// Copyright 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/base/tiling_data.h" #include #include "ui/gfx/geometry/rect.h" #include "ui/gfx/geometry/rect_f.h" #include "ui/gfx/geometry/vector2d.h" namespace cc { namespace { // IndexRect which is at left top corner of the positive quadrant. const IndexRect kNonPositiveQuadrantIndexRect(-1, -1, -1, -1); } static int ComputeNumTiles(int max_texture_size, int total_size, int border_texels) { if (max_texture_size - 2 * border_texels <= 0) return total_size > 0 && max_texture_size >= total_size ? 1 : 0; int num_tiles = std::max(1, 1 + (total_size - 1 - 2 * border_texels) / (max_texture_size - 2 * border_texels)); return total_size > 0 ? num_tiles : 0; } TilingData::TilingData() : border_texels_(0) { RecomputeNumTiles(); } TilingData::TilingData(const gfx::Size& max_texture_size, const gfx::Size& tiling_size, bool has_border_texels) : max_texture_size_(max_texture_size), tiling_size_(tiling_size), border_texels_(has_border_texels ? 1 : 0) { RecomputeNumTiles(); } TilingData::TilingData(const gfx::Size& max_texture_size, const gfx::Size& tiling_size, int border_texels) : max_texture_size_(max_texture_size), tiling_size_(tiling_size), border_texels_(border_texels) { RecomputeNumTiles(); } void TilingData::SetTilingSize(const gfx::Size& tiling_size) { tiling_size_ = tiling_size; RecomputeNumTiles(); } void TilingData::SetMaxTextureSize(const gfx::Size& max_texture_size) { max_texture_size_ = max_texture_size; RecomputeNumTiles(); } void TilingData::SetHasBorderTexels(bool has_border_texels) { border_texels_ = has_border_texels ? 1 : 0; RecomputeNumTiles(); } void TilingData::SetBorderTexels(int border_texels) { border_texels_ = border_texels; RecomputeNumTiles(); } int TilingData::TileXIndexFromSrcCoord(int src_position) const { if (num_tiles_x_ <= 1) return 0; DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); int x = (src_position - border_texels_) / (max_texture_size_.width() - 2 * border_texels_); return std::min(std::max(x, 0), num_tiles_x_ - 1); } int TilingData::TileYIndexFromSrcCoord(int src_position) const { if (num_tiles_y_ <= 1) return 0; DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); int y = (src_position - border_texels_) / (max_texture_size_.height() - 2 * border_texels_); return std::min(std::max(y, 0), num_tiles_y_ - 1); } int TilingData::FirstBorderTileXIndexFromSrcCoord(int src_position) const { if (num_tiles_x_ <= 1) return 0; DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; int x = (src_position - 2 * border_texels_) / inner_tile_size; return std::min(std::max(x, 0), num_tiles_x_ - 1); } int TilingData::FirstBorderTileYIndexFromSrcCoord(int src_position) const { if (num_tiles_y_ <= 1) return 0; DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; int y = (src_position - 2 * border_texels_) / inner_tile_size; return std::min(std::max(y, 0), num_tiles_y_ - 1); } int TilingData::LastBorderTileXIndexFromSrcCoord(int src_position) const { if (num_tiles_x_ <= 1) return 0; DCHECK_GT(max_texture_size_.width() - 2 * border_texels_, 0); int inner_tile_size = max_texture_size_.width() - 2 * border_texels_; int x = src_position / inner_tile_size; return std::min(std::max(x, 0), num_tiles_x_ - 1); } int TilingData::LastBorderTileYIndexFromSrcCoord(int src_position) const { if (num_tiles_y_ <= 1) return 0; DCHECK_GT(max_texture_size_.height() - 2 * border_texels_, 0); int