// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ #define CC_TREES_LAYER_TREE_SETTINGS_H_ #include "base/basictypes.h" #include "cc/base/cc_export.h" #include "cc/debug/layer_tree_debug_state.h" #include "third_party/skia/include/core/SkColor.h" #include "ui/gfx/size.h" namespace cc { class CC_EXPORT LayerTreeSettings { public: LayerTreeSettings(); ~LayerTreeSettings(); bool impl_side_painting; bool allow_antialiasing; bool throttle_frame_production; bool begin_impl_frame_scheduling_enabled; bool deadline_scheduling_enabled; bool using_synchronous_renderer_compositor; bool per_tile_painting_enabled; bool partial_swap_enabled; bool accelerated_animation_enabled; bool background_color_instead_of_checkerboard; bool show_overdraw_in_tracing; bool can_use_lcd_text; bool should_clear_root_render_pass; bool gpu_rasterization; enum ScrollbarAnimator { NoAnimator, LinearFade, Thinning, }; ScrollbarAnimator scrollbar_animator; int scrollbar_linear_fade_delay_ms; int scrollbar_linear_fade_length_ms; SkColor solid_color_scrollbar_color; bool calculate_top_controls_position; bool use_memory_management; bool timeout_and_draw_when_animation_checkerboards; int maximum_number_of_failed_draws_before_draw_is_forced_; bool layer_transforms_should_scale_layer_contents; float minimum_contents_scale; float low_res_contents_scale_factor; float top_controls_height; float top_controls_show_threshold; float top_controls_hide_threshold; double refresh_rate; size_t max_partial_texture_updates; size_t num_raster_threads; gfx::Size default_tile_size; gfx::Size max_untiled_layer_size; gfx::Size minimum_occlusion_tracking_size; bool use_pinch_zoom_scrollbars; bool use_pinch_virtual_viewport; size_t max_tiles_for_interest_area; size_t max_unused_resource_memory_percentage; int highp_threshold_min; bool strict_layer_property_change_checking; bool use_map_image; bool ignore_root_layer_flings; bool use_rgba_4444_textures; bool always_overscroll; bool touch_hit_testing; size_t texture_id_allocation_chunk_size; LayerTreeDebugState initial_debug_state; }; } // namespace cc #endif // CC_TREES_LAYER_TREE_SETTINGS_H_