// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/paint/discardable_image_map.h" #include #include #include #include "base/auto_reset.h" #include "base/containers/adapters.h" #include "base/metrics/histogram_macros.h" #include "base/no_destructor.h" #include "base/trace_event/trace_event.h" #include "cc/paint/paint_filter.h" #include "cc/paint/paint_op_buffer.h" #include "third_party/skia/include/utils/SkNoDrawCanvas.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/gfx/skia_util.h" namespace cc { namespace { const int kMaxRectsSize = 256; class DiscardableImageGenerator { public: DiscardableImageGenerator(int width, int height, const PaintOpBuffer* buffer) { SkNoDrawCanvas canvas(width, height); GatherDiscardableImages(buffer, nullptr, &canvas); } ~DiscardableImageGenerator() = default; std::vector> TakeImages() { return std::move(image_set_); } base::flat_map TakeImageIdToRectsMap() { return std::move(image_id_to_rects_); } base::flat_map TakeDecodingModeMap() { return std::move(decoding_mode_map_); } std::vector TakeAnimatedImagesMetadata() { return std::move(animated_images_metadata_); } std::vector TakePaintWorkletInputs() { return std::move(paint_worklet_inputs_); } void RecordColorHistograms() const { if (color_stats_total_image_count_ > 0) { int srgb_image_percent = (100 * color_stats_srgb_image_count_) / color_stats_total_image_count_; UMA_HISTOGRAM_PERCENTAGE("Renderer4.ImagesPercentSRGB", srgb_image_percent); } base::CheckedNumeric srgb_pixel_percent = 100 * color_stats_srgb_pixel_count_ / color_stats_total_pixel_count_; if (srgb_pixel_percent.IsValid()) { UMA_HISTOGRAM_PERCENTAGE("Renderer4.ImagePixelsPercentSRGB", srgb_pixel_percent.ValueOrDie()); } } bool contains_only_srgb_images() const { return color_stats_srgb_image_count_ == color_stats_total_image_count_; } private: class ImageGatheringProvider : public ImageProvider { public: ImageGatheringProvider(DiscardableImageGenerator* generator, const gfx::Rect& op_rect) : generator_(generator), op_rect_(op_rect) {} ~ImageGatheringProvider() override = default; ScopedResult GetRasterContent(const DrawImage& draw_image) override { generator_->AddImage(draw_image.paint_image(), SkRect::Make(draw_image.src_rect()), op_rect_, SkMatrix::I(), draw_image.filter_quality()); return ScopedResult(); } private: DiscardableImageGenerator* generator_; gfx::Rect op_rect_; }; // Adds discardable images from |buffer| to the set of images tracked by // this generator. If |buffer| is being used in a DrawOp that requires // rasterization of the buffer as a pre-processing step for execution of the // op (for instance, with PaintRecord backed PaintShaders), // |top_level_op_rect| is set to the rect for that op. If provided, the // |top_level_op_rect| will be used as the rect for tracking the position of // this image in the top-level buffer. void GatherDiscardableImages(const PaintOpBuffer* buffer, const gfx::Rect* top_level_op_rect, SkNoDrawCanvas* canvas) { if (!buffer->HasDiscardableImages()) return; // Prevent PaintOpBuffers from having side effects back into the canvas. SkAutoCanvasRestore save_restore(canvas, true); PlaybackParams params(nullptr, canvas->getTotalMatrix()); // TODO(khushalsagar): Optimize out save/restore blocks if there are no // images in the draw ops between them. for (auto* op : PaintOpBuffer::Iterator(buffer)) { // We need to play non-draw ops on the SkCanvas since they can affect the // transform/clip state. if (!op->IsDrawOp()) op->Raster(canvas, params); if (!PaintOp::OpHasDiscardableImages(op)) continue; gfx::Rect op_rect; base::Optional local_op_rect; if (top_level_op_rect) { op_rect = *top_level_op_rect; } else { const SkRect& clip_rect = SkRect::Make(canvas->getDeviceClipBounds()); const SkMatrix& ctm = canvas->getTotalMatrix(); local_op_rect = PaintOp::ComputePaintRect(op, clip_rect, ctm); if (local_op_rect.value().IsEmpty()) continue; op_rect = local_op_rect.value(); } const SkMatrix& ctm = canvas->getTotalMatrix(); if (op->IsPaintOpWithFlags()) { AddImageFromFlags(op_rect, static_cast(op)->flags, ctm); } PaintOpType op_type = static_cast(op->type); if (op_type == PaintOpType::DrawImage) { auto* image_op = static_cast(op); AddImage( image_op->image, SkRect::MakeIWH(image_op->image.width(), image_op->image.height()), op_rect, ctm, image_op->flags.getFilterQuality()); } else if (op_type == PaintOpType::DrawImageRect) { auto* image_rect_op = static_cast(op); SkMatrix matrix = ctm; matrix.postConcat(SkMatrix::MakeRectToRect(image_rect_op->src, image_rect_op->dst, SkMatrix::kFill_ScaleToFit)); AddImage(image_rect_op->image, image_rect_op->src, op_rect, matrix, image_rect_op->flags.getFilterQuality()); } else if (op_type == PaintOpType::DrawRecord) { GatherDiscardableImages( static_cast(op)->record.get(), top_level_op_rect, canvas); } } } void AddImageFromFlags(const gfx::Rect& op_rect, const PaintFlags& flags, const SkMatrix& ctm) { AddImageFromShader(op_rect, flags.getShader(), ctm, flags.getFilterQuality()); AddImageFromFilter(op_rect, flags.getImageFilter().get()); } void AddImageFromShader(const gfx::Rect& op_rect, const PaintShader* shader, const SkMatrix& ctm, SkFilterQuality filter_quality) { if (!shader || !shader->has_discardable_images()) return; if (shader->shader_type() == PaintShader::Type::kImage) { const PaintImage& paint_image = shader->paint_image(); SkMatrix matrix = ctm; matrix.postConcat(shader->GetLocalMatrix()); AddImage(paint_image, SkRect::MakeWH(paint_image.width(), paint_image.height()), op_rect, matrix, filter_quality); return; } if (shader->shader_type() == PaintShader::Type::kPaintRecord) { // For record backed shaders, only analyze them if they have animated // images. if (shader->image_analysis_state() == ImageAnalysisState::kNoAnimatedImages) { return; } SkRect scaled_tile_rect; if (!shader->GetRasterizationTileRect(ctm, &scaled_tile_rect)) { return; } SkNoDrawCanvas canvas(scaled_tile_rect.width(), scaled_tile_rect.height()); canvas.setMatrix(SkMatrix::MakeRectToRect( shader->tile(), scaled_tile_rect, SkMatrix::kFill_ScaleToFit)); base::AutoReset auto_reset(&only_gather_animated_images_, true); size_t prev_image_set_size = image_set_.size(); GatherDiscardableImages(shader->paint_record().get(), &op_rect, &canvas); // We only track animated images for PaintShaders. If we added any entry // to the |image_set_|, this shader any has animated images. // Note that it is thread-safe to set the |has_animated_images| bit on // PaintShader here since the analysis is done on the main thread, before // the PaintOpBuffer is used for rasterization. DCHECK_GE(image_set_.size(), prev_image_set_size); const bool has_animated_images = image_set_.size() > prev_image_set_size; const_cast(shader)->set_has_animated_images( has_animated_images); } } void AddImageFromFilter(const gfx::Rect& op_rect, const PaintFilter* filter) { // Only analyze filters if they have animated images. if (!filter || !filter->has_discardable_images() || filter->image_analysis_state() == ImageAnalysisState::kNoAnimatedImages) { return; } base::AutoReset auto_reset(&only_gather_animated_images_, true); size_t prev_image_set_size = image_set_.size(); ImageGatheringProvider image_provider(this, op_rect); filter->SnapshotWithImages(&image_provider); DCHECK_GE(image_set_.size(), prev_image_set_size); const bool has_animated_images = image_set_.size() > prev_image_set_size; const_cast(filter)->set_has_animated_images( has_animated_images); } void AddImage(PaintImage paint_image, const SkRect& src_rect, const gfx::Rect& image_rect, const SkMatrix& matrix, SkFilterQuality filter_quality) { if (paint_image.IsTextureBacked()) return; SkIRect src_irect; src_rect.roundOut(&src_irect); if (paint_image.IsPaintWorklet()) { paint_worklet_inputs_.push_back(std::make_pair( paint_image.paint_worklet_input(), paint_image.stable_id())); } else { // Make a note if any image was originally specified in a non-sRGB color // space. PaintWorklets do not have the concept of a color space, so // should not be used to accumulate either counter. color_stats_total_pixel_count_ += image_rect.size().GetCheckedArea(); color_stats_total_image_count_++; if (paint_image.isSRGB()) { color_stats_srgb_pixel_count_ += image_rect.size().GetCheckedArea(); color_stats_srgb_image_count_++; } } auto& rects = image_id_to_rects_[paint_image.stable_id()]; if (rects->size() >= kMaxRectsSize) rects->back().Union(image_rect); else rects->push_back(image_rect); if (paint_image.IsLazyGenerated()) { auto decoding_mode_it = decoding_mode_map_.find(paint_image.stable_id()); // Use the decoding mode if we don't have one yet, otherwise use the more // conservative one of the two existing ones. if (decoding_mode_it == decoding_mode_map_.end()) { decoding_mode_map_[paint_image.stable_id()] = paint_image.decoding_mode(); } else { decoding_mode_it->second = PaintImage::GetConservative( decoding_mode_it->second, paint_image.decoding_mode()); } } if (paint_image.ShouldAnimate()) { animated_images_metadata_.emplace_back( paint_image.stable_id(), paint_image.completion_state(), paint_image.GetFrameMetadata(), paint_image.repetition_count(), paint_image.reset_animation_sequence_id()); } bool add_image = true; if (paint_image.IsPaintWorklet()) { // PaintWorklet-backed images don't go through the image decode pipeline // (they are painted pre-raster from LayerTreeHostImpl), so do not need to // be added to the |image_set_|. add_image = false; } else if (only_gather_animated_images_) { // If we are iterating images in a record shader, only track them if they // are animated. We defer decoding of images in record shaders to skia, // but we still need to track animated images to invalidate and advance // the animation in cc. add_image = paint_image.ShouldAnimate(); } if (add_image) { image_set_.emplace_back( DrawImage(std::move(paint_image), src_irect, filter_quality, matrix), image_rect); } } std::vector> image_set_; base::flat_map image_id_to_rects_; std::vector animated_images_metadata_; std::vector paint_worklet_inputs_; PaintImageIdFlatSet paint_worklet_image_ids_; base::flat_map decoding_mode_map_; bool only_gather_animated_images_ = false; // Statistics about the number of images and pixels that will require color // conversion if the target color space is not sRGB. int color_stats_srgb_image_count_ = 0; int color_stats_total_image_count_ = 0; base::CheckedNumeric color_stats_srgb_pixel_count_ = 0; base::CheckedNumeric color_stats_total_pixel_count_ = 0; }; } // namespace DiscardableImageMap::DiscardableImageMap() = default; DiscardableImageMap::~DiscardableImageMap() = default; void DiscardableImageMap::Generate(const PaintOpBuffer* paint_op_buffer, const gfx::Rect& bounds) { TRACE_EVENT0("cc", "DiscardableImageMap::Generate"); if (!paint_op_buffer->HasDiscardableImages()) return; DiscardableImageGenerator generator(bounds.right(), bounds.bottom(), paint_op_buffer); generator.RecordColorHistograms(); image_id_to_rects_ = generator.TakeImageIdToRectsMap(); animated_images_metadata_ = generator.TakeAnimatedImagesMetadata(); paint_worklet_inputs_ = generator.TakePaintWorkletInputs(); decoding_mode_map_ = generator.TakeDecodingModeMap(); contains_only_srgb_images_ = generator.contains_only_srgb_images(); auto images = generator.TakeImages(); images_rtree_.Build( images, [](const std::vector>& items, size_t index) { return items[index].second; }, [](const std::vector>& items, size_t index) { return items[index].first; }); } base::flat_map DiscardableImageMap::TakeDecodingModeMap() { return std::move(decoding_mode_map_); } void DiscardableImageMap::GetDiscardableImagesInRect( const gfx::Rect& rect, std::vector* images) const { images_rtree_.SearchRefs(rect, images); } const DiscardableImageMap::Rects& DiscardableImageMap::GetRectsForImage( PaintImage::Id image_id) const { static const base::NoDestructor kEmptyRects; auto it = image_id_to_rects_.find(image_id); return it == image_id_to_rects_.end() ? *kEmptyRects : it->second; } void DiscardableImageMap::Reset() { image_id_to_rects_.clear(); image_id_to_rects_.shrink_to_fit(); images_rtree_.Reset(); } DiscardableImageMap::AnimatedImageMetadata::AnimatedImageMetadata( PaintImage::Id paint_image_id, PaintImage::CompletionState completion_state, std::vector frames, int repetition_count, PaintImage::AnimationSequenceId reset_animation_sequence_id) : paint_image_id(paint_image_id), completion_state(completion_state), frames(std::move(frames)), repetition_count(repetition_count), reset_animation_sequence_id(reset_animation_sequence_id) {} DiscardableImageMap::AnimatedImageMetadata::~AnimatedImageMetadata() = default; DiscardableImageMap::AnimatedImageMetadata::AnimatedImageMetadata( const AnimatedImageMetadata& other) = default; } // namespace cc