// Copyright 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "cc/trees/single_thread_proxy.h" #include "base/auto_reset.h" #include "base/memory/ptr_util.h" #include "base/trace_event/trace_event.h" #include "cc/base/devtools_instrumentation.h" #include "cc/benchmarks/benchmark_instrumentation.h" #include "cc/resources/ui_resource_manager.h" #include "cc/scheduler/commit_earlyout_reason.h" #include "cc/scheduler/compositor_timing_history.h" #include "cc/scheduler/scheduler.h" #include "cc/trees/latency_info_swap_promise.h" #include "cc/trees/layer_tree_frame_sink.h" #include "cc/trees/layer_tree_host.h" #include "cc/trees/layer_tree_host_common.h" #include "cc/trees/layer_tree_host_single_thread_client.h" #include "cc/trees/layer_tree_impl.h" #include "cc/trees/mutator_host.h" #include "cc/trees/render_frame_metadata_observer.h" #include "cc/trees/scoped_abort_remaining_swap_promises.h" #include "components/viz/common/frame_sinks/delay_based_time_source.h" #include "components/viz/common/gpu/context_provider.h" namespace cc { std::unique_ptr SingleThreadProxy::Create( LayerTreeHost* layer_tree_host, LayerTreeHostSingleThreadClient* client, TaskRunnerProvider* task_runner_provider) { return base::WrapUnique( new SingleThreadProxy(layer_tree_host, client, task_runner_provider)); } SingleThreadProxy::SingleThreadProxy(LayerTreeHost* layer_tree_host, LayerTreeHostSingleThreadClient* client, TaskRunnerProvider* task_runner_provider) : layer_tree_host_(layer_tree_host), single_thread_client_(client), task_runner_provider_(task_runner_provider), next_frame_is_newly_committed_frame_(false), #if DCHECK_IS_ON() inside_impl_frame_(false), #endif inside_draw_(false), defer_commits_(false), animate_requested_(false), commit_requested_(false), inside_synchronous_composite_(false), layer_tree_frame_sink_creation_requested_(false), layer_tree_frame_sink_lost_(true), frame_sink_bound_weak_factory_(this), weak_factory_(this) { TRACE_EVENT0("cc", "SingleThreadProxy::SingleThreadProxy"); DCHECK(task_runner_provider_); DCHECK(task_runner_provider_->IsMainThread()); DCHECK(layer_tree_host); } void SingleThreadProxy::Start() { DebugScopedSetImplThread impl(task_runner_provider_); const LayerTreeSettings& settings = layer_tree_host_->GetSettings(); DCHECK(settings.single_thread_proxy_scheduler || !settings.enable_checker_imaging) << "Checker-imaging is not supported in synchronous single threaded mode"; if (settings.single_thread_proxy_scheduler && !scheduler_on_impl_thread_) { SchedulerSettings scheduler_settings(settings.ToSchedulerSettings()); scheduler_settings.commit_to_active_tree = CommitToActiveTree(); std::unique_ptr compositor_timing_history( new CompositorTimingHistory( scheduler_settings.using_synchronous_renderer_compositor, CompositorTimingHistory::BROWSER_UMA, layer_tree_host_->rendering_stats_instrumentation())); scheduler_on_impl_thread_.reset( new Scheduler(this, scheduler_settings, layer_tree_host_->GetId(), task_runner_provider_->MainThreadTaskRunner(), std::move(compositor_timing_history))); } host_impl_ = layer_tree_host_->CreateLayerTreeHostImpl(this); } SingleThreadProxy::~SingleThreadProxy() { TRACE_EVENT0("cc", "SingleThreadProxy::~SingleThreadProxy"); DCHECK(task_runner_provider_->IsMainThread()); // Make sure Stop() got called or never Started. DCHECK(!host_impl_); } bool SingleThreadProxy::IsStarted() const { DCHECK(task_runner_provider_->IsMainThread()); return !!host_impl_; } bool SingleThreadProxy::CommitToActiveTree() const { // With SingleThreadProxy we skip the pending tree and commit directly to the // active tree. return true; } void SingleThreadProxy::SetVisible(bool visible) { TRACE_EVENT1("cc", "SingleThreadProxy::SetVisible", "visible", visible); DebugScopedSetImplThread impl(task_runner_provider_); host_impl_->SetVisible(visible); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetVisible(host_impl_->visible()); } void