// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_ANIMATION_ANIMATION_TIMELINE_H_ #define CC_ANIMATION_ANIMATION_TIMELINE_H_ #include #include #include "base/macros.h" #include "base/memory/ref_counted.h" #include "cc/animation/animation_export.h" namespace cc { class Animation; class AnimationHost; // An AnimationTimeline owns a group of Animations. // // Each AnimationTimeline and its Animations have copies on the impl thread. We // synchronize the main and impl thread instances using their IDs. class CC_ANIMATION_EXPORT AnimationTimeline : public base::RefCounted { public: static scoped_refptr Create(int id); scoped_refptr CreateImplInstance() const; int id() const { return id_; } // Parent AnimationHost. AnimationHost* animation_host() { return animation_host_; } const AnimationHost* animation_host() const { return animation_host_; } void SetAnimationHost(AnimationHost* animation_host); void set_is_impl_only(bool is_impl_only) { is_impl_only_ = is_impl_only; } bool is_impl_only() const { return is_impl_only_; } void AttachAnimation(scoped_refptr animation); void DetachAnimation(scoped_refptr animation); void ClearAnimations(); void PushPropertiesTo(AnimationTimeline* timeline_impl); Animation* GetAnimationById(int animation_id) const; void SetNeedsPushProperties(); bool needs_push_properties() const { return needs_push_properties_; } private: friend class base::RefCounted; explicit AnimationTimeline(int id); virtual ~AnimationTimeline(); void PushAttachedAnimationsToImplThread(AnimationTimeline* timeline) const; void RemoveDetachedAnimationsFromImplThread( AnimationTimeline* timeline) const; void PushPropertiesToImplThread(AnimationTimeline* timeline); void EraseAnimation(scoped_refptr animation); // A list of all animations which this timeline owns. using IdToAnimationMap = std::unordered_map>; IdToAnimationMap id_to_animation_map_; int id_; AnimationHost* animation_host_; bool needs_push_properties_; // Impl-only AnimationTimeline has no main thread instance and lives on // it's own. bool is_impl_only_; DISALLOW_COPY_AND_ASSIGN(AnimationTimeline); }; } // namespace cc #endif // CC_ANIMATION_ANIMATION_TIMELINE_H_