// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_PLAYBACK_RASTER_SOURCE_H_ #define CC_PLAYBACK_RASTER_SOURCE_H_ #include #include #include "base/macros.h" #include "base/memory/scoped_ptr.h" #include "cc/base/cc_export.h" #include "cc/debug/rendering_stats_instrumentation.h" #include "cc/playback/recording_source.h" #include "skia/ext/analysis_canvas.h" #include "third_party/skia/include/core/SkPicture.h" namespace cc { class DisplayItemList; class DrawImage; class ImageDecodeController; class CC_EXPORT RasterSource : public base::RefCountedThreadSafe { public: struct CC_EXPORT PlaybackSettings { PlaybackSettings(); // If set to true, this indicates that the canvas has already been // rasterized into. This means that the canvas cannot be cleared safely. bool playback_to_shared_canvas; // If set to true, none of the images will be rasterized. bool skip_images; // If set to true, we will use an image hijack canvas, which enables // compositor image caching. bool use_image_hijack_canvas; }; static scoped_refptr CreateFromRecordingSource( const RecordingSource* other, bool can_use_lcd_text); // Raster a subrect of this RasterSource into the given canvas. It is // assumed that contents_scale has already been applied to this canvas. // Writes the total number of pixels rasterized and the time spent // rasterizing to the stats if the respective pointer is not nullptr. // It is assumed that the canvas passed here will only be rasterized by // this raster source via this call. // // Virtual for testing. // // Note that this should only be called after the image decode controller has // been set, which happens during commit. virtual void PlaybackToCanvas(SkCanvas* canvas, const gfx::Rect& canvas_bitmap_rect, const gfx::Rect& canvas_playback_rect, float contents_scale, const PlaybackSettings& settings) const; // Returns whether the given rect at given scale is of solid color in // this raster source, as well as the solid color value. bool PerformSolidColorAnalysis(const gfx::Rect& content_rect, float contents_scale, SkColor* color) const; // Returns true iff the whole raster source is of solid color. bool IsSolidColor() const; // Returns the color of the raster source if it is solid color. The results // are unspecified if IsSolidColor returns false. SkColor GetSolidColor() const; // Returns the size of this raster source. gfx::Size GetSize() const; // Populate the given list with all images that may overlap the given // rect in layer space. The returned draw images' matrices are modified as if // they were being using during raster at scale |raster_scale|. void GetDiscardableImagesInRect(const gfx::Rect& layer_rect, float raster_scale, std::vector* images) const; // Return true iff this raster source can raster the given rect in layer // space. bool CoversRect(const gfx::Rect& layer_rect) const; // Returns true if this raster source has anything to rasterize. virtual bool HasRecordings() const; // Valid rectangle in which everything is recorded and can be rastered from. virtual gfx::Rect RecordedViewport() const; // Informs the raster source that it should attempt to use distance field text // during rasterization. virtual void SetShouldAttemptToUseDistanceFieldText(); // Return true iff this raster source would benefit from using distance // field text. virtual bool ShouldAttemptToUseDistanceFieldText() const; // Tracing functionality. virtual void DidBeginTracing(); virtual void AsValueInto(base::trace_event::TracedValue* array) const; virtual sk_sp GetFlattenedPicture(); virtual size_t GetPictureMemoryUsage() const; // Return true if LCD anti-aliasing may be used when rastering text. virtual bool CanUseLCDText() const; scoped_refptr CreateCloneWithoutLCDText() const; // Image decode controller should be set once. Its lifetime has to exceed that // of the raster source, since the raster source will access it during raster. void SetImageDecodeController(ImageDecodeController* image_decode_controller); protected: friend class base::RefCountedThreadSafe; RasterSource(const RecordingSource* other, bool can_use_lcd_text); RasterSource(const RasterSource* other, bool can_use_lcd_text); virtual ~RasterSource(); // These members are const as this raster source may be in use on another // thread and so should not be touched after construction. const scoped_refptr display_list_; const size_t painter_reported_memory_usage_; const SkColor background_color_; const bool requires_clear_; const bool can_use_lcd_text_; const bool is_solid_color_; const SkColor solid_color_; const gfx::Rect recorded_viewport_; const gfx::Size size_; const bool clear_canvas_with_debug_color_; const int slow_down_raster_scale_factor_for_debug_; // TODO(enne/vmiura): this has a read/write race between raster and compositor // threads with multi-threaded Ganesh. Make this const or remove it. bool should_attempt_to_use_distance_field_text_; // In practice, this is only set once before raster begins, so it's ok with // respect to threading. ImageDecodeController* image_decode_controller_; private: void RasterCommon(SkCanvas* canvas, SkPicture::AbortCallback* callback, const gfx::Rect& canvas_bitmap_rect, const gfx::Rect& canvas_playback_rect, float contents_scale) const; void PrepareForPlaybackToCanvas(SkCanvas* canvas, const gfx::Rect& canvas_bitmap_rect, const gfx::Rect& canvas_playback_rect, float contents_scale) const; DISALLOW_COPY_AND_ASSIGN(RasterSource); }; } // namespace cc #endif // CC_PLAYBACK_RASTER_SOURCE_H_