// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_RASTER_RASTER_SOURCE_H_ #define CC_RASTER_RASTER_SOURCE_H_ #include #include #include #include "base/macros.h" #include "cc/cc_export.h" #include "cc/debug/rendering_stats_instrumentation.h" #include "cc/layers/recording_source.h" #include "cc/paint/image_id.h" #include "skia/ext/analysis_canvas.h" #include "third_party/skia/include/core/SkPicture.h" #include "ui/gfx/color_space.h" namespace gfx { class AxisTransform2d; } // namespace gfx namespace cc { class DisplayItemList; class DrawImage; class ImageDecodeCache; class CC_EXPORT RasterSource : public base::RefCountedThreadSafe { public: struct CC_EXPORT PlaybackSettings { PlaybackSettings(); PlaybackSettings(const PlaybackSettings&); PlaybackSettings(PlaybackSettings&&); ~PlaybackSettings(); // If set to true, this indicates that the canvas has already been // rasterized into. This means that the canvas cannot be cleared safely. bool playback_to_shared_canvas; // If set to true, none of the images will be rasterized. bool skip_images; // If set to true, we will use an image hijack canvas, which enables // compositor image caching. bool use_image_hijack_canvas; // If non-empty, an image hijack canvas will be used to skip these images // during raster. // TODO(khushalsagar): Consolidate more settings for playback here? See // crbug.com/691076. SkImageIdFlatSet images_to_skip; }; static scoped_refptr CreateFromRecordingSource( const RecordingSource* other, bool can_use_lcd_text); // Helper function to apply a few common operations before passing the canvas // to the shorter version. This is useful for rastering into tiles. // canvas is expected to be backed by a tile, with a default state. // raster_transform will be applied to the display list, rastering the list // into the "content space". // canvas_bitmap_rect defines the extent of the tile in the content space, // i.e. contents in the rect will be cropped and translated onto the canvas. // canvas_playback_rect can be used to replay only part of the recording in, // the content space, so only a sub-rect of the tile gets rastered. void PlaybackToCanvas(SkCanvas* canvas, const gfx::ColorSpace& target_color_space, const gfx::Rect& canvas_bitmap_rect, const gfx::Rect& canvas_playback_rect, const gfx::AxisTransform2d& raster_transform, const PlaybackSettings& settings) const; // Raster this RasterSource into the given canvas. Canvas states such as // CTM and clip region will be respected. This function will replace pixels // in the clip region without blending. It is assumed that existing pixels // may be uninitialized and will be cleared before playback. // // Virtual for testing. // // Note that this should only be called after the image decode controller has // been set, which happens during commit. virtual void PlaybackToCanvas(SkCanvas* canvas, const gfx::ColorSpace& target_color_space, const PlaybackSettings& settings) const; // Returns whether the given rect at given scale is of solid color in // this raster source, as well as the solid color value. bool PerformSolidColorAnalysis(const gfx::Rect& content_rect, float contents_scale, SkColor* color) const; // Returns true iff the whole raster source is of solid color. bool IsSolidColor() const; // Returns the color of the raster source if it is solid color. The results // are unspecified if IsSolidColor returns false. SkColor GetSolidColor() const; // Returns the size of this raster source. gfx::Size GetSize() const; // Populate the given list with all images that may overlap the given // rect in layer space. The returned draw images' matrices are modified as if // they were being using during raster at scale |raster_scale|. void GetDiscardableImagesInRect(const gfx::Rect& layer_rect, float contents_scale, const gfx::ColorSpace& target_color_space, std::vector* images) const; // Return true iff this raster source can raster the given rect in layer // space. bool CoversRect(const gfx::Rect& layer_rect) const; // Returns true if this raster source has anything to rasterize. virtual bool HasRecordings() const; // Valid rectangle in which everything is recorded and can be rastered from. virtual gfx::Rect RecordedViewport() const; gfx::Rect GetRectForImage(PaintImage::Id image_id) const; // Tracing functionality. virtual void DidBeginTracing(); virtual void AsValueInto(base::trace_event::TracedValue* array) const; virtual sk_sp GetFlattenedPicture(); virtual size_t GetMemoryUsage() const; // Return true if LCD anti-aliasing may be used when rastering text. virtual bool CanUseLCDText() const; scoped_refptr CreateCloneWithoutLCDText() const; // Image decode controller should be set once. Its lifetime has to exceed that // of the raster source, since the raster source will access it during raster. void set_image_decode_cache(ImageDecodeCache* image_decode_cache) { DCHECK(image_decode_cache); image_decode_cache_ = image_decode_cache; } protected: friend class base::RefCountedThreadSafe; RasterSource(const RecordingSource* other, bool can_use_lcd_text); RasterSource(const RasterSource* other, bool can_use_lcd_text); virtual ~RasterSource(); // These members are const as this raster source may be in use on another // thread and so should not be touched after construction. const scoped_refptr display_list_; const size_t painter_reported_memory_usage_; const SkColor background_color_; const bool requires_clear_; const bool can_use_lcd_text_; const bool is_solid_color_; const SkColor solid_color_; const gfx::Rect recorded_viewport_; const gfx::Size size_; const bool clear_canvas_with_debug_color_; const int slow_down_raster_scale_factor_for_debug_; // In practice, this is only set once before raster begins, so it's ok with // respect to threading. ImageDecodeCache* image_decode_cache_; private: void RasterCommon(SkCanvas* canvas, SkPicture::AbortCallback* callback = nullptr) const; void PrepareForPlaybackToCanvas(SkCanvas* canvas) const; DISALLOW_COPY_AND_ASSIGN(RasterSource); }; } // namespace cc #endif // CC_RASTER_RASTER_SOURCE_H_