// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SHELL_OBSERVER_H_ #define ASH_SHELL_OBSERVER_H_ #include "ash/ash_export.h" #include "ash/system/user/login_status.h" namespace aura { class Window; } namespace ash { class ASH_EXPORT ShellObserver { public: // Invoked after the screen's work area insets changes. virtual void OnDisplayWorkAreaInsetsChanged() {} // Invoked when the user logs in. virtual void OnLoginStateChanged(user::LoginStatus status) {} // Invoked when the application is exiting. virtual void OnAppTerminating() {} // Invoked when the screen is locked (after the lock window is visible) or // unlocked. virtual void OnLockStateChanged(bool locked) {} // Invoked when the shelf alignment in |root_window| is changed. virtual void OnShelfAlignmentChanged(aura::Window* root_window) {} // Invoked when the projection touch HUD is toggled. virtual void OnTouchHudProjectionToggled(bool enabled) {} // Invoked when entering or exiting fullscreen mode in |root_window|. virtual void OnFullscreenStateChanged(bool is_fullscreen, aura::Window* root_window) {} protected: virtual ~ShellObserver() {} }; } // namespace ash #endif // ASH_SHELL_OBSERVER_H_