// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "base/command_line.h" #include "base/strings/stringprintf.h" #include "base/threading/thread_task_runner_handle.h" #include "cc/base/region.h" #include "cc/layers/recording_source.h" #include "cc/paint/display_item_list.h" #include "cc/paint/paint_image_builder.h" #include "cc/raster/playback_image_provider.h" #include "cc/raster/raster_source.h" #include "cc/test/pixel_test_utils.h" #include "cc/test/test_in_process_context_provider.h" #include "cc/tiles/gpu_image_decode_cache.h" #include "gpu/command_buffer/client/gles2_implementation.h" #include "gpu/command_buffer/client/gles2_interface.h" #include "gpu/command_buffer/client/raster_implementation_gles.h" #include "gpu/command_buffer/client/shared_memory_limits.h" #include "gpu/command_buffer/common/context_creation_attribs.h" #include "gpu/config/gpu_switches.h" #include "gpu/ipc/gl_in_process_context.h" #include "gpu/skia_bindings/grcontext_for_gles2_interface.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/skia/include/core/SkSurface.h" #include "third_party/skia/include/gpu/GrBackendSurface.h" #include "third_party/skia/include/gpu/GrContext.h" #include "third_party/skia/include/gpu/GrTypes.h" #include "ui/gfx/geometry/axis_transform2d.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/gfx/skia_util.h" #include "ui/gl/gl_implementation.h" namespace cc { namespace { scoped_refptr MakeNoopDisplayItemList() { auto display_item_list = base::MakeRefCounted(); display_item_list->StartPaint(); display_item_list->push(); display_item_list->push(); display_item_list->EndPaintOfUnpaired(gfx::Rect(10000, 10000)); display_item_list->Finalize(); return display_item_list; } class OopPixelTest : public testing::Test { public: void SetUp() override { // Add an OOP rasterization command line flag so that we set // |chromium_raster_transport| features flag. // TODO(vmpstr): Is there a better way to do this? if (!base::CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableOOPRasterization)) { base::CommandLine::ForCurrentProcess()->AppendSwitch( switches::kEnableOOPRasterization); } context_provider_ = base::MakeRefCounted(nullptr, true); int max_texture_size = context_provider_->ContextCapabilities().max_texture_size; oop_image_cache_.reset(new GpuImageDecodeCache( context_provider_.get(), true, kRGBA_8888_SkColorType, kWorkingSetSize, max_texture_size)); gpu_image_cache_.reset(new GpuImageDecodeCache( context_provider_.get(), false, kRGBA_8888_SkColorType, kWorkingSetSize, max_texture_size)); } class RasterOptions { public: RasterOptions() = default; explicit RasterOptions(const gfx::Size& playback_size) { resource_size = playback_size; content_size = resource_size; full_raster_rect = gfx::Rect(playback_size); playback_rect = gfx::Rect(playback_size); } SkColor background_color = SK_ColorBLACK; int msaa_sample_count = 0; bool use_lcd_text = false; SkColorType color_type = kRGBA_8888_SkColorType; gfx::Size resource_size; gfx::Size content_size; gfx::Rect full_raster_rect; gfx::Rect playback_rect; gfx::Vector2dF post_translate = {0.f, 0.f}; float post_scale = 1.f; gfx::ColorSpace color_space = gfx::ColorSpace::CreateSRGB(); bool requires_clear = false; bool preclear = false; SkColor preclear_color; ImageDecodeCache* image_cache = nullptr; }; SkBitmap Raster(scoped_refptr display_item_list, const gfx::Size& playback_size) { RasterOptions options(playback_size); return Raster(display_item_list, options); } SkBitmap Raster(scoped_refptr display_item_list, const RasterOptions& options) { TestInProcessContextProvider::ScopedRasterContextLock lock( context_provider_.get()); PlaybackImageProvider image_provider(oop_image_cache_.get(), options.color_space, PlaybackImageProvider::Settings()); gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL(); int width = options.resource_size.width(); int height = options.resource_size.height(); // Create and allocate a texture on the raster interface. GLuint raster_texture_id; auto* raster_implementation = context_provider_->RasterInterface(); raster_texture_id = raster_implementation->CreateTexture( false, gfx::BufferUsage::GPU_READ, viz::ResourceFormat::RGBA_8888); raster_implementation->TexStorage2D(raster_texture_id, 1, width, height); raster_implementation->TexParameteri(raster_texture_id, GL_TEXTURE_MIN_FILTER, GL_LINEAR); EXPECT_EQ(raster_implementation->GetError(), static_cast(GL_NO_ERROR)); RasterColorSpace