SingleThreadProxy::RequestNewLayerTreeFrameSink() { DCHECK(task_runner_provider_->IsMainThread()); layer_tree_frame_sink_creation_callback_.Cancel(); if (layer_tree_frame_sink_creation_requested_) return; layer_tree_frame_sink_creation_requested_ = true; layer_tree_host_->RequestNewLayerTreeFrameSink(); } void SingleThreadProxy::ReleaseLayerTreeFrameSink() { layer_tree_frame_sink_lost_ = true; frame_sink_bound_weak_factory_.InvalidateWeakPtrs(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->DidLoseLayerTreeFrameSink(); return host_impl_->ReleaseLayerTreeFrameSink(); } void SingleThreadProxy::SetLayerTreeFrameSink( LayerTreeFrameSink* layer_tree_frame_sink) { DCHECK(task_runner_provider_->IsMainThread()); DCHECK(layer_tree_frame_sink_creation_requested_); bool success; { DebugScopedSetMainThreadBlocked main_thread_blocked(task_runner_provider_); DebugScopedSetImplThread impl(task_runner_provider_); success = host_impl_->InitializeRenderer(layer_tree_frame_sink); } if (success) { frame_sink_bound_weak_ptr_ = frame_sink_bound_weak_factory_.GetWeakPtr(); layer_tree_host_->DidInitializeLayerTreeFrameSink(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->DidCreateAndInitializeLayerTreeFrameSink(); else if (!inside_synchronous_composite_) SetNeedsCommit(); layer_tree_frame_sink_creation_requested_ = false; layer_tree_frame_sink_lost_ = false; } else { // DidFailToInitializeLayerTreeFrameSink is treated as a // RequestNewLayerTreeFrameSink, and so // layer_tree_frame_sink_creation_requested remains true. layer_tree_host_->DidFailToInitializeLayerTreeFrameSink(); } } void SingleThreadProxy::SetNeedsAnimate() { TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsAnimate"); DCHECK(task_runner_provider_->IsMainThread()); single_thread_client_->RequestScheduleAnimation(); if (animate_requested_) return; animate_requested_ = true; DebugScopedSetImplThread impl(task_runner_provider_); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetNeedsBeginMainFrame(); } void SingleThreadProxy::SetNeedsUpdateLayers() { TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsUpdateLayers"); DCHECK(task_runner_provider_->IsMainThread()); SetNeedsCommit(); } void SingleThreadProxy::DoCommit() { TRACE_EVENT0("cc", "SingleThreadProxy::DoCommit"); DCHECK(task_runner_provider_->IsMainThread()); layer_tree_host_->WillCommit(); devtools_instrumentation::ScopedCommitTrace commit_task( layer_tree_host_->GetId()); // Commit immediately. { DebugScopedSetMainThreadBlocked main_thread_blocked(task_runner_provider_); DebugScopedSetImplThread impl(task_runner_provider_); host_impl_->ReadyToCommit(); host_impl_->BeginCommit(); if (host_impl_->EvictedUIResourcesExist()) layer_tree_host_->GetUIResourceManager()->RecreateUIResources(); layer_tree_host_->FinishCommitOnImplThread(host_impl_.get()); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->DidCommit(); IssueImageDecodeFinishedCallbacks(); host_impl_->CommitComplete(); // Commit goes directly to the active tree, but we need to synchronously // "activate" the tree still during commit to satisfy any potential // SetNextCommitWaitsForActivation calls. Unfortunately, the tree // might not be ready to draw, so DidActivateSyncTree must set // the flag to force the tree to not draw until textures are ready. NotifyReadyToActivate(); } } void SingleThreadProxy::IssueImageDecodeFinishedCallbacks() { DCHECK(task_runner_provider_->IsImplThread()); layer_tree_host_->ImageDecodesFinished( host_impl_->TakeCompletedImageDecodeRequests()); } void SingleThreadProxy::CommitComplete() { // Commit complete happens on the main side after activate to satisfy any // SetNextCommitWaitsForActivation calls. DCHECK(!host_impl_->pending_tree()) << "Activation is expected to have synchronously occurred