inner_tile_size = max_texture_size_.height() - 2 * border_texels_; int y = src_position / inner_tile_size; return std::min(std::max(y, 0), num_tiles_y_ - 1); } IndexRect TilingData::TileAroundIndexRect(const gfx::Rect& center_rect) const { int around_left = 0; // Determine around left, such that it is between -1 and num_tiles_x. if (center_rect.x() < 0 || center_rect.IsEmpty()) around_left = -1; else if (center_rect.x() >= tiling_size().width()) around_left = num_tiles_x(); else around_left = TileXIndexFromSrcCoord(center_rect.x()); // Determine around top, such that it is between -1 and num_tiles_y. int around_top = 0; if (center_rect.y() < 0 || center_rect.IsEmpty()) around_top = -1; else if (center_rect.y() >= tiling_size().height()) around_top = num_tiles_y(); else around_top = TileYIndexFromSrcCoord(center_rect.y()); // Determine around right, such that it is between -1 and num_tiles_x. int around_right = 0; int right_src_coord = center_rect.right() - 1; if (right_src_coord < 0 || center_rect.IsEmpty()) { around_right = -1; } else if (right_src_coord >= tiling_size().width()) { around_right = num_tiles_x(); } else { around_right = TileXIndexFromSrcCoord(right_src_coord); } // Determine around bottom, such that it is between -1 and num_tiles_y. int around_bottom = 0; int bottom_src_coord = center_rect.bottom() - 1; if (bottom_src_coord < 0 || center_rect.IsEmpty()) { around_bottom = -1; } else if (bottom_src_coord >= tiling_size().height()) { around_bottom = num_tiles_y(); } else { around_bottom = TileYIndexFromSrcCoord(bottom_src_coord); } return IndexRect(around_left, around_right, around_top, around_bottom); } gfx::Rect TilingData::ExpandRectIgnoringBordersToTileBounds( const gfx::Rect& rect) const { if (rect.IsEmpty() || has_empty_bounds()) return gfx::Rect(); if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height()) return gfx::Rect(); int index_x = TileXIndexFromSrcCoord(rect.x()); int index_y = TileYIndexFromSrcCoord(rect.y()); int index_right = TileXIndexFromSrcCoord(rect.right() - 1); int index_bottom = TileYIndexFromSrcCoord(rect.bottom() - 1); gfx::Rect rect_top_left(TileBounds(index_x, index_y)); gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom)); return gfx::UnionRects(rect_top_left, rect_bottom_right); } gfx::Rect TilingData::ExpandRectToTileBounds(const gfx::Rect& rect) const { if (rect.IsEmpty() || has_empty_bounds()) return gfx::Rect(); if (rect.x() > tiling_size_.width() || rect.y() > tiling_size_.height()) return gfx::Rect(); int index_x = FirstBorderTileXIndexFromSrcCoord(rect.x()); int index_y = FirstBorderTileYIndexFromSrcCoord(rect.y()); int index_right = LastBorderTileXIndexFromSrcCoord(rect.right() - 1); int index_bottom = LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1); gfx::Rect rect_top_left(TileBounds(index_x, index_y)); gfx::Rect rect_bottom_right(TileBounds(index_right, index_bottom)); return gfx::UnionRects(rect_top_left, rect_bottom_right); } gfx::Rect TilingData::TileBounds(int i, int j) const { AssertTile(i, j); int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_; int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_; int lo_x = max_texture_size_x * i; if (i != 0) lo_x += border_texels_; int lo_y = max_texture_size_y * j; if (j != 0) lo_y += border_texels_; int hi_x = max_texture_size_x * (i + 1) + border_texels_; if (i + 1 == num_tiles_x_) hi_x += border_texels_; int hi_y = max_texture_size_y * (j + 1) + border_texels_; if (j + 1 == num_tiles_y_) hi_y += border_texels_; hi_x = std::min(hi_x, tiling_size_.width()); hi_y = std::min(hi_y, tiling_size_.height()); int x = lo_x; int y = lo_y; int width = hi_x - lo_x; int height = hi_y - lo_y; DCHECK_GE(x, 0); DCHECK_GE(y, 0); DCHECK_GE(width, 0); DCHECK_GE(height, 0); DCHECK_LE(x, tiling_size_.width()); DCHECK_LE(y, tiling_size_.height()); return gfx::Rect(x, y, width, height); } gfx::Rect TilingData::TileBoundsWithBorder(int i, int j) const { AssertTile(i, j); int max_texture_size_x = max_texture_size_.width() - 2 * border_texels_; int max_texture_size_y = max_texture_size_.height() - 2 * border_texels_; int lo_x = max_texture_size_x * i; int lo_y = max_texture_size_y * j; int hi_x = lo_x + max_texture_size_x + 2 * border_texels_; int hi_y = lo_y + max_texture_size_y + 2 * border_texels_; hi_x = std::min(hi_x, tiling_size_.width()); hi_y = std::min(hi_y, tiling_size_.height()); int x = lo_x; int y = lo_y; int width = hi_x - lo_x; int height = hi_y - lo_y; DCHECK_GE(x, 0); DCHECK_GE(y, 0); DCHECK_GE(width, 0); DCHECK_GE(height, 0); DCHECK_LE(x, tiling_size_.width()); DCHECK_LE(y, tiling_size_.height()); return gfx::Rect(x, y, width, height); } int TilingData::TilePositionX(int x_index) const { DCHECK_GE(x_index, 0); DCHECK_LT(x_index, num_tiles_x_); int pos = (max_texture_size_.width() - 2 * border_texels_) * x_index; if (x_index != 0) pos += border_texels_; return pos; } int TilingData::TilePositionY(int y_index) const { DCHECK_GE(y_index, 0); DCHECK_LT(y_index, num_tiles_y_); int pos = (max_texture_size_.height() - 2 * border_texels_) * y_index; if (y_index != 0) pos += border_texels_; return pos; } int TilingData::TileSizeX(int x_index) const { DCHECK_GE(x_index, 0); DCHECK_LT(x_index, num_tiles_x_); if (!x_index && num_tiles_x_ == 1) return tiling_size_.width(); if (!x_index && num_tiles_x_ > 1) return max_texture_size_.width() - border_texels_; if (x_index < num_tiles_x_ - 1) return max_texture_size_.width() - 2 * border_texels_; if (x_index == num_tiles_x_ - 1) return tiling_size_.width() - TilePositionX(x_index); NOTREACHED(); return 0; } int TilingData::TileSizeY(int y_index) const { DCHECK_GE(y_index, 0); DCHECK_LT(y_index, num_tiles_y_); if (!y_index && num_tiles_y_ == 1) return tiling_size_.height(); if (!y_index && num_tiles_y_ > 1) return max_texture_size_.height() - border_texels_; if (y_index < num_tiles_y_ - 1) return max_texture_size_.height() - 2 * border_texels_; if (y_index == num_tiles_y_ - 1) return tiling_size_.height() - TilePositionY(y_index); NOTREACHED(); return 0; } gfx::RectF TilingData::TexelExtent(int i, int j) const { gfx::RectF result(TileBoundsWithBorder(i, j)); result.Inset(0.5f, 0.5f); return result; } gfx::Vector2d TilingData::TextureOffset(int x_index, int y_index) const { int left = (!x_index || num_tiles_x_ == 1) ? 0 : border_texels_; int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_; return gfx::Vector2d(left, top); } void TilingData::RecomputeNumTiles() { num_tiles_x_ = ComputeNumTiles( max_texture_size_.width(), tiling_size_.width(), border_texels_); num_tiles_y_ = ComputeNumTiles( max_texture_size_.height(), tiling_size_.height(), border_texels_); } TilingData::BaseIterator::BaseIterator() : index_x_(-1), index_y_(-1) { } TilingData::Iterator::Iterator() : index_rect_(kNonPositiveQuadrantIndexRect) { done(); } TilingData::Iterator::Iterator(const