// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/picture_layer.h" #include "base/auto_reset.h" #include "base/trace_event/trace_event.h" #include "cc/layers/content_layer_client.h" #include "cc/layers/picture_layer_impl.h" #include "cc/paint/paint_record.h" #include "cc/playback/recording_source.h" #include "cc/trees/layer_tree_host.h" #include "cc/trees/layer_tree_impl.h" #include "ui/gfx/geometry/rect_conversions.h" namespace cc { PictureLayer::PictureLayerInputs::PictureLayerInputs() = default; PictureLayer::PictureLayerInputs::~PictureLayerInputs() = default; scoped_refptr PictureLayer::Create(ContentLayerClient* client) { return make_scoped_refptr(new PictureLayer(client)); } PictureLayer::PictureLayer(ContentLayerClient* client) : instrumentation_object_tracker_(id()), update_source_frame_number_(-1), mask_type_(LayerMaskType::NOT_MASK) { picture_layer_inputs_.client = client; } PictureLayer::PictureLayer(ContentLayerClient* client, std::unique_ptr source) : PictureLayer(client) { recording_source_ = std::move(source); } PictureLayer::~PictureLayer() { } std::unique_ptr PictureLayer::CreateLayerImpl( LayerTreeImpl* tree_impl) { return PictureLayerImpl::Create(tree_impl, id(), mask_type_); } void PictureLayer::PushPropertiesTo(LayerImpl* base_layer) { Layer::PushPropertiesTo(base_layer); TRACE_EVENT0("cc", "PictureLayer::PushPropertiesTo"); PictureLayerImpl* layer_impl = static_cast(base_layer); // TODO(danakj): Make mask_type_ a constructor parameter for PictureLayer. DCHECK_EQ(layer_impl->mask_type(), mask_type()); DropRecordingSourceContentIfInvalid(); layer_impl->SetNearestNeighbor(picture_layer_inputs_.nearest_neighbor); // Preserve lcd text settings from the current raster source. bool can_use_lcd_text = layer_impl->RasterSourceUsesLCDText(); scoped_refptr raster_source = recording_source_->CreateRasterSource(can_use_lcd_text); layer_impl->set_gpu_raster_max_texture_size( layer_tree_host()->device_viewport_size()); layer_impl->UpdateRasterSource(raster_source, &last_updated_invalidation_, nullptr); DCHECK(last_updated_invalidation_.IsEmpty()); } void PictureLayer::SetLayerTreeHost(LayerTreeHost* host) { Layer::SetLayerTreeHost(host); if (!host) return; if (!host->GetSettings().enable_mask_tiling && mask_type_ == LayerMaskType::MULTI_TEXTURE_MASK) mask_type_ = LayerMaskType::SINGLE_TEXTURE_MASK; if (!recording_source_) recording_source_.reset(new RecordingSource); recording_source_->SetSlowdownRasterScaleFactor( host->GetDebugState().slow_down_raster_scale_factor); // If we need to enable image decode tasks, then we have to generate the // discardable images metadata. const LayerTreeSettings& settings = layer_tree_host()->GetSettings(); recording_source_->SetGenerateDiscardableImagesMetadata( settings.image_decode_tasks_enabled); } void PictureLayer::SetNeedsDisplayRect(const gfx::Rect& layer_rect) { DCHECK(!layer_tree_host() || !layer_tree_host()->in_paint_layer_contents()); if (recording_source_) recording_source_->SetNeedsDisplayRect(layer_rect); Layer::SetNeedsDisplayRect(layer_rect); } bool PictureLayer::Update() { update_source_frame_number_ = layer_tree_host()->SourceFrameNumber(); bool updated = Layer::Update(); gfx::Size layer_size = paint_properties().bounds; recording_source_->SetBackgroundColor(SafeOpaqueBackgroundColor()); recording_source_->SetRequiresClear( !contents_opaque() && !picture_layer_inputs_.client->FillsBoundsCompletely()); TRACE_EVENT1("cc", "PictureLayer::Update", "source_frame_number", layer_tree_host()->SourceFrameNumber()); devtools_instrumentation::ScopedLayerTreeTask update_layer( devtools_instrumentation::kUpdateLayer, id(), layer_tree_host()->GetId()); // UpdateAndExpandInvalidation will give us an invalidation that covers // anything not explicitly recorded in this frame. We give this region // to the impl side so that it drops tiles that may not have a recording // for them. DCHECK(picture_layer_inputs_.client); picture_layer_inputs_.recorded_viewport = picture_layer_inputs_.client->PaintableRegion(); updated |= recording_source_->UpdateAndExpandInvalidation( &last_updated_invalidation_, layer_size, picture_layer_inputs_.recorded_viewport); if (updated) { picture_layer_inputs_.display_list = picture_layer_inputs_.client->PaintContentsToDisplayList( ContentLayerClient::PAINTING_BEHAVIOR_NORMAL); picture_layer_inputs_.painter_reported_memory_usage = picture_layer_inputs_.client->GetApproximateUnsharedMemoryUsage(); recording_source_->UpdateDisplayItemList( picture_layer_inputs_.display_list, picture_layer_inputs_.painter_reported_memory_usage); SetNeedsPushProperties(); } else { // If this invalidation did not affect the recording source, then it can be // cleared as an optimization. last_updated_invalidation_.Clear(); } return updated; } void PictureLayer::SetLayerMaskType(LayerMaskType mask_type) { mask_type_ = mask_type; } sk_sp PictureLayer::GetPicture() const { // We could either flatten the RecordingSource into a single SkPicture, or // paint a fresh one depending on what we intend to do with it. For now we // just paint a fresh one to get consistent results. if (!DrawsContent()) return nullptr; gfx::Size layer_size = bounds(); RecordingSource recording_source; Region recording_invalidation; gfx::Rect new_recorded_viewport = picture_layer_inputs_.client->PaintableRegion(); scoped_refptr display_list = picture_layer_inputs_.client->PaintContentsToDisplayList( ContentLayerClient::PAINTING_BEHAVIOR_NORMAL); size_t painter_reported_memory_usage = picture_layer_inputs_.client->GetApproximateUnsharedMemoryUsage(); recording_source.UpdateAndExpandInvalidation( &recording_invalidation, layer_size, new_recorded_viewport); recording_source.UpdateDisplayItemList(display_list, painter_reported_memory_usage); scoped_refptr raster_source = recording_source.CreateRasterSource(false); return raster_source->GetFlattenedPicture(); } bool PictureLayer::IsSuitableForGpuRasterization() const { // The display list needs to be created (see: UpdateAndExpandInvalidation) // before checking for suitability. There are cases where an update will not // create a display list (e.g., if the size is empty). We return true in these // cases because the gpu suitability bit sticks false. return !picture_layer_inputs_.display_list || picture_layer_inputs_.display_list->IsSuitableForGpuRasterization(); } void PictureLayer::ClearClient() { picture_layer_inputs_.client = nullptr; UpdateDrawsContent(HasDrawableContent()); } void PictureLayer::SetNearestNeighbor(bool nearest_neighbor) { if (picture_layer_inputs_.nearest_neighbor == nearest_neighbor) return; picture_layer_inputs_.nearest_neighbor = nearest_neighbor; SetNeedsCommit(); } bool PictureLayer::HasDrawableContent() const { return picture_layer_inputs_.client && Layer::HasDrawableContent(); } void PictureLayer::RunMicroBenchmark(MicroBenchmark* benchmark) { benchmark->RunOnLayer(this); } void PictureLayer::DropRecordingSourceContentIfInvalid() { int source_frame_number = layer_tree_host()->SourceFrameNumber(); gfx::Size recording_source_bounds = recording_source_->GetSize(); gfx::Size layer_bounds = bounds(); if (paint_properties().source_frame_number == source_frame_number) layer_bounds = paint_properties().bounds; // If update called, then recording source size must match bounds pushed to // impl layer. DCHECK(update_source_frame_number_ != source_frame_number || layer_bounds == recording_source_bounds) << " bounds " << layer_bounds.ToString() << " recording source " << recording_source_bounds.ToString(); if (update_source_frame_number_ != source_frame_number && recording_source_bounds != layer_bounds) { // Update may not get called for the layer (if it's not in the viewport // for example), even though it has resized making the recording source no // longer valid. In this case just destroy the recording source. recording_source_->SetEmptyBounds(); picture_layer_inputs_.recorded_viewport = gfx::Rect(); picture_layer_inputs_.display_list = nullptr; picture_layer_inputs_.painter_reported_memory_usage = 0; } } const DisplayItemList* PictureLayer::GetDisplayItemList() { return picture_layer_inputs_.display_list.get(); } } // namespace cc