// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SHELF_SHELF_MODEL_H_ #define ASH_SHELF_SHELF_MODEL_H_ #include "ash/ash_export.h" #include "ash/launcher/launcher_types.h" #include "base/basictypes.h" #include "base/observer_list.h" namespace ash { class ShelfModelObserver; // Model used by ShelfView. class ASH_EXPORT ShelfModel { public: enum Status { STATUS_NORMAL, // A status that indicates apps are syncing/loading. STATUS_LOADING, }; ShelfModel(); ~ShelfModel(); // Adds a new item to the model. Returns the resulting index. int Add(const LauncherItem& item); // Adds the item. |index| is the requested insertion index, which may be // modified to meet type-based ordering. Returns the actual insertion index. int AddAt(int index, const LauncherItem& item); // Removes the item at |index|. void RemoveItemAt(int index); // Moves the item at |index| to |target_index|. |target_index| is in terms // of the model *after* the item at |index| is removed. void Move(int index, int target_index); // Resets the item at the specified index. The item maintains its existing // id and type. void Set(int index, const LauncherItem& item); // Returns the index of the item by id. int ItemIndexByID(LauncherID id) const; // Returns the |index| of the item matching |type| in |items_|. // Returns -1 if the matching item is not found. // Note: Requires a linear search. int GetItemIndexForType(LauncherItemType type); // Returns the index of the first panel or the index where the first panel // would go if there are no panels. int FirstPanelIndex() const; // Returns the id assigned to the next item added. LauncherID next_id() const { return next_id_; } // Returns a reserved id which will not be used by the |ShelfModel|. LauncherID reserve_external_id() { return next_id_++; } // Returns an iterator into items() for the item with the specified id, or // items().end() if there is no item with the specified id. LauncherItems::const_iterator ItemByID(LauncherID id) const; const LauncherItems& items() const { return items_; } int item_count() const { return static_cast(items_.size()); } void SetStatus(Status status); Status status() const { return status_; } void AddObserver(ShelfModelObserver* observer); void RemoveObserver(ShelfModelObserver* observer); private: // Makes sure |index| is in line with the type-based order of items. If that // is not the case, adjusts index by shifting it to the valid range and // returns the new value. int ValidateInsertionIndex(LauncherItemType type, int index) const; // ID assigned to the next item. LauncherID next_id_; LauncherItems items_; Status status_; ObserverList observers_; DISALLOW_COPY_AND_ASSIGN(ShelfModel); }; } // namespace ash #endif // ASH_SHELF_SHELF_MODEL_H_