color_space(options.color_space, ++color_space_id_); if (options.preclear) { raster_implementation->BeginRasterCHROMIUM( raster_texture_id, options.preclear_color, options.msaa_sample_count, options.use_lcd_text, options.color_type, color_space); raster_implementation->EndRasterCHROMIUM(); } // "Out of process" raster! \o/ raster_implementation->BeginRasterCHROMIUM( raster_texture_id, options.background_color, options.msaa_sample_count, options.use_lcd_text, options.color_type, color_space); raster_implementation->RasterCHROMIUM( display_item_list.get(), &image_provider, options.content_size, options.full_raster_rect, options.playback_rect, options.post_translate, options.post_scale, options.requires_clear); raster_implementation->EndRasterCHROMIUM(); // Produce a mailbox and insert an ordering barrier (assumes the raster // interface and gl are on the same scheduling group). gpu::Mailbox mailbox; raster_implementation->GenMailbox(mailbox.name); raster_implementation->ProduceTextureDirect(raster_texture_id, mailbox.name); raster_implementation->OrderingBarrierCHROMIUM(); EXPECT_EQ(raster_implementation->GetError(), static_cast(GL_NO_ERROR)); // Import the texture in gl, create an fbo and bind the texture to it. GLuint gl_texture_id = gl->CreateAndConsumeTextureCHROMIUM(mailbox.name); GLuint fbo_id; gl->GenFramebuffers(1, &fbo_id); gl->BindFramebuffer(GL_FRAMEBUFFER, fbo_id); gl->FramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gl_texture_id, 0); // Read the data back. std::unique_ptr data( new unsigned char[width * height * 4]); gl->ReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, data.get()); gl->DeleteTextures(1, &gl_texture_id); gl->DeleteFramebuffers(1, &fbo_id); gl->OrderingBarrierCHROMIUM(); raster_implementation->DeleteTextures(1, &raster_texture_id); // Swizzle rgba->bgra if needed. std::vector colors; colors.reserve(width * height); for (int h = 0; h < height; ++h) { for (int w = 0; w < width; ++w) { int i = (h * width + w) * 4; colors.push_back(SkPreMultiplyARGB(data[i + 3], data[i + 0], data[i + 1], data[i + 2])); } } SkBitmap bitmap; bitmap.allocN32Pixels(width, height); SkPixmap pixmap(SkImageInfo::MakeN32Premul(options.resource_size.width(), options.resource_size.height()), colors.data(), options.resource_size.width() * sizeof(SkColor)); bitmap.writePixels(pixmap); return bitmap; } SkBitmap RasterExpectedBitmap( scoped_refptr display_item_list, const gfx::Size& playback_size) { RasterOptions options(playback_size); return RasterExpectedBitmap(display_item_list, options); } SkBitmap RasterExpectedBitmap( scoped_refptr display_item_list, const RasterOptions& options) { TestInProcessContextProvider::ScopedRasterContextLock lock( context_provider_.get()); context_provider_->GrContext()->resetContext(); // Generate bitmap via the "in process" raster path. This verifies // that the preamble setup in RasterSource::PlaybackToCanvas matches // the same setup done in GLES2Implementation::RasterCHROMIUM. RecordingSource recording; recording.UpdateDisplayItemList(display_item_list, 0u, 1.f); recording.SetBackgroundColor(options.background_color); Region fake_invalidation; gfx::Rect layer_rect(gfx::Size(options.full_raster_rect.right(), options.full_raster_rect.bottom())); recording.UpdateAndExpandInvalidation(&fake_invalidation, layer_rect.size(), layer_rect); recording.SetRequiresClear(options.requires_clear); PlaybackImageProvider image_provider(gpu_image_cache_.get(), options.color_space, PlaybackImageProvider::Settings()); auto raster_source = recording.CreateRasterSource(); RasterSource::PlaybackSettings settings; settings.use_lcd_text = options.use_lcd_text; settings.image_provider = &image_provider; uint32_t flags = 0; SkSurfaceProps surface_props(flags, kUnknown_SkPixelGeometry); if (options.use_lcd_text) { surface_props = SkSurfaceProps(flags, SkSurfaceProps::kLegacyFontHost_InitType); } SkImageInfo image_info = SkImageInfo::MakeN32Premul( options.resource_size.width(), options.resource_size.height()); auto surface = SkSurface::MakeRenderTarget(context_provider_->GrContext(), SkBudgeted::kYes, image_info); SkCanvas* canvas = surface->getCanvas(); if (options.preclear) canvas->drawColor(options.preclear_color); else canvas->drawColor(options.background_color); gfx::AxisTransform2d raster_transform(options.post_scale, options.post_translate); raster_source->PlaybackToCanvas( canvas, options.color_space, options.content_size, options.full_raster_rect, options.playback_rect, raster_transform, settings); surface->prepareForExternalIO(); EXPECT_EQ(context_provider_->ContextGL()->GetError(), static_cast(GL_NO_ERROR)); SkBitmap