContainer) { modal_container = GetContainer(kShellWindowId_LockSystemModalContainer); } else { modal_container = GetContainer(kShellWindowId_SystemModalContainer); } } else { int modal_window_id = Shell::GetInstance()->session_state_delegate() ->IsUserSessionBlocked() ? kShellWindowId_LockSystemModalContainer : kShellWindowId_SystemModalContainer; modal_container = GetContainer(modal_window_id); } return modal_container ? static_cast( modal_container->layout_manager()) : NULL; } aura::Window* RootWindowController::GetContainer(int container_id) { return root_window()->GetChildById(container_id); } const aura::Window* RootWindowController::GetContainer(int container_id) const { return root_window_->window()->GetChildById(container_id); } void RootWindowController::ShowLauncher() { if (!shelf_->launcher()) return; shelf_->launcher()->SetVisible(true); shelf_->status_area_widget()->Show(); } void RootWindowController::OnLauncherCreated() { if (panel_layout_manager_) panel_layout_manager_->SetLauncher(shelf_->launcher()); if (docked_layout_manager_) { docked_layout_manager_->SetLauncher(shelf_->launcher()); if (shelf_->shelf_layout_manager()) docked_layout_manager_->AddObserver(shelf_->shelf_layout_manager()); } } void RootWindowController::UpdateAfterLoginStatusChange( user::LoginStatus status) { if (status != user::LOGGED_IN_NONE) mouse_event_target_.reset(); if (shelf_->status_area_widget()) shelf_->status_area_widget()->UpdateAfterLoginStatusChange(status); } void RootWindowController::HandleInitialDesktopBackgroundAnimationStarted() { #if defined(OS_CHROMEOS) if (CommandLine::ForCurrentProcess()->HasSwitch( switches::kAshAnimateFromBootSplashScreen) && boot_splash_screen_.get()) { // Make the splash screen fade out so it doesn't obscure the desktop // wallpaper's brightness/grayscale animation. boot_splash_screen_->StartHideAnimation( base::TimeDelta::FromMilliseconds(kBootSplashScreenHideDurationMs)); } #endif } void RootWindowController::OnWallpaperAnimationFinished(views::Widget* widget) { // Make sure the wallpaper is visible. system_background_->SetColor(SK_ColorBLACK); #if defined(OS_CHROMEOS) boot_splash_screen_.reset(); #endif Shell::GetInstance()->user_wallpaper_delegate()-> OnWallpaperAnimationFinished(); // Only removes old component when wallpaper animation finished. If we // remove the old one before the new wallpaper is done fading in there will // be a white flash during the animation. if (animating_wallpaper_controller()) { DesktopBackgroundWidgetController* controller = animating_wallpaper_controller()->GetController(true); // |desktop_widget_| should be the same animating widget we try to move // to |kDesktopController|. Otherwise, we may close |desktop_widget_| // before move it to |kDesktopController|. DCHECK_EQ(controller->widget(), widget); // Release the old controller and close its background widget. SetWallpaperController(controller); } } void RootWindowController::CloseChildWindows() { mouse_event_target_.reset(); // |solo_window_tracker_| must be shut down before windows are destroyed. if (solo_window_tracker_) { if (docked_layout_manager_) docked_layout_manager_->RemoveObserver(solo_window_tracker_.get()); solo_window_tracker_.reset(); } // Deactivate keyboard container before closing child windows and shutting // down associated layout managers. DeactivateKeyboard(Shell::GetInstance()->keyboard_controller()); // panel_layout_manager_ needs to be shut down before windows are destroyed. if (panel_layout_manager_) { panel_layout_manager_->Shutdown(); panel_layout_manager_ = NULL; } // docked_layout_manager_ needs to be shut down before windows are destroyed. if (docked_layout_manager_) { if (shelf_ && shelf_->shelf_layout_manager()) docked_layout_manager_->RemoveObserver(shelf_->shelf_layout_manager()); docked_layout_manager_->Shutdown(); docked_layout_manager_ = NULL; } aura::client::SetDragDropClient(root_window(), NULL); // TODO(harrym): Remove when Status Area Widget is a child view. if (shelf_) { shelf_->ShutdownStatusAreaWidget(); if (shelf_->shelf_layout_manager()) shelf_->shelf_layout_manager()->PrepareForShutdown(); } // Close background widget first as it depends on tooltip. wallpaper_controller_.reset(); animating_wallpaper_controller_.reset(); workspace_controller_.reset(); aura::client::SetTooltipClient(root_window(), NULL); // Explicitly