// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_BASE_INDEX_RECT_H_ #define CC_BASE_INDEX_RECT_H_ #include #include "cc/base/base_export.h" namespace cc { // This class encapsulates the index boundaries for region on co-ordinate system // (used for tiling). The delimiting boundaries |left_|, |right_|, |top_| and // |bottom_| are basically leftmost, rightmost, topmost and bottommost indices // of the region. These delimiters can span in any quadrants. // // If |left_| <= |right_| and |top_| <= |bottom_|, IndexRect is considered to // hold valid indices and this can be checked using is_valid(). // // If IndexRect is valid, it has a coverage of all the indices from |left_| to // |right_| both inclusive and |top_| to |bottom_| both inclusive. So for // |left_| == |right_|, num_indices_x() is 1, meaning |left_| and |right_| point // to the same index. // // The following diagram shows how indices span in different quadrants and the // positive quadrant. In the positive quadrant all indices are >= 0. The first // index in this quadrant is (0, 0). The indices in positive quadrant represent // the visible region and is_in_positive_quadrant() can be used to check whether // all indices lie within this quadrant or not. // // │ // │ // -ve index_x │ +ve index_x // -ve index_y │ -ve index_y // │ // ────────────┼──────────── // │ // -ve index_x │ +ve index_x // +ve index_y │ +ve index_y // │ // │ (+ve Quadrant) // // In the following example, region has |left_| = 0, |right_| = 4, |top_| = 0 // and |bottom_| = 4. Here x indices are 0, 1, 2, 3, 4 and y indices are // 0, 1, 2, 3, 4. // // x 0 1 2 3 4 // y ┌───┬───┬───┬───┬───┐ // 0 │ │ │ │ │ │ // ├───┼───┼───┼───┼───┤ // 1 │ │ │ │ │ │ // ├───┼───┼───┼───┼───┤ // 2 │ │ │ │ │ │ // ├───┼───┼───┼───┼───┤ // 3 │ │ │ │ │ │ // ├───┼───┼───┼───┼───┤ // 4 │ │ │ │ │ │ // └───┴───┴───┴───┴───┘ class CC_BASE_EXPORT IndexRect { public: constexpr IndexRect(int left, int right, int top, int bottom) : left_(left), right_(right), top_(top), bottom_(bottom) {} ~IndexRect() = default; constexpr int left() const { return left_; } constexpr int right() const { return right_; } constexpr int top() const { return top_; } constexpr int bottom() const { return bottom_; } // Returns the number of indices from left to right, including both. constexpr int num_indices_x() const { return right_ - left_ + 1; } // Returns the number of indices from top to bottom, including both. constexpr int num_indices_y() const { return bottom_ - top_ + 1; } // Returns true if the index rect has valid indices. constexpr bool is_valid() const { return left_ <= right_ && top_ <= bottom_; } // Returns true if the index rect has valid indices in positive quadrant. constexpr bool is_in_positive_quadrant() const { return is_valid() && left_ >= 0 && top_ >= 0; } // Returns true if the index identified by index_x is valid column. bool valid_column(int index_x) const { return index_x >= left() && index_x <= right(); } // Returns true if the index identified by index_y is a valid row. bool valid_row(int index_y) const { return index_y >= top() && index_y <= bottom(); } // Clamp indices to the given IndexRect indices. For non-intersecting rects, // it makes this index rect invalid. void ClampTo(const IndexRect& other); // Returns true if the given index identified by index_x and index_y falls // inside this index rectangle, including edge indices. bool Contains(int index_x, int index_y) const; std::string ToString() const; private: int left_; int right_; int top_; int bottom_; }; inline bool operator==(const IndexRect& lhs, const IndexRect& rhs) { return lhs.left() == rhs.left() && lhs.right() == rhs.right() && lhs.top() == rhs.top() && lhs.bottom() == rhs.bottom(); } inline bool operator!=(const IndexRect& lhs, const IndexRect& rhs) { return !(lhs == rhs); } } // namespace cc #endif // CC_BASE_INDEX_RECT_H_