bitmap; SkImageInfo info = SkImageInfo::Make( options.resource_size.width(), options.resource_size.height(), SkColorType::kBGRA_8888_SkColorType, SkAlphaType::kPremul_SkAlphaType); bitmap.allocPixels(info, options.resource_size.width() * 4); bool success = surface->readPixels(bitmap, 0, 0); CHECK(success); EXPECT_EQ(context_provider_->ContextGL()->GetError(), static_cast(GL_NO_ERROR)); return bitmap; } void ExpectEquals(SkBitmap actual, SkBitmap expected, const char* label = nullptr) { EXPECT_EQ(actual.dimensions(), expected.dimensions()); auto expected_url = GetPNGDataUrl(expected); auto actual_url = GetPNGDataUrl(actual); if (actual_url == expected_url) return; if (label) { ADD_FAILURE() << "\nCase: " << label << "\nExpected: " << expected_url << "\nActual: " << actual_url; } else { ADD_FAILURE() << "\nExpected: " << expected_url << "\nActual: " << actual_url; } } protected: enum { kWorkingSetSize = 64 * 1024 * 1024 }; scoped_refptr context_provider_; std::unique_ptr gpu_image_cache_; std::unique_ptr oop_image_cache_; gl::DisableNullDrawGLBindings enable_pixel_output_; std::unique_ptr image_provider_; int color_space_id_ = 0; }; class OopImagePixelTest : public OopPixelTest, public ::testing::WithParamInterface { public: bool UseTooLargeImage() { return GetParam(); } gfx::Size GetImageSize() { const int kMaxSize = 20000; DCHECK_GT(kMaxSize, context_provider_->GrContext()->maxTextureSize()); return UseTooLargeImage() ? gfx::Size(10, kMaxSize) : gfx::Size(10, 10); } }; TEST_F(OopPixelTest, DrawColor) { gfx::Rect rect(10, 10); auto display_item_list = base::MakeRefCounted(); display_item_list->StartPaint(); display_item_list->push(SK_ColorBLUE, SkBlendMode::kSrc); display_item_list->EndPaintOfUnpaired(rect); display_item_list->Finalize(); std::vector expected_pixels(rect.width() * rect.height(), SkPreMultiplyARGB(255, 0, 0, 255)); SkBitmap expected; expected.installPixels( SkImageInfo::MakeN32Premul(rect.width(), rect.height()), expected_pixels.data(), rect.width() * sizeof(SkColor)); auto actual_oop = Raster(display_item_list, rect.size()); ExpectEquals(actual_oop, expected, "oop"); auto actual_gpu = RasterExpectedBitmap(display_item_list, rect.size()); ExpectEquals(actual_gpu, expected, "gpu"); } TEST_F(OopPixelTest, DrawColorWithTargetColorSpace) { gfx::Rect rect(10, 10); auto display_item_list = base::MakeRefCounted(); display_item_list->StartPaint(); display_item_list->push(SK_ColorBLUE, SkBlendMode::kSrc); display_item_list->EndPaintOfUnpaired(rect); display_item_list->Finalize(); gfx::ColorSpace target_color_space = gfx::ColorSpace::CreateXYZD50(); RasterOptions options(rect.size()); options.color_space = target_color_space; auto actual = Raster(display_item_list, options); auto expected = RasterExpectedBitmap(display_item_list, options); ExpectEquals(actual, expected); // Verify conversion. EXPECT_EQ(SkColorSetARGB(255, 38, 15, 221), expected.getColor(0, 0)); } TEST_F(OopPixelTest, DrawRect) { gfx::Rect rect(10, 10); auto color_paint = [](int r, int g, int b) { PaintFlags flags; flags.setColor(SkColorSetARGB(255, r, g, b)); return flags; }; std::vector> input = { {SkRect::MakeXYWH(0, 0, 5, 5), color_paint(0, 0, 255)}, {SkRect::MakeXYWH(5, 0, 5, 5), color_paint(0, 255, 0)}, {SkRect::MakeXYWH(0, 5, 5, 5), color_paint(0, 255, 255)}, {SkRect::MakeXYWH(5, 5, 5, 5), color_paint(255, 0, 0)}}; auto display_item_list = base::MakeRefCounted(); for (auto& op : input) { display_item_list->StartPaint(); display_item_list->push(op.first, op.second); display_item_list->EndPaintOfUnpaired( gfx::ToEnclosingRect(gfx::SkRectToRectF(op.first))); } display_item_list->Finalize(); auto actual = Raster(std::move(display_item_list), rect.size()); // Expected colors are 5x5 rects of // BLUE GREEN // CYAN RED std::vector expected_pixels(rect.width() * rect.height()); for (int h = 0; h < rect.height(); ++h) { auto start = expected_pixels.begin() + h * rect.width(); SkPMColor left_color = SkPreMultiplyColor( h < 5 ? input[0].second.getColor() : input[2].second.getColor()); SkPMColor right_color = SkPreMultiplyColor( h < 5 ? input[1].second.getColor() : input[3].second.getColor()); std::fill(start, start + 5, left_color); std::fill(start + 5, start + 10, right_color); } SkBitmap