// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/raster/scoped_gpu_raster.h" #include "build/build_config.h" #include "components/viz/common/gpu/context_provider.h" #include "gpu/command_buffer/client/context_support.h" #include "gpu/command_buffer/client/gles2_interface.h" #include "third_party/khronos/GLES2/gl2.h" #include "third_party/khronos/GLES2/gl2ext.h" #include "third_party/skia/include/gpu/GrContext.h" using gpu::gles2::GLES2Interface; namespace cc { ScopedGpuRaster::ScopedGpuRaster(viz::ContextProvider* context_provider) : context_provider_(context_provider) { BeginGpuRaster(); } ScopedGpuRaster::~ScopedGpuRaster() { EndGpuRaster(); } void ScopedGpuRaster::BeginGpuRaster() { GLES2Interface* gl = context_provider_->ContextGL(); // TODO(alokp): Use a trace macro to push/pop markers. // Using push/pop functions directly incurs cost to evaluate function // arguments even when tracing is disabled. gl->TraceBeginCHROMIUM("ScopedGpuRaster", "GpuRasterization"); #if defined(OS_ANDROID) // TODO(crbug.com/832810): The following reset should not be necessary. GrContext* gr_context = context_provider_->GrContext(); gr_context->resetContext(); #endif } void ScopedGpuRaster::EndGpuRaster() { GLES2Interface* gl = context_provider_->ContextGL(); // Restore default GL unpack alignment. TextureUploader expects this. gl->PixelStorei(GL_UNPACK_ALIGNMENT, 4); // TODO(alokp): Use a trace macro to push/pop markers. // Using push/pop functions directly incurs cost to evaluate function // arguments even when tracing is disabled. gl->TraceEndCHROMIUM(); } } // namespace cc