by now."; DebugScopedSetMainThread main(task_runner_provider_); layer_tree_host_->CommitComplete(); layer_tree_host_->DidBeginMainFrame(); next_frame_is_newly_committed_frame_ = true; } void SingleThreadProxy::SetNeedsCommit() { DCHECK(task_runner_provider_->IsMainThread()); single_thread_client_->RequestScheduleComposite(); if (commit_requested_) return; commit_requested_ = true; DebugScopedSetImplThread impl(task_runner_provider_); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetNeedsBeginMainFrame(); } void SingleThreadProxy::SetNeedsRedraw(const gfx::Rect& damage_rect) { TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsRedraw"); DCHECK(task_runner_provider_->IsMainThread()); DebugScopedSetImplThread impl(task_runner_provider_); host_impl_->SetViewportDamage(damage_rect); SetNeedsRedrawOnImplThread(); } void SingleThreadProxy::SetNextCommitWaitsForActivation() { // Activation always forced in commit, so nothing to do. DCHECK(task_runner_provider_->IsMainThread()); } void SingleThreadProxy::SetDeferCommits(bool defer_commits) { DCHECK(task_runner_provider_->IsMainThread()); // Deferring commits only makes sense if there's a scheduler. if (!scheduler_on_impl_thread_) return; if (defer_commits_ == defer_commits) return; if (defer_commits) TRACE_EVENT_ASYNC_BEGIN0("cc", "SingleThreadProxy::SetDeferCommits", this); else TRACE_EVENT_ASYNC_END0("cc", "SingleThreadProxy::SetDeferCommits", this); defer_commits_ = defer_commits; scheduler_on_impl_thread_->SetDeferCommits(defer_commits); } bool SingleThreadProxy::CommitRequested() const { DCHECK(task_runner_provider_->IsMainThread()); return commit_requested_; } void SingleThreadProxy::Stop() { TRACE_EVENT0("cc", "SingleThreadProxy::stop"); DCHECK(task_runner_provider_->IsMainThread()); { DebugScopedSetMainThreadBlocked main_thread_blocked(task_runner_provider_); DebugScopedSetImplThread impl(task_runner_provider_); // Prevent the scheduler from performing actions while we're in an // inconsistent state. if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->Stop(); // Take away the LayerTreeFrameSink before destroying things so it doesn't // try to call into its client mid-shutdown. host_impl_->ReleaseLayerTreeFrameSink(); // It is important to destroy LTHI before the Scheduler since it can make // callbacks that access it during destruction cleanup. host_impl_ = nullptr; scheduler_on_impl_thread_ = nullptr; } layer_tree_host_ = nullptr; } void SingleThreadProxy::SetMutator(std::unique_ptr mutator) { DCHECK(task_runner_provider_->IsMainThread()); DebugScopedSetImplThread impl(task_runner_provider_); host_impl_->SetLayerTreeMutator(std::move(mutator)); } void SingleThreadProxy::OnCanDrawStateChanged(bool can_draw) { TRACE_EVENT1("cc", "SingleThreadProxy::OnCanDrawStateChanged", "can_draw", can_draw); DCHECK(task_runner_provider_->IsImplThread()); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetCanDraw(can_draw); } void SingleThreadProxy::NotifyReadyToActivate() { TRACE_EVENT0("cc", "SingleThreadProxy::NotifyReadyToActivate"); DebugScopedSetImplThread impl(task_runner_provider_); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->NotifyReadyToActivate(); } void SingleThreadProxy::NotifyReadyToDraw() { TRACE_EVENT0("cc", "SingleThreadProxy::NotifyReadyToDraw"); DebugScopedSetImplThread impl(task_runner_provider_); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->NotifyReadyToDraw(); } void SingleThreadProxy::SetNeedsRedrawOnImplThread() { single_thread_client_->RequestScheduleComposite(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetNeedsRedraw(); } void SingleThreadProxy::SetNeedsOneBeginImplFrameOnImplThread() { TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsOneBeginImplFrameOnImplThread"); single_thread_client_->RequestScheduleComposite(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetNeedsOneBeginImplFrame(); } void