// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/layers/picture_layer.h" #include "base/auto_reset.h" #include "base/trace_event/trace_event.h" #include "cc/layers/content_layer_client.h" #include "cc/layers/picture_layer_impl.h" #include "cc/layers/recording_source.h" #include "cc/paint/paint_record.h" #include "cc/trees/layer_tree_host.h" #include "cc/trees/layer_tree_impl.h" #include "cc/trees/transform_node.h" #include "ui/gfx/geometry/rect_conversions.h" static constexpr int kMaxNumberOfSlowPathsBeforeReporting = 5; namespace cc { PictureLayer::PictureLayerInputs::PictureLayerInputs() = default; PictureLayer::PictureLayerInputs::~PictureLayerInputs() = default; scoped_refptr PictureLayer::Create(ContentLayerClient* client) { return base::WrapRefCounted(new PictureLayer(client)); } PictureLayer::PictureLayer(ContentLayerClient* client) : instrumentation_object_tracker_(id()), update_source_frame_number_(-1), mask_type_(LayerMaskType::NOT_MASK) { picture_layer_inputs_.client = client; } PictureLayer::PictureLayer(ContentLayerClient* client, std::unique_ptr source) : PictureLayer(client) { recording_source_ = std::move(source); } PictureLayer::~PictureLayer() = default; std::unique_ptr PictureLayer::CreateLayerImpl( LayerTreeImpl* tree_impl) { return PictureLayerImpl::Create(tree_impl, id(), mask_type_); } void PictureLayer::PushPropertiesTo(LayerImpl* base_layer) { Layer::PushPropertiesTo(base_layer); TRACE_EVENT0("cc", "PictureLayer::PushPropertiesTo"); PictureLayerImpl* layer_impl = static_cast(base_layer); layer_impl->SetLayerMaskType(mask_type()); DropRecordingSourceContentIfInvalid(); layer_impl->SetNearestNeighbor(picture_layer_inputs_.nearest_neighbor); layer_impl->SetUseTransformedRasterization( ShouldUseTransformedRasterization()); layer_impl->set_gpu_raster_max_texture_size( layer_tree_host()->device_viewport_size()); layer_impl->UpdateRasterSource(recording_source_->CreateRasterSource(), &last_updated_invalidation_, nullptr); DCHECK(last_updated_invalidation_.IsEmpty()); } void PictureLayer::SetLayerTreeHost(LayerTreeHost* host) { Layer::SetLayerTreeHost(host); if (!host) return; if (!host->GetSettings().enable_mask_tiling && mask_type_ == LayerMaskType::MULTI_TEXTURE_MASK) mask_type_ = LayerMaskType::SINGLE_TEXTURE_MASK; if (!recording_source_) recording_source_.reset(new RecordingSource); recording_source_->SetSlowdownRasterScaleFactor( host->GetDebugState().slow_down_raster_scale_factor); // Source frame numbers are relative the LayerTreeHost, so this needs // to be reset. update_source_frame_number_ = -1; } void PictureLayer::SetNeedsDisplayRect(const gfx::Rect& layer_rect) { DCHECK(!layer_tree_host() || !layer_tree_host()->in_paint_layer_contents()); if (recording_source_) recording_source_->SetNeedsDisplayRect(layer_rect); Layer::SetNeedsDisplayRect(layer_rect); } bool PictureLayer::Update() { update_source_frame_number_ = layer_tree_host()->SourceFrameNumber(); bool updated = Layer::Update(); gfx::Size layer_size = bounds(); recording_source_->SetBackgroundColor(SafeOpaqueBackgroundColor()); recording_source_->SetRequiresClear( !contents_opaque() && !picture_layer_inputs_.client->FillsBoundsCompletely()); TRACE_EVENT1("cc", "PictureLayer::Update", "source_frame_number", layer_tree_host()->SourceFrameNumber()); devtools_instrumentation::ScopedLayerTreeTask update_layer( devtools_instrumentation::kUpdateLayer, id(), layer_tree_host()->GetId()); // UpdateAndExpandInvalidation will give us an invalidation that covers // anything not explicitly recorded in this frame. We give this region // to the impl side so that it drops tiles that may not have a recording // for them. DCHECK(picture_layer_inputs_.client); picture_layer_inputs_.recorded_viewport = picture_layer_inputs_.client->PaintableRegion(); updated |= recording_source_->UpdateAndExpandInvalidation( &last_updated_invalidation_, layer_size, picture_layer_inputs_.recorded_viewport); if (updated) { picture_layer_inputs_.display_list = picture_layer_inputs_.client->PaintContentsToDisplayList( ContentLayerClient::PAINTING_BEHAVIOR_NORMAL); picture_layer_inputs_.painter_reported_memory_usage = picture_layer_inputs_.client->GetApproximateUnsharedMemoryUsage(); recording_source_->UpdateDisplayItemList( picture_layer_inputs_.display_list, picture_layer_inputs_.painter_reported_memory_usage, layer_tree_host()->recording_scale_factor()); SetNeedsPushProperties(); } else { // If this invalidation did not affect the recording source, then it can be // cleared as an optimization. last_updated_invalidation_.Clear(); } return updated; } void PictureLayer::SetLayerMaskType(LayerMaskType mask_type) { // We do not allow converting SINGLE_TEXTURE_MASK to MULTI_TEXTURE_MASK in // order to avoid rerastering when a mask's transform is being animated. if (mask_type_ == LayerMaskType::SINGLE_TEXTURE_MASK && mask_type == LayerMaskType::MULTI_TEXTURE_MASK) return; mask_type_ = mask_type; } sk_sp PictureLayer::GetPicture() const { // We could either flatten the RecordingSource