destroy top level windows. We do this as during part of // destruction such windows may query the RootWindow for state. std::queue non_toplevel_windows; non_toplevel_windows.push(root_window()); while (!non_toplevel_windows.empty()) { aura::Window* non_toplevel_window = non_toplevel_windows.front(); non_toplevel_windows.pop(); aura::WindowTracker toplevel_windows; for (size_t i = 0; i < non_toplevel_window->children().size(); ++i) { aura::Window* child = non_toplevel_window->children()[i]; if (!child->owned_by_parent()) continue; if (child->delegate()) toplevel_windows.Add(child); else non_toplevel_windows.push(child); } while (!toplevel_windows.windows().empty()) delete *toplevel_windows.windows().begin(); } // And then remove the containers. while (!root_window()->children().empty()) { aura::Window* window = root_window()->children()[0]; if (window->owned_by_parent()) { delete window; } else { root_window()->RemoveChild(window); } } shelf_.reset(); } void RootWindowController::MoveWindowsTo(aura::Window* dst) { // Forget the shelf early so that shelf don't update itself using wrong // display info. workspace_controller_->SetShelf(NULL); ReparentAllWindows(root_window(), dst); } ShelfLayoutManager* RootWindowController::GetShelfLayoutManager() { return shelf_->shelf_layout_manager(); } SystemTray* RootWindowController::GetSystemTray() { // We assume in throughout the code that this will not return NULL. If code // triggers this for valid reasons, it should test status_area_widget first. CHECK(shelf_->status_area_widget()); return shelf_->status_area_widget()->system_tray(); } void RootWindowController::ShowContextMenu(const gfx::Point& location_in_screen, ui::MenuSourceType source_type) { DCHECK(Shell::GetInstance()->delegate()); scoped_ptr menu_model( Shell::GetInstance()->delegate()->CreateContextMenu(root_window())); if (!menu_model) return; // Background controller may not be set yet if user clicked on status are // before initial animation completion. See crbug.com/222218 if (!wallpaper_controller_.get()) return; views::MenuRunner menu_runner(menu_model.get()); if (menu_runner.RunMenuAt(wallpaper_controller_->widget(), NULL, gfx::Rect(location_in_screen, gfx::Size()), views::MenuItemView::TOPLEFT, source_type, views::MenuRunner::CONTEXT_MENU) == views::MenuRunner::MENU_DELETED) { return; } Shell::GetInstance()->UpdateShelfVisibility(); } void RootWindowController::UpdateShelfVisibility() { shelf_->shelf_layout_manager()->UpdateVisibilityState(); } const aura::Window* RootWindowController::GetWindowForFullscreenMode() const { const aura::Window::Windows& windows = GetContainer(kShellWindowId_DefaultContainer)->children(); const aura::Window* topmost_window = NULL; for (aura::Window::Windows::const_reverse_iterator iter = windows.rbegin(); iter != windows.rend(); ++iter) { if (((*iter)->type() == aura::client::WINDOW_TYPE_NORMAL || (*iter)->type() == aura::client::WINDOW_TYPE_PANEL) && (*iter)->layer()->GetTargetVisibility()) { topmost_window = *iter; break; } } while (topmost_window) { if (wm::GetWindowState(topmost_window)->IsFullscreen()) return topmost_window; topmost_window = topmost_window->transient_parent(); } return NULL; } void RootWindowController::ActivateKeyboard( keyboard::KeyboardController* keyboard_controller) { if (!keyboard::IsKeyboardEnabled() || GetContainer(kShellWindowId_VirtualKeyboardContainer)) { return; } DCHECK(keyboard_controller); if (!keyboard::IsKeyboardUsabilityExperimentEnabled()) { keyboard_controller->AddObserver(shelf()->shelf_layout_manager()); keyboard_controller->AddObserver(panel_layout_manager_); keyboard_controller->AddObserver(docked_layout_manager_); } aura::Window* parent = root_window(); aura::Window* keyboard_container = keyboard_controller->GetContainerWindow(); keyboard_container->set_id(kShellWindowId_VirtualKeyboardContainer); parent->AddChild(keyboard_container); // TODO(oshima): Bounds of keyboard container should be handled by // RootWindowLayoutManager. Remove this after fixed RootWindowLayoutManager. keyboard_container->SetBounds(parent->bounds()); } void RootWindowController::DeactivateKeyboard( keyboard::KeyboardController* keyboard_controller) { if (!keyboard::IsKeyboardEnabled()) return; DCHECK(keyboard_controller); aura::Window* keyboard_container = keyboard_controller->GetContainerWindow(); if (keyboard_container->GetRootWindow() == root_window()) { root_window()->RemoveChild(keyboard_container); if (!keyboard::IsKeyboardUsabilityExperimentEnabled()) { keyboard_controller->RemoveObserver(shelf()->shelf_layout_manager()); keyboard_controller->RemoveObserver(panel_layout_manager_); keyboard_controller->RemoveObserver(docked_layout_manager_); } } } //////////////////////////////////////////////////////////////////////////////// // RootWindowController, private: RootWindowController::RootWindowController(aura::RootWindow* root_window) : root_window_(root_window), root_window_layout_(NULL), docked_layout_manager_(NULL), panel_layout_manager_(NULL), touch_hud_debug_(NULL), touch_hud_projection_(NULL) { GetRootWindowSettings(root_window_->window())->controller = this; screen_dimmer_.reset(new ScreenDimmer(root_window_->window())); stacking_controller_.reset(new StackingController); aura::client::SetWindowTreeClient(root_window_->window(), stacking_controller_.get()); capture_client_.reset( new views::corewm::ScopedCaptureClient(root_window_->window())); } void RootWindowController::Init(RootWindowType root_window_type, bool first_run_after_boot) { Shell* shell = Shell::GetInstance(); shell->InitRootWindow(root_window()); root_window_->SetCursor(ui::kCursorPointer); CreateContainersInRootWindow(root_window_->window()); if (root_window_type == VIRTUAL_KEYBOARD) { shell->InitKeyboard(); return; } CreateSystemBackground(first_run_after_boot); InitLayoutManagers(); InitTouchHuds(); if (Shell::GetPrimaryRootWindowController()-> GetSystemModalLayoutManager(NULL)->has_modal_background()) { GetSystemModalLayoutManager(NULL)->CreateModalBackground(); } shell->AddShellObserver(this); if (root_window_type == PRIMARY) { root_window_layout()->OnWindowResized(); if (!keyboard::IsKeyboardUsabilityExperimentEnabled()) shell->InitKeyboard(); } else { root_window_layout()->OnWindowResized(); shell->desktop_background_controller()->OnRootWindowAdded(root_window()); shell->high_contrast_controller()->OnRootWindowAdded( root_window_->window()); root_window_->host()->Show(); // Create a launcher if a user is already logged in. if (shell->session_state_delegate()->NumberOfLoggedInUsers()) shelf()->CreateLauncher(); } solo_window_tracker_.reset(new SoloWindowTracker(root_window_.get())); if (docked_layout_manager_) docked_layout_manager_->AddObserver(solo_window_tracker_.get()); } void RootWindowController::InitLayoutManagers() { root_window_layout_ = new RootWindowLayoutManager(root_window()); root_window()->SetLayoutManager(root_window_layout_); aura::Window* default_container = GetContainer(kShellWindowId_DefaultContainer); // Workspace manager has its own layout managers. workspace_controller_.reset( new WorkspaceController(default_container)); aura::Window* always_on_top_container = GetContainer(kShellWindowId_AlwaysOnTopContainer); always_on_top_container->SetLayoutManager( new BaseLayoutManager( always_on_top_container->GetRootWindow())); always_on_top_controller_.reset(new internal::AlwaysOnTopController); always_on_top_controller_->SetAlwaysOnTopContainer(always_on_top_container); DCHECK(!shelf_.get()); aura::Window* shelf_container = GetContainer(internal::kShellWindowId_ShelfContainer); // TODO(harrym): Remove when status area is view. aura::Window* status_container = GetContainer(internal::kShellWindowId_StatusContainer); shelf_.reset(new ShelfWidget( shelf_container, status_container, workspace_controller())); if (!Shell::GetInstance()->session_state_delegate()-> IsActiveUserSessionStarted()) { // This window exists only to be a event target on login screen. // It does not have to handle events, nor be visible. mouse_event_target_.reset(new aura::Window(new EmptyWindowDelegate)); mouse_event_target_->Init(ui::LAYER_NOT_DRAWN); aura::Window* lock_background_container = GetContainer(internal::kShellWindowId_LockScreenBackgroundContainer); lock_background_container->AddChild(mouse_event_target_.get()); mouse_event_target_->Show(); } // Create Docked windows layout manager aura::Window* docked_container = GetContainer( internal::kShellWindowId_DockedContainer); docked_layout_manager_ = new internal::DockedWindowLayoutManager(docked_container, workspace_controller()); docked_container_handler_.reset( new