SingleThreadProxy::SetNeedsPrepareTilesOnImplThread() { TRACE_EVENT0("cc", "SingleThreadProxy::SetNeedsPrepareTilesOnImplThread"); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetNeedsPrepareTiles(); } void SingleThreadProxy::SetNeedsCommitOnImplThread() { single_thread_client_->RequestScheduleComposite(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetNeedsBeginMainFrame(); } void SingleThreadProxy::SetVideoNeedsBeginFrames(bool needs_begin_frames) { TRACE_EVENT1("cc", "SingleThreadProxy::SetVideoNeedsBeginFrames", "needs_begin_frames", needs_begin_frames); // In tests the layer tree is destroyed after the scheduler is. if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetVideoNeedsBeginFrames(needs_begin_frames); } void SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread( std::unique_ptr events) { TRACE_EVENT0( "cc", "SingleThreadProxy::PostAnimationEventsToMainThreadOnImplThread"); DCHECK(task_runner_provider_->IsImplThread()); DebugScopedSetMainThread main(task_runner_provider_); layer_tree_host_->SetAnimationEvents(std::move(events)); } size_t SingleThreadProxy::CompositedAnimationsCount() const { return 0; } size_t SingleThreadProxy::MainThreadAnimationsCount() const { return 0; } size_t SingleThreadProxy::MainThreadCompositableAnimationsCount() const { return 0; } bool SingleThreadProxy::CurrentFrameHadRAF() const { return false; } bool SingleThreadProxy::NextFrameHasPendingRAF() const { return false; } bool SingleThreadProxy::IsInsideDraw() { return inside_draw_; } void SingleThreadProxy::DidActivateSyncTree() { CommitComplete(); } void SingleThreadProxy::WillPrepareTiles() { DCHECK(task_runner_provider_->IsImplThread()); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->WillPrepareTiles(); } void SingleThreadProxy::DidPrepareTiles() { DCHECK(task_runner_provider_->IsImplThread()); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->DidPrepareTiles(); } void SingleThreadProxy::DidCompletePageScaleAnimationOnImplThread() { layer_tree_host_->DidCompletePageScaleAnimation(); } void SingleThreadProxy::DidLoseLayerTreeFrameSinkOnImplThread() { TRACE_EVENT0("cc", "SingleThreadProxy::DidLoseLayerTreeFrameSinkOnImplThread"); { DebugScopedSetMainThread main(task_runner_provider_); // This must happen before we notify the scheduler as it may try to recreate // the output surface if already in BEGIN_IMPL_FRAME_STATE_IDLE. layer_tree_host_->DidLoseLayerTreeFrameSink(); } single_thread_client_->DidLoseLayerTreeFrameSink(); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->DidLoseLayerTreeFrameSink(); layer_tree_frame_sink_lost_ = true; } void SingleThreadProxy::SetBeginFrameSource(viz::BeginFrameSource* source) { if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->SetBeginFrameSource(source); } void SingleThreadProxy::DidReceiveCompositorFrameAckOnImplThread() { TRACE_EVENT0("cc,benchmark", "SingleThreadProxy::DidReceiveCompositorFrameAckOnImplThread"); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->DidReceiveCompositorFrameAck(); // We do a PostTask here because freeing resources in some cases (such as in // TextureLayer) is PostTasked and we want to make sure ack is received after // resources are returned. task_runner_provider_->MainThreadTaskRunner()->PostTask( FROM_HERE, base::Bind(&SingleThreadProxy::DidReceiveCompositorFrameAck, frame_sink_bound_weak_ptr_)); } void SingleThreadProxy::OnDrawForLayerTreeFrameSink( bool resourceless_software_draw) { NOTREACHED() << "Implemented by ThreadProxy for synchronous compositor."; } void SingleThreadProxy::NeedsImplSideInvalidation( bool needs_first_draw_on_activation) { if (scheduler_on_impl_thread_) { scheduler_on_impl_thread_->SetNeedsImplSideInvalidation( needs_first_draw_on_activation); } } void SingleThreadProxy::NotifyImageDecodeRequestFinished() { // If