into a single SkPicture, or // paint a fresh one depending on what we intend to do with it. For now we // just paint a fresh one to get consistent results. if (!DrawsContent()) return nullptr; gfx::Size layer_size = bounds(); RecordingSource recording_source; Region recording_invalidation; gfx::Rect new_recorded_viewport = picture_layer_inputs_.client->PaintableRegion(); scoped_refptr display_list = picture_layer_inputs_.client->PaintContentsToDisplayList( ContentLayerClient::PAINTING_BEHAVIOR_NORMAL); size_t painter_reported_memory_usage = picture_layer_inputs_.client->GetApproximateUnsharedMemoryUsage(); recording_source.UpdateAndExpandInvalidation( &recording_invalidation, layer_size, new_recorded_viewport); recording_source.UpdateDisplayItemList( display_list, painter_reported_memory_usage, layer_tree_host()->recording_scale_factor()); scoped_refptr raster_source = recording_source.CreateRasterSource(); return raster_source->GetFlattenedPicture(); } bool PictureLayer::HasSlowPaths() const { // The display list needs to be created (see: UpdateAndExpandInvalidation) // before checking for slow paths. There are cases where an update will not // create a display list (e.g., if the size is empty). We return false in // these cases because the slow paths bit sticks true. return picture_layer_inputs_.display_list && picture_layer_inputs_.display_list->NumSlowPaths() > kMaxNumberOfSlowPathsBeforeReporting; } bool PictureLayer::HasNonAAPaint() const { // We return false by default, as this bit sticks true. return picture_layer_inputs_.display_list && picture_layer_inputs_.display_list->HasNonAAPaint(); } void PictureLayer::ClearClient() { picture_layer_inputs_.client = nullptr; UpdateDrawsContent(HasDrawableContent()); } void PictureLayer::SetNearestNeighbor(bool nearest_neighbor) { if (picture_layer_inputs_.nearest_neighbor == nearest_neighbor) return; picture_layer_inputs_.nearest_neighbor = nearest_neighbor; SetNeedsCommit(); } void PictureLayer::SetTransformedRasterizationAllowed(bool allowed) { if (picture_layer_inputs_.transformed_rasterization_allowed == allowed) return; picture_layer_inputs_.transformed_rasterization_allowed = allowed; SetNeedsCommit(); } bool PictureLayer::HasDrawableContent() const { return picture_layer_inputs_.client && Layer::HasDrawableContent(); } void PictureLayer::RunMicroBenchmark(MicroBenchmark* benchmark) { benchmark->RunOnLayer(this); } void PictureLayer::DropRecordingSourceContentIfInvalid() { int source_frame_number = layer_tree_host()->SourceFrameNumber(); gfx::Size recording_source_bounds = recording_source_->GetSize(); gfx::Size layer_bounds = bounds(); // If update called, then recording source size must match bounds pushed to // impl layer. DCHECK(update_source_frame_number_ != source_frame_number || layer_bounds == recording_source_bounds) << " bounds " << layer_bounds.ToString() << " recording source " << recording_source_bounds.ToString(); if (update_source_frame_number_ != source_frame_number && recording_source_bounds != layer_bounds) { // Update may not get called for the layer (if it's not in the viewport // for example), even though it has resized making the recording source no // longer valid. In this case just destroy the recording source. recording_source_->SetEmptyBounds(); picture_layer_inputs_.recorded_viewport = gfx::Rect(); picture_layer_inputs_.display_list = nullptr; picture_layer_inputs_.painter_reported_memory_usage = 0; } } bool PictureLayer::ShouldUseTransformedRasterization() const { if (!picture_layer_inputs_.transformed_rasterization_allowed) return false; // Background color overfill is undesirable with transformed rasterization. // However, without background overfill, the tiles will be non-opaque on // external edges, and layer opaque region can't be computed in layer space // due to rounding under extreme scaling. This defeats many opaque layer // optimization. Prefer optimization over quality for this particular case. if (contents_opaque()) return false; const TransformTree& transform_tree = layer_tree_host()->property_trees()->transform_tree; DCHECK(!transform_tree.needs_update()); auto* transform_node = transform_tree.Node(transform_tree_index()); DCHECK(transform_node); // TODO(pdr): This is a workaround for https://crbug.com/708951 to avoid // crashing when there's no transform node. This workaround should be removed. if (!transform_node) return false; if (transform_node->to_screen_is_potentially_animated) return false; const gfx::Transform& to_screen = transform_tree.ToScreen(transform_tree_index()); if (!to_screen.IsScaleOrTranslation()) return false; float origin_x = to_screen.matrix().getFloat(0, 3) + offset_to_transform_parent().x(); float origin_y = to_screen.matrix().getFloat(1, 3) + offset_to_transform_parent().y(); if (origin_x - floorf(origin_x) == 0.f && origin_y - floorf(origin_y) == 0.f) return false; return true; } const DisplayItemList* PictureLayer::GetDisplayItemList() { return picture_layer_inputs_.display_list.get(); } } // namespace cc