expected; expected.installPixels( SkImageInfo::MakeN32Premul(rect.width(), rect.height()), expected_pixels.data(), rect.width() * sizeof(SkPMColor)); ExpectEquals(actual, expected); } TEST_P(OopImagePixelTest, DrawImage) { gfx::Rect rect(10, 10); gfx::Size image_size = GetImageSize(); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(image_size.width(), image_size.height()), SkBitmap::kZeroPixels_AllocFlag); SkCanvas canvas(bitmap); canvas.drawColor(SK_ColorMAGENTA); SkPaint green; green.setColor(SK_ColorGREEN); canvas.drawRect(SkRect::MakeXYWH(1, 2, 3, 4), green); sk_sp image = SkImage::MakeFromBitmap(bitmap); const PaintImage::Id kSomeId = 32; auto builder = PaintImageBuilder::WithDefault().set_image(image, 0).set_id(kSomeId); auto paint_image = builder.TakePaintImage(); auto display_item_list = base::MakeRefCounted(); display_item_list->StartPaint(); display_item_list->push(paint_image, 0.f, 0.f, nullptr); display_item_list->EndPaintOfUnpaired(rect); display_item_list->Finalize(); auto actual = Raster(display_item_list, rect.size()); auto expected = RasterExpectedBitmap(display_item_list, rect.size()); ExpectEquals(actual, expected); EXPECT_EQ(actual.getColor(0, 0), SK_ColorMAGENTA); } TEST_P(OopImagePixelTest, DrawImageWithTargetColorSpace) { gfx::Rect rect(10, 10); gfx::Size image_size = GetImageSize(); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(image_size.width(), image_size.height()), SkBitmap::kZeroPixels_AllocFlag); SkCanvas canvas(bitmap); canvas.drawColor(SK_ColorMAGENTA); SkPaint green; green.setColor(SK_ColorGREEN); canvas.drawRect(SkRect::MakeXYWH(1, 2, 3, 4), green); sk_sp image = SkImage::MakeFromBitmap(bitmap); const PaintImage::Id kSomeId = 32; auto builder = PaintImageBuilder::WithDefault().set_image(image, 0).set_id(kSomeId); auto paint_image = builder.TakePaintImage(); auto display_item_list = base::MakeRefCounted(); display_item_list->StartPaint(); display_item_list->push(paint_image, 0.f, 0.f, nullptr); display_item_list->EndPaintOfUnpaired(rect); display_item_list->Finalize(); RasterOptions options(rect.size()); options.color_space = gfx::ColorSpace::CreateDisplayP3D65(); auto actual = Raster(display_item_list, options); auto expected = RasterExpectedBitmap(display_item_list, options); ExpectEquals(actual, expected); // Verify some conversion occurred here and that actual != bitmap. EXPECT_NE(actual.getColor(0, 0), SK_ColorMAGENTA); } TEST_P(OopImagePixelTest, DrawImageWithSourceColorSpace) { gfx::Rect rect(10, 10); gfx::Size image_size = GetImageSize(); auto color_space = gfx::ColorSpace::CreateDisplayP3D65().ToSkColorSpace(); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(image_size.width(), image_size.height(), color_space), SkBitmap::kZeroPixels_AllocFlag); SkCanvas canvas(bitmap); canvas.drawColor(SK_ColorMAGENTA); SkPaint green; green.setColor(SK_ColorGREEN); canvas.drawRect(SkRect::MakeXYWH(1, 2, 3, 4), green); sk_sp image = SkImage::MakeFromBitmap(bitmap); const PaintImage::Id kSomeId = 32; auto builder = PaintImageBuilder::WithDefault().set_image(image, 0).set_id(kSomeId); auto paint_image = builder.TakePaintImage(); EXPECT_EQ(paint_image.color_space(), color_space.get()); auto display_item_list = base::MakeRefCounted(); display_item_list->StartPaint(); display_item_list->push(paint_image, 0.f, 0.f, nullptr); display_item_list->EndPaintOfUnpaired(rect); display_item_list->Finalize(); RasterOptions options(rect.size()); auto actual = Raster(display_item_list, options); auto expected = RasterExpectedBitmap(display_item_list, options); ExpectEquals(actual, expected); // Colors get converted when being drawn to the bitmap. EXPECT_NE(bitmap.getColor(0, 0), SK_ColorMAGENTA); } TEST_P(OopImagePixelTest, DrawImageWithSourceAndTargetColorSpace) { gfx::Rect rect(10, 10); gfx::Size image_size = GetImageSize(); auto color_space = gfx::ColorSpace::CreateXYZD50().ToSkColorSpace(); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(image_size.width(), image_size.height(), color_space), SkBitmap::kZeroPixels_AllocFlag); SkCanvas canvas(bitmap); canvas.drawColor(SK_ColorMAGENTA); SkPaint green; green.setColor(SK_ColorGREEN); canvas.drawRect(SkRect::MakeXYWH(1, 2, 3, 4), green); sk_sp image = SkImage::MakeFromBitmap(bitmap); const PaintImage::Id kSomeId = 32; auto builder = PaintImageBuilder::WithDefault().set_image(image, 0).set_id(kSomeId); auto paint_image = builder.TakePaintImage(); EXPECT_EQ(paint_image.color_space(), color_space.get()); auto display_item_list = base::MakeRefCounted(); display_item_list->StartPaint(); display_item_list->push(paint_image, 0.f, 0.f, nullptr); display_item_list->EndPaintOfUnpaired(rect); display_item_list->Finalize(); RasterOptions options(rect.size()); options.color_space = gfx::ColorSpace::CreateDisplayP3D65(); auto actual = Raster(display_item_list, options); auto expected = RasterExpectedBitmap(display_item_list, options); ExpectEquals(actual, expected); } TEST_F(OopPixelTest, Preclear) { gfx::Rect rect(10, 10); auto display_item_list = base::MakeRefCounted(); display_item_list->Finalize(); RasterOptions options; options.resource_size = rect.size(); options.full_raster_rect = rect; options.playback_rect = rect; options.background_color = SK_ColorMAGENTA; options.preclear = true; options.preclear_color = SK_ColorGREEN; auto actual = Raster(display_item_list, options); options.preclear = false; options.background_color = SK_ColorGREEN; auto expected = RasterExpectedBitmap(display_item_list, options); ExpectEquals(actual, expected); } TEST_F(OopPixelTest, ClearingOpaqueCorner) { // Verify that clears work properly for both the right and bottom sides // of an opaque corner tile. RasterOptions options; gfx::Point arbitrary_offset(10, 20); options.resource_size = gfx::Size(10, 10); options.full_raster_rect = gfx::Rect(arbitrary_offset, gfx::Size(8, 7)); options.content_size = gfx::Size(options.full_raster_rect.right(), options.full_raster_rect.bottom()); options.playback_rect = options.full_raster_rect; options.background_color = SK_ColorGREEN; float arbitrary_scale = 0.25f; options.post_scale = arbitrary_scale; options.requires_clear = false; options.preclear = true; options.preclear_color = SK_ColorRED; // Make a non-empty but noop display list to avoid early outs. auto display_item_list = MakeNoopDisplayItemList(); auto oop_result = Raster(display_item_list, options); auto gpu_result = RasterExpectedBitmap(display_item_list, options); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(options.resource_size.width(), options.resource_size.height()), SkBitmap::kZeroPixels_AllocFlag); // Expect a two pixel border from texels 7-9 on the column and 6-8 on row. SkCanvas canvas(bitmap); canvas.drawColor(options.preclear_color); SkPaint green; green.setColor(options.background_color); canvas.drawRect(SkRect::MakeXYWH(7, 0, 2, 8), green); canvas.drawRect(SkRect::MakeXYWH(0, 6, 9, 2), green); ExpectEquals(oop_result, bitmap, "oop"); ExpectEquals(gpu_result, bitmap, "gpu"); } TEST_F(OopPixelTest, ClearingOpaqueCornerExactEdge) { // Verify that clears work properly for both the right and bottom sides // of an opaque corner tile whose content rect exactly lines up with // the edge of the resource. RasterOptions options; gfx::Point arbitrary_offset(10, 20); options.resource_size = gfx::Size(10, 10); options.full_raster_rect = gfx::Rect(arbitrary_offset, options.resource_size); options.content_size = gfx::Size(options.full_raster_rect.right(), options.full_raster_rect.bottom()); options.playback_rect = options.full_raster_rect; options.background_color = SK_ColorGREEN; float arbitrary_scale = 0.25f; options.post_scale = arbitrary_scale; options.requires_clear = false; options.preclear = true; options.preclear_color = SK_ColorRED; // Make a non-empty but noop display list to avoid early outs. auto display_item_list = MakeNoopDisplayItemList(); auto oop_result = Raster(display_item_list, options); auto gpu_result = RasterExpectedBitmap(display_item_list, options); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(options.resource_size.width(), options.resource_size.height()), SkBitmap::kZeroPixels_AllocFlag); // Expect a one pixel border on the bottom/right edge. SkCanvas canvas(bitmap); canvas.drawColor(options.preclear_color); SkPaint green; green.setColor(options.background_color); canvas.drawRect(SkRect::MakeXYWH(9, 0, 1, 10), green); canvas.drawRect(SkRect::MakeXYWH(0, 9, 10, 1), green); ExpectEquals(oop_result, bitmap, "oop"); ExpectEquals(gpu_result, bitmap, "gpu"); } TEST_F(OopPixelTest, ClearingOpaqueCornerPartialRaster) { // Verify that clears do nothing on an opaque corner tile whose // partial raster rect doesn't intersect the edge of the content. RasterOptions options; options.resource_size = gfx::Size(10, 10); gfx::Point arbitrary_offset(30, 12); options.full_raster_rect = gfx::Rect(arbitrary_offset, gfx::Size(8, 7)); options.content_size = gfx::Size(options.full_raster_rect.right(), options.full_raster_rect.bottom()); options.playback_rect = gfx::Rect(arbitrary_offset.x() + 5, arbitrary_offset.y() + 3, 2, 4); options.background_color = SK_ColorGREEN; options.requires_clear = false; options.preclear = true; options.preclear_color = SK_ColorRED; // Make a non-empty but noop display list to avoid early outs. auto display_item_list = MakeNoopDisplayItemList(); auto oop_result = Raster(display_item_list, options); auto gpu_result = RasterExpectedBitmap(display_item_list, options); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(options.resource_size.width(), options.resource_size.height()), SkBitmap::kZeroPixels_AllocFlag); // Expect no clearing here because the playback rect is internal. SkCanvas canvas(bitmap); canvas.drawColor(options.preclear_color); ExpectEquals(oop_result, bitmap, "oop"); ExpectEquals(gpu_result, bitmap, "gpu"); } TEST_F(OopPixelTest, ClearingOpaqueRightEdge) { // Verify that a tile that intersects the right edge of content // but not the bottom only clears the right pixels. RasterOptions options; gfx::Point arbitrary_offset(30, 40); options.resource_size = gfx::Size(10, 10); options.full_raster_rect = gfx::Rect(arbitrary_offset, gfx::Size(3, 10)); options.content_size = gfx::Size(options.full_raster_rect.right(), options.full_raster_rect.bottom() + 1000); options.playback_rect = options.full_raster_rect; options.background_color = SK_ColorGREEN; options.requires_clear = false; options.preclear = true; options.preclear_color = SK_ColorRED; // Make a non-empty but noop display list to avoid early outs. auto display_item_list = MakeNoopDisplayItemList(); auto oop_result = Raster(display_item_list, options); auto gpu_result = RasterExpectedBitmap(display_item_list, options); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(options.resource_size.width(), options.resource_size.height()), SkBitmap::kZeroPixels_AllocFlag); // Expect a two pixel column border from texels 2-4. SkCanvas canvas(bitmap); canvas.drawColor(options.preclear_color); SkPaint green; green.setColor(options.background_color); canvas.drawRect(SkRect::MakeXYWH(2, 0, 2, 10), green); ExpectEquals(oop_result, bitmap, "oop"); ExpectEquals(gpu_result, bitmap, "gpu"); } TEST_F(OopPixelTest, ClearingOpaqueBottomEdge) { // Verify that a tile that intersects the bottom edge of content // but not the right only clears the bottom pixels. RasterOptions options; gfx::Point arbitrary_offset(10, 20); options.resource_size = gfx::Size(10, 10); options.full_raster_rect = gfx::Rect(arbitrary_offset, gfx::Size(10, 5)); options.content_size = gfx::Size(options.full_raster_rect.right() + 1000, options.full_raster_rect.bottom()); options.playback_rect = options.full_raster_rect; options.background_color = SK_ColorGREEN; float arbitrary_scale = 0.25f; options.post_scale = arbitrary_scale; options.requires_clear = false; options.preclear = true; options.preclear_color = SK_ColorRED; // Make a non-empty but noop display list to avoid early outs. auto display_item_list = MakeNoopDisplayItemList(); auto oop_result = Raster(display_item_list, options); auto gpu_result = RasterExpectedBitmap(display_item_list, options); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(options.resource_size.width(), options.resource_size.height()), SkBitmap::kZeroPixels_AllocFlag); // Expect a two pixel border from texels 4-6 on the row SkCanvas canvas(bitmap); canvas.drawColor(options.preclear_color); SkPaint green; green.setColor(options.background_color); canvas.drawRect(SkRect::MakeXYWH(0, 4, 10, 2), green); ExpectEquals(oop_result, bitmap, "oop"); ExpectEquals(gpu_result, bitmap, "gpu"); } TEST_F(OopPixelTest, ClearingOpaqueInternal) { // Verify that an internal opaque tile does no clearing. RasterOptions options; gfx::Point arbitrary_offset(35, 12); options.resource_size = gfx::Size(10, 10); options.full_raster_rect = gfx::Rect(arbitrary_offset, options.resource_size); // Very large content rect to make this an internal tile. options.content_size = gfx::Size(1000, 1000); options.playback_rect = options.full_raster_rect; options.background_color = SK_ColorGREEN; float arbitrary_scale = 1.2345f; options.post_scale = arbitrary_scale; options.requires_clear = false; options.preclear = true; options.preclear_color = SK_ColorRED; // Make a non-empty but noop display list to avoid early outs. auto display_item_list = MakeNoopDisplayItemList(); auto oop_result = Raster(display_item_list, options); auto gpu_result = RasterExpectedBitmap(display_item_list, options); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(options.resource_size.width(), options.resource_size.height()), SkBitmap::kZeroPixels_AllocFlag); // Expect no clears here, as this tile does not intersect the edge of the // tile. SkCanvas canvas(bitmap); canvas.drawColor(options.preclear_color); ExpectEquals(oop_result, bitmap, "oop"); ExpectEquals(gpu_result, bitmap, "gpu"); } TEST_F(OopPixelTest, ClearingTransparentCorner) { RasterOptions options; gfx::Point arbitrary_offset(5, 8); options.resource_size = gfx::Size(10, 10); options.full_raster_rect = gfx::Rect(arbitrary_offset, gfx::Size(8, 7)); options.content_size = gfx::Size(options.full_raster_rect.right(), options.full_raster_rect.bottom()); options.playback_rect = options.full_raster_rect; options.background_color = SK_ColorTRANSPARENT; float arbitrary_scale = 3.7f; options.post_scale = arbitrary_scale; options.requires_clear = true; options.preclear = true; options.preclear_color = SK_ColorRED; // Make a non-empty but noop display list to avoid early outs. auto display_item_list = MakeNoopDisplayItemList(); auto oop_result = Raster(display_item_list, options); auto gpu_result = RasterExpectedBitmap(display_item_list, options); // Because this is rastering the entire tile, clear the entire thing // even if the full raster rect doesn't cover the whole resource. SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(options.resource_size.width(), options.resource_size.height()), SkBitmap::kZeroPixels_AllocFlag); SkCanvas canvas(bitmap); canvas.drawColor(SK_ColorTRANSPARENT); ExpectEquals(oop_result, bitmap, "oop"); ExpectEquals(gpu_result, bitmap, "gpu"); } TEST_F(OopPixelTest, ClearingTransparentInternalTile) { // Content rect much larger than full raster rect or playback rect. // This should still clear the tile. RasterOptions options; gfx::Point arbitrary_offset(100, 200); options.resource_size = gfx::Size(10, 10); options.full_raster_rect = gfx::Rect(arbitrary_offset, options.resource_size); options.content_size = gfx::Size(1000, 1000); options.playback_rect = options.full_raster_rect; options.background_color = SK_ColorTRANSPARENT; float arbitrary_scale = 3.7f; options.post_scale = arbitrary_scale; options.requires_clear = true; options.preclear = true; options.preclear_color = SK_ColorRED; // Make a non-empty but noop display list to avoid early outs. auto display_item_list = MakeNoopDisplayItemList(); auto oop_result = Raster(display_item_list, options); auto gpu_result = RasterExpectedBitmap(display_item_list, options); // Because this is rastering the entire tile, clear the entire thing // even if the full raster rect doesn't cover the whole resource. SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(options.resource_size.width(), options.resource_size.height()), SkBitmap::kZeroPixels_AllocFlag); SkCanvas canvas(bitmap); canvas.drawColor(SK_ColorTRANSPARENT); ExpectEquals(oop_result, bitmap, "oop"); ExpectEquals(gpu_result, bitmap, "gpu"); } TEST_F(OopPixelTest, ClearingTransparentCornerPartialRaster) { RasterOptions options; options.resource_size = gfx::Size(10, 10); gfx::Point arbitrary_offset(30, 12); options.full_raster_rect = gfx::Rect(arbitrary_offset, gfx::Size(8, 7)); options.content_size = gfx::Size(options.full_raster_rect.right(), options.full_raster_rect.bottom()); options.playback_rect = gfx::Rect(arbitrary_offset.x() + 5, arbitrary_offset.y() + 3, 2, 4); options.background_color = SK_ColorTRANSPARENT; float arbitrary_scale = 0.23f; options.post_scale = arbitrary_scale; options.requires_clear = true; options.preclear = true; options.preclear_color = SK_ColorRED; // Make a non-empty but noop display list to avoid early outs. auto display_item_list = MakeNoopDisplayItemList(); auto oop_result = Raster(display_item_list, options); auto gpu_result = RasterExpectedBitmap(display_item_list, options); SkBitmap bitmap; bitmap.allocPixelsFlags( SkImageInfo::MakeN32Premul(options.resource_size.width(), options.resource_size.height()), SkBitmap::kZeroPixels_AllocFlag); // Result should be a red background with a cleared hole where the // playback_rect is. SkCanvas canvas(bitmap); canvas.drawColor(options.preclear_color); canvas.translate(-arbitrary_offset.x(), -arbitrary_offset.y()); canvas.clipRect(gfx::RectToSkRect(options.playback_rect)); canvas.drawColor(SK_ColorTRANSPARENT, SkBlendMode::kSrc); ExpectEquals(oop_result, bitmap, "oop"); ExpectEquals(gpu_result, bitmap, "gpu"); } // Test various bitmap and