ToplevelWindowEventHandler(docked_container)); docked_container->SetLayoutManager(docked_layout_manager_); // Create Panel layout manager aura::Window* panel_container = GetContainer( internal::kShellWindowId_PanelContainer); panel_layout_manager_ = new internal::PanelLayoutManager(panel_container); panel_container_handler_.reset( new PanelWindowEventHandler(panel_container)); panel_container->SetLayoutManager(panel_layout_manager_); } void RootWindowController::InitTouchHuds() { CommandLine* command_line = CommandLine::ForCurrentProcess(); if (command_line->HasSwitch(switches::kAshTouchHud)) set_touch_hud_debug(new TouchHudDebug(root_window())); if (Shell::GetInstance()->is_touch_hud_projection_enabled()) EnableTouchHudProjection(); } void RootWindowController::CreateSystemBackground( bool is_first_run_after_boot) { SkColor color = SK_ColorBLACK; #if defined(OS_CHROMEOS) if (is_first_run_after_boot) color = kChromeOsBootColor; #endif system_background_.reset( new SystemBackgroundController(root_window(), color)); #if defined(OS_CHROMEOS) // Make a copy of the system's boot splash screen so we can composite it // onscreen until the desktop background is ready. if (is_first_run_after_boot && (CommandLine::ForCurrentProcess()->HasSwitch( switches::kAshCopyHostBackgroundAtBoot) || CommandLine::ForCurrentProcess()->HasSwitch( switches::kAshAnimateFromBootSplashScreen))) boot_splash_screen_.reset(new BootSplashScreen(root_window_.get())); #endif } void RootWindowController::CreateContainersInRootWindow( aura::Window* root_window) { // These containers are just used by PowerButtonController to animate groups // of containers simultaneously without messing up the current transformations // on those containers. These are direct children of the root window; all of // the other containers are their children. // The desktop background container is not part of the lock animation, so it // is not included in those animate groups. // When screen is locked desktop background is moved to lock screen background // container (moved back on unlock). We want to make sure that there's an // opaque layer occluding the non-lock-screen layers. aura::Window* desktop_background_container = CreateContainer( kShellWindowId_DesktopBackgroundContainer, "DesktopBackgroundContainer", root_window); views::corewm::SetChildWindowVisibilityChangesAnimated( desktop_background_container); aura::Window* non_lock_screen_containers = CreateContainer( kShellWindowId_NonLockScreenContainersContainer, "NonLockScreenContainersContainer", root_window); aura::Window* lock_background_containers = CreateContainer( kShellWindowId_LockScreenBackgroundContainer, "LockScreenBackgroundContainer", root_window); views::corewm::SetChildWindowVisibilityChangesAnimated( lock_background_containers); aura::Window* lock_screen_containers = CreateContainer( kShellWindowId_LockScreenContainersContainer, "LockScreenContainersContainer", root_window); aura::Window* lock_screen_related_containers = CreateContainer( kShellWindowId_LockScreenRelatedContainersContainer, "LockScreenRelatedContainersContainer", root_window); CreateContainer(kShellWindowId_UnparentedControlContainer, "UnparentedControlContainer", non_lock_screen_containers); aura::Window* default_container = CreateContainer( kShellWindowId_DefaultContainer, "DefaultContainer", non_lock_screen_containers); views::corewm::SetChildWindowVisibilityChangesAnimated(default_container); SetUsesScreenCoordinates(default_container); aura::Window* always_on_top_container = CreateContainer( kShellWindowId_AlwaysOnTopContainer, "AlwaysOnTopContainer", non_lock_screen_containers); always_on_top_container_handler_.reset( new ToplevelWindowEventHandler(always_on_top_container)); views::corewm::SetChildWindowVisibilityChangesAnimated( always_on_top_container); SetUsesScreenCoordinates(always_on_top_container); aura::Window* docked_container = CreateContainer( kShellWindowId_DockedContainer, "DockedContainer", non_lock_screen_containers); views::corewm::SetChildWindowVisibilityChangesAnimated(docked_container); SetUsesScreenCoordinates(docked_container); aura::Window* shelf_container = CreateContainer(kShellWindowId_ShelfContainer, "ShelfContainer", non_lock_screen_containers); SetUsesScreenCoordinates(shelf_container); DescendantShouldStayInSameRootWindow(shelf_container); aura::Window* panel_container = CreateContainer( kShellWindowId_PanelContainer, "PanelContainer", non_lock_screen_containers); SetUsesScreenCoordinates(panel_container); aura::Window* shelf_bubble_container = CreateContainer(kShellWindowId_ShelfBubbleContainer, "ShelfBubbleContainer", non_lock_screen_containers); SetUsesScreenCoordinates(shelf_bubble_container); DescendantShouldStayInSameRootWindow(shelf_bubble_container); aura::Window* app_list_container = CreateContainer(kShellWindowId_AppListContainer, "AppListContainer", non_lock_screen_containers); SetUsesScreenCoordinates(app_list_container); aura::Window* modal_container = CreateContainer( kShellWindowId_SystemModalContainer, "SystemModalContainer", non_lock_screen_containers); modal_container_handler_.reset( new ToplevelWindowEventHandler(modal_container)); modal_container->SetLayoutManager( new SystemModalContainerLayoutManager(modal_container)); views::corewm::SetChildWindowVisibilityChangesAnimated(modal_container); SetUsesScreenCoordinates(modal_container); aura::Window* input_method_container = CreateContainer( kShellWindowId_InputMethodContainer, "InputMethodContainer", non_lock_screen_containers); views::corewm::SetChildWindowVisibilityChangesAnimated( input_method_container); SetUsesScreenCoordinates(input_method_container); // TODO(beng): Figure out if we can make this use // SystemModalContainerEventFilter instead of stops_event_propagation. aura::Window* lock_container = CreateContainer( kShellWindowId_LockScreenContainer, "LockScreenContainer", lock_screen_containers); lock_container->SetLayoutManager( new BaseLayoutManager(root_window)); SetUsesScreenCoordinates(lock_container); // TODO(beng): stopsevents aura::Window* lock_modal_container = CreateContainer( kShellWindowId_LockSystemModalContainer, "LockSystemModalContainer", lock_screen_containers); lock_modal_container_handler_.reset( new ToplevelWindowEventHandler(lock_modal_container)); lock_modal_container->SetLayoutManager( new SystemModalContainerLayoutManager(lock_modal_container)); views::corewm::SetChildWindowVisibilityChangesAnimated(lock_modal_container); SetUsesScreenCoordinates(lock_modal_container); aura::Window* status_container = CreateContainer(kShellWindowId_StatusContainer, "StatusContainer", lock_screen_related_containers); SetUsesScreenCoordinates(status_container); DescendantShouldStayInSameRootWindow(status_container); aura::Window* settings_bubble_container = CreateContainer( kShellWindowId_SettingBubbleContainer, "SettingBubbleContainer", lock_screen_related_containers); views::corewm::SetChildWindowVisibilityChangesAnimated( settings_bubble_container); SetUsesScreenCoordinates(settings_bubble_container); DescendantShouldStayInSameRootWindow(settings_bubble_container); aura::Window* menu_container = CreateContainer( kShellWindowId_MenuContainer, "MenuContainer", lock_screen_related_containers); views::corewm::SetChildWindowVisibilityChangesAnimated(menu_container); SetUsesScreenCoordinates(menu_container); aura::Window* drag_drop_container = CreateContainer( kShellWindowId_DragImageAndTooltipContainer, "DragImageAndTooltipContainer", lock_screen_related_containers); views::corewm::SetChildWindowVisibilityChangesAnimated(drag_drop_container); SetUsesScreenCoordinates(drag_drop_container); aura::Window* overlay_container = CreateContainer( kShellWindowId_OverlayContainer, "OverlayContainer", lock_screen_related_containers); SetUsesScreenCoordinates(overlay_container); CreateContainer(kShellWindowId_PowerButtonAnimationContainer, "PowerButtonAnimationContainer", root_window) ; } void RootWindowController::EnableTouchHudProjection() { if (touch_hud_projection_) return; set_touch_hud_projection(new TouchHudProjection(root_window())); } void RootWindowController::DisableTouchHudProjection() { if (!touch_hud_projection_) return; touch_hud_projection_->Remove(); } void RootWindowController::OnLoginStateChanged(user::LoginStatus status) { shelf_->shelf_layout_manager()->UpdateVisibilityState(); } void RootWindowController::OnTouchHudProjectionToggled(bool enabled) { if (enabled) EnableTouchHudProjection(); else DisableTouchHudProjection(); } RootWindowController* GetRootWindowController( const aura::Window* root_window) { return root_window ? GetRootWindowSettings(root_window)->controller : NULL; } } // namespace internal } // namespace ash