// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/async_socket_io_handler.h" #include "base/bind.h" #include "testing/gtest/include/gtest/gtest.h" namespace { const char kAsyncSocketIoTestString[] = "Hello, AsyncSocketIoHandler"; const size_t kAsyncSocketIoTestStringLength = arraysize(kAsyncSocketIoTestString); class TestSocketReader { public: // Set |number_of_reads_before_quit| to >0 when you expect a specific number // of Read operations to complete. Once that number is reached, the current // message loop will be Quit(). Set |number_of_reads_before_quit| to -1 if // callbacks should not be counted. TestSocketReader(base::CancelableSyncSocket* socket, int number_of_reads_before_quit, bool issue_reads_from_callback, bool expect_eof) : socket_(socket), buffer_(), number_of_reads_before_quit_(number_of_reads_before_quit), callbacks_received_(0), issue_reads_from_callback_(issue_reads_from_callback), expect_eof_(expect_eof) { io_handler.Initialize(socket_->handle(), base::Bind(&TestSocketReader::OnRead, base::Unretained(this))); } ~TestSocketReader() {} bool IssueRead() { return io_handler.Read(&buffer_[0], sizeof(buffer_)); } const char* buffer() const { return &buffer_[0]; } int callbacks_received() const { return callbacks_received_; } private: void OnRead(int bytes_read) { if (!expect_eof_) { EXPECT_GT(bytes_read, 0); } else { EXPECT_GE(bytes_read, 0); } ++callbacks_received_; if (number_of_reads_before_quit_ == callbacks_received_) { base::MessageLoop::current()->Quit(); } else if (issue_reads_from_callback_) { IssueRead(); } } base::AsyncSocketIoHandler io_handler; base::CancelableSyncSocket* socket_; // Ownership lies outside the class. char buffer_[kAsyncSocketIoTestStringLength]; int number_of_reads_before_quit_; int callbacks_received_; bool issue_reads_from_callback_; bool expect_eof_; }; // Workaround to be able to use a base::Closure for sending data. // Send() returns int but a closure must return void. void SendData(base::CancelableSyncSocket* socket, const void* buffer, size_t length) { socket->Send(buffer, length); } } // end namespace. // Tests doing a pending read from a socket and use an IO handler to get // notified of data. TEST(AsyncSocketIoHandlerTest, AsynchronousReadWithMessageLoop) { base::MessageLoopForIO loop; base::CancelableSyncSocket pair[2]; ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1])); TestSocketReader reader(&pair[0], 1, false, false); EXPECT_TRUE(reader.IssueRead()); pair[1].Send(kAsyncSocketIoTestString, kAsyncSocketIoTestStringLength); base::MessageLoop::current()->Run(); EXPECT_EQ(strcmp(reader.buffer(), kAsyncSocketIoTestString), 0); EXPECT_EQ(1, reader.callbacks_received()); } // Tests doing a read from a socket when we know that there is data in the // socket. Here we want to make sure that any async 'can read' notifications // won't trip us off and that the synchronous case works as well. TEST(AsyncSocketIoHandlerTest, SynchronousReadWithMessageLoop) { base::MessageLoopForIO loop; base::CancelableSyncSocket pair[2]; ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1])); TestSocketReader reader(&pair[0], -1, false, false); pair[1].Send(kAsyncSocketIoTestString, kAsyncSocketIoTestStringLength); base::MessageLoop::current()->PostDelayedTask(FROM_HERE, base::MessageLoop::QuitClosure(), base::TimeDelta::FromMilliseconds(100)); base::MessageLoop::current()->Run(); EXPECT_TRUE(reader.IssueRead()); EXPECT_EQ(strcmp(reader.buffer(), kAsyncSocketIoTestString), 0); // We've now verified that the read happened synchronously, but it's not // guaranteed that the callback has been issued since the callback will be // called asynchronously even though the read may have been done. // So we call RunUntilIdle() to allow any event notifications or APC's on // Windows, to execute before checking the count of how many callbacks we've // received. base::MessageLoop::current()->RunUntilIdle(); EXPECT_EQ(1, reader.callbacks_received()); } // Calls Read() from within a callback to test that simple read "loops" work. TEST(AsyncSocketIoHandlerTest, ReadFromCallback) { base::MessageLoopForIO loop; base::CancelableSyncSocket pair[2]; ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1])); const int kReadOperationCount = 10; TestSocketReader reader(&pair[0], kReadOperationCount, true, false); EXPECT_TRUE(reader.IssueRead()); // Issue sends on an interval to satisfy the Read() requirements. int64 milliseconds = 0; for (int i = 0; i < kReadOperationCount; ++i) { base::MessageLoop::current()->PostDelayedTask(FROM_HERE, base::Bind(&SendData, &pair[1], kAsyncSocketIoTestString, kAsyncSocketIoTestStringLength), base::TimeDelta::FromMilliseconds(milliseconds)); milliseconds += 10; } base::MessageLoop::current()->PostDelayedTask(FROM_HERE, base::MessageLoop::QuitClosure(), base::TimeDelta::FromMilliseconds(100 + milliseconds)); base::MessageLoop::current()->Run(); EXPECT_EQ(kReadOperationCount, reader.callbacks_received()); } // Calls Read() then close other end, check that a correct callback is received. TEST(AsyncSocketIoHandlerTest, ReadThenClose) { base::MessageLoopForIO loop; base::CancelableSyncSocket pair[2]; ASSERT_TRUE(base::CancelableSyncSocket::CreatePair(&pair[0], &pair[1])); const int kReadOperationCount = 1; TestSocketReader reader(&pair[0], kReadOperationCount, false, true); EXPECT_TRUE(reader.IssueRead()); pair[1].Close(); base::MessageLoop::current()->Run(); EXPECT_EQ(kReadOperationCount, reader.callbacks_received()); }