playback rects in the raster options, to verify // that in process (RasterSource) and out of process (GLES2Implementation) // raster behave identically. TEST_F(OopPixelTest, DrawRectBasicRasterOptions) { PaintFlags flags; flags.setColor(SkColorSetARGB(255, 250, 10, 20)); gfx::Rect draw_rect(3, 1, 8, 9); auto display_item_list = base::MakeRefCounted(); display_item_list->StartPaint(); display_item_list->push(gfx::RectToSkRect(draw_rect), flags); display_item_list->EndPaintOfUnpaired(draw_rect); display_item_list->Finalize(); std::vector> input = { {{0, 0, 10, 10}, {0, 0, 10, 10}}, {{1, 2, 10, 10}, {4, 2, 5, 6}}, {{5, 5, 15, 10}, {5, 5, 10, 10}}}; for (size_t i = 0; i < input.size(); ++i) { SCOPED_TRACE(base::StringPrintf("Case %zd", i)); RasterOptions options; options.resource_size = input[i].first.size(), options.full_raster_rect = input[i].first; options.content_size = gfx::Size(options.full_raster_rect.right(), options.full_raster_rect.bottom()); options.playback_rect = input[i].second; options.background_color = SK_ColorMAGENTA; auto actual = Raster(display_item_list, options); auto expected = RasterExpectedBitmap(display_item_list, options); ExpectEquals(actual, expected); } } TEST_F(OopPixelTest, DrawRectScaleTransformOptions) { PaintFlags flags; // Use powers of two here to make floating point blending consistent. flags.setColor(SkColorSetARGB(128, 64, 128, 32)); flags.setAntiAlias(true); gfx::Rect draw_rect(3, 4, 8, 9); auto display_item_list = base::MakeRefCounted(); display_item_list->StartPaint(); display_item_list->push(gfx::RectToSkRect(draw_rect), flags); display_item_list->EndPaintOfUnpaired(draw_rect); display_item_list->Finalize(); // Draw a greenish transparent box, partially offset and clipped in the // bottom right. It should appear near the upper left of a cyan background, // with the left and top sides of the greenish box partially blended due to // the post translate. RasterOptions options; options.resource_size = {20, 20}; options.content_size = {25, 25}; options.full_raster_rect = {5, 5, 20, 20}; options.playback_rect = {5, 5, 13, 9}; options.background_color = SK_ColorCYAN; options.post_translate = {0.5f, 0.25f}; options.post_scale = 2.f; auto actual = Raster(display_item_list, options); auto expected = RasterExpectedBitmap(display_item_list, options); ExpectEquals(actual, expected); } TEST_F(OopPixelTest, DrawRectQueryMiddleOfDisplayList) { auto display_item_list = base::MakeRefCounted(); std::vector colors = { SkColorSetARGB(255, 0, 0, 255), SkColorSetARGB(255, 0, 255, 0), SkColorSetARGB(255, 0, 255, 255), SkColorSetARGB(255, 255, 0, 0), SkColorSetARGB(255, 255, 0, 255), SkColorSetARGB(255, 255, 255, 0), SkColorSetARGB(255, 255, 255, 255)}; for (int i = 0; i < 20; ++i) { gfx::Rect draw_rect(0, i, 1, 1); PaintFlags flags; flags.setColor(colors[i % colors.size()]); display_item_list->StartPaint(); display_item_list->push(gfx::RectToSkRect(draw_rect), flags); display_item_list->EndPaintOfUnpaired(draw_rect); } display_item_list->Finalize(); // Draw a "tile" in the middle of the display list with a post scale. RasterOptions options; options.resource_size = {10, 10}; options.content_size = {20, 20}; options.full_raster_rect = {0, 10, 1, 10}; options.playback_rect = {0, 10, 1, 10}; options.background_color = SK_ColorGRAY; options.post_translate = {0.f, 0.f}; options.post_scale = 2.f; auto actual = Raster(display_item_list, options); auto expected = RasterExpectedBitmap(display_item_list, options); ExpectEquals(actual, expected); } TEST_F(OopPixelTest, DrawRectColorSpace) { RasterOptions options; options.resource_size = gfx::Size(100, 100); options.content_size = options.resource_size; options.full_raster_rect = gfx::Rect(options.content_size); options.playback_rect = options.full_raster_rect; options.color_space = gfx::ColorSpace::CreateDisplayP3D65(); auto display_item_list = base::MakeRefCounted(); display_item_list->StartPaint(); PaintFlags flags; flags.setStyle(PaintFlags::kFill_Style); flags.setColor(SK_ColorGREEN); display_item_list->push( gfx::RectToSkRect(gfx::Rect(options.resource_size)), flags); display_item_list->EndPaintOfUnpaired(options.full_raster_rect); display_item_list->Finalize(); auto actual = Raster(display_item_list, options); auto expected = RasterExpectedBitmap(display_item_list, options); ExpectEquals(actual, expected); } INSTANTIATE_TEST_CASE_P(P, OopImagePixelTest, ::testing::Values(false, true)); } // namespace } // namespace cc