TilingData* tiling_data, const gfx::Rect& consider_rect, bool include_borders) : index_rect_(kNonPositiveQuadrantIndexRect) { if (tiling_data->num_tiles_x() <= 0 || tiling_data->num_tiles_y() <= 0) { done(); return; } gfx::Rect tiling_bounds_rect(tiling_data->tiling_size()); gfx::Rect rect(consider_rect); rect.Intersect(tiling_bounds_rect); gfx::Rect top_left_tile; if (include_borders) { index_x_ = tiling_data->FirstBorderTileXIndexFromSrcCoord(rect.x()); index_y_ = tiling_data->FirstBorderTileYIndexFromSrcCoord(rect.y()); index_rect_ = IndexRect( index_x_, tiling_data->LastBorderTileXIndexFromSrcCoord(rect.right() - 1), index_y_, tiling_data->LastBorderTileYIndexFromSrcCoord(rect.bottom() - 1)); DCHECK(index_rect_.is_valid()); top_left_tile = tiling_data->TileBoundsWithBorder(index_x_, index_y_); } else { index_x_ = tiling_data->TileXIndexFromSrcCoord(rect.x()); index_y_ = tiling_data->TileYIndexFromSrcCoord(rect.y()); index_rect_ = IndexRect( index_x_, tiling_data->TileXIndexFromSrcCoord(rect.right() - 1), index_y_, tiling_data->TileYIndexFromSrcCoord(rect.bottom() - 1)); DCHECK(index_rect_.is_valid()); top_left_tile = tiling_data->TileBounds(index_x_, index_y_); } // Index functions always return valid indices, so explicitly check // for non-intersecting rects. if (!top_left_tile.Intersects(rect)) done(); } TilingData::Iterator& TilingData::Iterator::operator++() { if (!*this) return *this; index_x_++; if (index_x_ > index_rect_.right()) { index_x_ = index_rect_.left(); index_y_++; if (index_y_ > index_rect_.bottom()) done(); } return *this; } TilingData::BaseDifferenceIterator::BaseDifferenceIterator() : consider_index_rect_(kNonPositiveQuadrantIndexRect), ignore_index_rect_(kNonPositiveQuadrantIndexRect) { done(); } TilingData::BaseDifferenceIterator::BaseDifferenceIterator( const TilingData* tiling_data, const gfx::Rect& consider_rect, const gfx::Rect& ignore_rect) : consider_index_rect_(kNonPositiveQuadrantIndexRect), ignore_index_rect_(kNonPositiveQuadrantIndexRect) { if (tiling_data->num_tiles_x() <= 0 || tiling_data->num_tiles_y() <= 0) { done(); return; } gfx::Rect tiling_bounds_rect(tiling_data->tiling_size()); gfx::Rect consider(consider_rect); consider.Intersect(tiling_bounds_rect); if (consider.IsEmpty()) { done(); return; } consider_index_rect_ = IndexRect(tiling_data->TileXIndexFromSrcCoord(consider.x()), tiling_data->TileXIndexFromSrcCoord(consider.right() - 1), tiling_data->TileYIndexFromSrcCoord(consider.y()), tiling_data->TileYIndexFromSrcCoord(consider.bottom() - 1)); DCHECK(consider_index_rect_.is_valid()); gfx::Rect ignore(ignore_rect); ignore.Intersect(tiling_bounds_rect); if (!ignore.IsEmpty()) { ignore_index_rect_ = IndexRect(tiling_data->TileXIndexFromSrcCoord(ignore.x()), tiling_data->TileXIndexFromSrcCoord(ignore.right() - 1), tiling_data->TileYIndexFromSrcCoord(ignore.y()), tiling_data->TileYIndexFromSrcCoord(ignore.bottom() - 1)); DCHECK(ignore_index_rect_.is_valid()); // Clamp ignore indices to consider indices. ignore_index_rect_.ClampTo(consider_index_rect_); // If ignore rect is invalid, reset. if (!ignore_index_rect_.is_valid()) ignore_index_rect_ = kNonPositiveQuadrantIndexRect; if (ignore_index_rect_ == consider_index_rect_) { consider_index_rect_ = kNonPositiveQuadrantIndexRect; done(); return; } } } bool TilingData::BaseDifferenceIterator::HasConsiderRect() const { // Consider indices are either all valid or all equal to -1. DCHECK(consider_index_rect_.is_in_positive_quadrant() || consider_index_rect_ == kNonPositiveQuadrantIndexRect); return consider_index_rect_.left() != -1; } TilingData::DifferenceIterator::DifferenceIterator() { } TilingData::DifferenceIterator::DifferenceIterator( const TilingData* tiling_data, const gfx::Rect& consider_rect, const gfx::Rect& ignore_rect) : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) { if (!HasConsiderRect()) { done(); return; } index_x_ = consider_index_rect_.left(); index_y_ = consider_index_rect_.top(); if (ignore_index_rect_.Contains(index_x_, index_y_)) ++(*this); } TilingData::DifferenceIterator& TilingData::DifferenceIterator::operator++() { if (!*this) return *this; index_x_++; if (ignore_index_rect_.Contains(index_x_, index_y_)) index_x_ = ignore_index_rect_.right() + 1; if (index_x_ > consider_index_rect_.right()) { index_x_ = consider_index_rect_.left(); index_y_++; if (ignore_index_rect_.Contains(index_x_, index_y_)) { index_x_ = ignore_index_rect_.right() + 1; // If the ignore rect spans the whole consider rect horizontally, then // ignore_right + 1 will be out of bounds. if (ignore_index_rect_.Contains(index_x_, index_y_) || index_x_ > consider_index_rect_.right()) { index_y_ = ignore_index_rect_.bottom() + 1; index_x_ = consider_index_rect_.left(); } } if (index_y_ > consider_index_rect_.bottom()) done(); } return *this; } TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator() { done(); } TilingData::SpiralDifferenceIterator::SpiralDifferenceIterator( const TilingData* tiling_data, const gfx::Rect& consider_rect, const gfx::Rect& ignore_rect, const gfx::Rect& center_rect) : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) { if (!HasConsiderRect()) { done(); return; } IndexRect around_index_rect = tiling_data->TileAroundIndexRect(center_rect); DCHECK(around_index_rect.is_valid()); spiral_iterator_ = SpiralIterator(around_index_rect, consider_index_rect_, ignore_index_rect_); if (!spiral_iterator_) { done(); return; } index_x_ = spiral_iterator_.index_x(); index_y_ = spiral_iterator_.index_y(); } TilingData::SpiralDifferenceIterator& TilingData::SpiralDifferenceIterator:: operator++() { ++spiral_iterator_; if (!spiral_iterator_) { done(); return *this; } index_x_ = spiral_iterator_.index_x(); index_y_ = spiral_iterator_.index_y(); return *this; } TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator() { done(); } TilingData::ReverseSpiralDifferenceIterator::ReverseSpiralDifferenceIterator( const TilingData* tiling_data, const gfx::Rect& consider_rect, const gfx::Rect& ignore_rect, const gfx::Rect& center_rect) : BaseDifferenceIterator(tiling_data, consider_rect, ignore_rect) { if (!HasConsiderRect()) { done(); return; } IndexRect around_index_rect = tiling_data->TileAroundIndexRect(center_rect); DCHECK(around_index_rect.is_valid()); reverse_spiral_iterator_ = ReverseSpiralIterator( around_index_rect, consider_index_rect_, ignore_index_rect_); if (!reverse_spiral_iterator_) { done(); return; } index_x_ = reverse_spiral_iterator_.index_x(); index_y_ = reverse_spiral_iterator_.index_y(); } TilingData::ReverseSpiralDifferenceIterator& TilingData::ReverseSpiralDifferenceIterator:: operator++() { ++reverse_spiral_iterator_; if (!reverse_spiral_iterator_) { done(); return *this; } index_x_ = reverse_spiral_iterator_.index_x(); index_y_ = reverse_spiral_iterator_.index_y(); return *this; } } // namespace cc