// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_LAYERS_PAINTED_SCROLLBAR_LAYER_H_ #define CC_LAYERS_PAINTED_SCROLLBAR_LAYER_H_ #include "cc/cc_export.h" #include "cc/input/scrollbar.h" #include "cc/layers/layer.h" #include "cc/layers/scrollbar_layer_base.h" #include "cc/resources/scoped_ui_resource.h" namespace cc { // Generic scrollbar layer for cases not covered by PaintedOverlayScrollbarLayer // or SolidColorScrollbarLayer. This is not used for CSS-styled scrollbars. In // practice, this is used for overlay and non-overlay scrollbars on MacOS, as // well as non-overlay scrollbars on Win/Linux. class CC_EXPORT PaintedScrollbarLayer : public ScrollbarLayerBase { public: std::unique_ptr CreateLayerImpl(LayerTreeImpl* tree_impl) override; static scoped_refptr CreateOrReuse( scoped_refptr scrollbar, PaintedScrollbarLayer* existing_layer); static scoped_refptr Create( scoped_refptr scrollbar); PaintedScrollbarLayer(const PaintedScrollbarLayer&) = delete; PaintedScrollbarLayer& operator=(const PaintedScrollbarLayer&) = delete; bool OpacityCanAnimateOnImplThread() const override; bool Update() override; void SetLayerTreeHost(LayerTreeHost* host) override; void PushPropertiesTo(LayerImpl* layer) override; const gfx::Size& internal_content_bounds() const { return internal_content_bounds_; } ScrollbarLayerType GetScrollbarLayerType() const override; protected: explicit PaintedScrollbarLayer(scoped_refptr scrollbar); ~PaintedScrollbarLayer() override; // For unit tests UIResourceId track_resource_id() { return track_resource_.get() ? track_resource_->id() : 0; } UIResourceId thumb_resource_id() { return thumb_resource_.get() ? thumb_resource_->id() : 0; } void UpdateInternalContentScale(); void UpdateThumbAndTrackGeometry(); private: gfx::Size LayerSizeToContentSize(const gfx::Size& layer_size) const; template bool UpdateProperty(T value, T* prop) { if (*prop == value) return false; *prop = value; SetNeedsPushProperties(); return true; } UIResourceBitmap RasterizeScrollbarPart( const gfx::Size& size, const gfx::Size& requested_content_size, ScrollbarPart part); scoped_refptr scrollbar_; ElementId scroll_element_id_; float internal_contents_scale_; gfx::Size internal_content_bounds_; // Snapshot of properties taken in UpdateThumbAndTrackGeometry and used in // PushPropertiesTo. gfx::Size thumb_size_; gfx::Rect track_rect_; gfx::Rect back_button_rect_; gfx::Rect forward_button_rect_; float painted_opacity_; bool has_thumb_; bool jump_on_track_click_; const bool supports_drag_snap_back_; const bool is_overlay_; std::unique_ptr track_resource_; std::unique_ptr thumb_resource_; }; } // namespace cc #endif // CC_LAYERS_PAINTED_SCROLLBAR_LAYER_H_