we don't have a scheduler, then just issue the callbacks here. // Otherwise, schedule a commit. if (!scheduler_on_impl_thread_) { DebugScopedSetMainThreadBlocked main_thread_blocked(task_runner_provider_); DebugScopedSetImplThread impl(task_runner_provider_); IssueImageDecodeFinishedCallbacks(); return; } SetNeedsCommitOnImplThread(); } void SingleThreadProxy::DidPresentCompositorFrameOnImplThread( const std::vector& source_frames, base::TimeTicks time, base::TimeDelta refresh, uint32_t flags) { layer_tree_host_->DidPresentCompositorFrame(source_frames, time, refresh, flags); } void SingleThreadProxy::RequestBeginMainFrameNotExpected(bool new_state) { if (scheduler_on_impl_thread_) { scheduler_on_impl_thread_->SetMainThreadWantsBeginMainFrameNotExpected( new_state); } } void SingleThreadProxy::CompositeImmediately(base::TimeTicks frame_begin_time, bool raster) { TRACE_EVENT0("cc,benchmark", "SingleThreadProxy::CompositeImmediately"); DCHECK(task_runner_provider_->IsMainThread()); #if DCHECK_IS_ON() DCHECK(!inside_impl_frame_); #endif base::AutoReset inside_composite(&inside_synchronous_composite_, true); if (layer_tree_frame_sink_lost_) { RequestNewLayerTreeFrameSink(); // RequestNewLayerTreeFrameSink could have synchronously created an output // surface, so check again before returning. if (layer_tree_frame_sink_lost_) return; } viz::BeginFrameArgs begin_frame_args(viz::BeginFrameArgs::Create( BEGINFRAME_FROM_HERE, viz::BeginFrameArgs::kManualSourceId, 1, frame_begin_time, base::TimeTicks(), viz::BeginFrameArgs::DefaultInterval(), viz::BeginFrameArgs::NORMAL)); // Start the impl frame. { DebugScopedSetImplThread impl(task_runner_provider_); WillBeginImplFrame(begin_frame_args); } // Run the "main thread" and get it to commit. { #if DCHECK_IS_ON() DCHECK(inside_impl_frame_); #endif DoBeginMainFrame(begin_frame_args); DoPainting(); DoCommit(); DCHECK_EQ( 0u, layer_tree_host_->GetSwapPromiseManager()->num_queued_swap_promises()) << "Commit should always succeed and transfer promises."; } // Finish the impl frame. { DebugScopedSetImplThread impl(task_runner_provider_); host_impl_->ActivateSyncTree(); if (raster) { host_impl_->PrepareTiles(); host_impl_->SynchronouslyInitializeAllTiles(); } // TODO(danakj): Don't do this last... we prepared the wrong things. D: host_impl_->Animate(); if (raster) { LayerTreeHostImpl::FrameData frame; frame.begin_frame_ack = viz::BeginFrameAck( begin_frame_args.source_id, begin_frame_args.sequence_number, true); DoComposite(&frame); } // DoComposite could abort, but because this is a synchronous composite // another draw will never be scheduled, so break remaining promises. host_impl_->active_tree()->BreakSwapPromises(SwapPromise::SWAP_FAILS); DidFinishImplFrame(); } } bool SingleThreadProxy::SupportsImplScrolling() const { return false; } bool SingleThreadProxy::ShouldComposite() const { DCHECK(task_runner_provider_->IsImplThread()); return host_impl_->visible() && host_impl_->CanDraw(); } void SingleThreadProxy::ScheduleRequestNewLayerTreeFrameSink() { if (layer_tree_frame_sink_creation_callback_.IsCancelled() && !layer_tree_frame_sink_creation_requested_) { layer_tree_frame_sink_creation_callback_.Reset( base::Bind(&SingleThreadProxy::RequestNewLayerTreeFrameSink, weak_factory_.GetWeakPtr())); task_runner_provider_->MainThreadTaskRunner()->PostTask( FROM_HERE, layer_tree_frame_sink_creation_callback_.callback()); } } DrawResult SingleThreadProxy::DoComposite(LayerTreeHostImpl::FrameData* frame) { TRACE_EVENT0("cc", "SingleThreadProxy::DoComposite"); DrawResult draw_result; bool draw_frame; { DebugScopedSetImplThread impl(task_runner_provider_); base::AutoReset mark_inside(&inside_draw_, true); // We guard PrepareToDraw() with CanDraw() because it always returns a valid // frame, so can only be used when such a frame is possible. Since // DrawLayers() depends on the result of PrepareToDraw(), it is guarded on // CanDraw() as well. if (!ShouldComposite()) { return DRAW_ABORTED_CANT_DRAW; } // This CapturePostTasks should be destroyed before // DidCommitAndDrawFrame() is called since that goes out to the // embedder, and we want the embedder to receive its callbacks before that. // NOTE: This maintains consistent ordering with the ThreadProxy since // the DidCommitAndDrawFrame() must be post-tasked from the impl thread // there as the main thread is not blocked, so any posted tasks inside // the swap buffers will execute first. DebugScopedSetMainThreadBlocked main_thread_blocked(task_runner_provider_); draw_result = host_impl_->PrepareToDraw(frame); draw_frame = draw_result == DRAW_SUCCESS; if (draw_frame) { if (host_impl_->DrawLayers(frame)) { if (scheduler_on_impl_thread_) // Drawing implies we submitted a frame to the LayerTreeFrameSink. scheduler_on_impl_thread_->DidSubmitCompositorFrame(); single_thread_client_->DidSubmitCompositorFrame(); } } host_impl_->DidDrawAllLayers(*frame); bool start_ready_animations = draw_frame; host_impl_->UpdateAnimationState(start_ready_animations); } DidCommitAndDrawFrame(); return draw_result; } void SingleThreadProxy::DidCommitAndDrawFrame() { if (next_frame_is_newly_committed_frame_) { DebugScopedSetMainThread main(task_runner_provider_); next_frame_is_newly_committed_frame_ = false; layer_tree_host_->DidCommitAndDrawFrame(); } } bool SingleThreadProxy::MainFrameWillHappenForTesting() { if (!scheduler_on_impl_thread_) return false; return scheduler_on_impl_thread_->MainFrameForTestingWillHappen(); } void SingleThreadProxy::ClearHistoryOnNavigation() { DCHECK(task_runner_provider_->IsImplThread()); if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->ClearHistoryOnNavigation(); } void SingleThreadProxy::SetRenderFrameObserver( std::unique_ptr observer) { host_impl_->SetRenderFrameObserver(std::move(observer)); } bool SingleThreadProxy::WillBeginImplFrame(const viz::BeginFrameArgs& args) { DebugScopedSetImplThread impl(task_runner_provider_); #if DCHECK_IS_ON() DCHECK(!inside_impl_frame_) << "WillBeginImplFrame called while already inside an impl frame!"; inside_impl_frame_ = true; #endif return host_impl_->WillBeginImplFrame(args); } void SingleThreadProxy::ScheduledActionSendBeginMainFrame( const viz::BeginFrameArgs& begin_frame_args) { TRACE_EVENT0("cc", "SingleThreadProxy::ScheduledActionSendBeginMainFrame"); #if DCHECK_IS_ON() // Although this proxy is single-threaded, it's problematic to synchronously // have BeginMainFrame happen after ScheduledActionSendBeginMainFrame. This // could cause a commit to occur in between a series of SetNeedsCommit calls // (i.e. property modifications) causing some to fall on one frame and some to // fall on the next. Doing it asynchronously instead matches the semantics of // ThreadProxy::SetNeedsCommit where SetNeedsCommit will not cause a // synchronous commit. DCHECK(inside_impl_frame_) << "BeginMainFrame should only be sent inside a BeginImplFrame"; #endif task_runner_provider_->MainThreadTaskRunner()->PostTask( FROM_HERE, base::BindOnce(&SingleThreadProxy::BeginMainFrame, weak_factory_.GetWeakPtr(), begin_frame_args)); host_impl_->DidSendBeginMainFrame(); } void SingleThreadProxy::SendBeginMainFrameNotExpectedSoon() { layer_tree_host_->BeginMainFrameNotExpectedSoon(); } void SingleThreadProxy::ScheduledActionBeginMainFrameNotExpectedUntil( base::TimeTicks time) { layer_tree_host_->BeginMainFrameNotExpectedUntil(time); } void SingleThreadProxy::BeginMainFrame( const viz::BeginFrameArgs& begin_frame_args) { // This checker assumes NotifyReadyToCommit in this stack causes a synchronous // commit. ScopedAbortRemainingSwapPromises swap_promise_checker( layer_tree_host_->GetSwapPromiseManager()); if (scheduler_on_impl_thread_) { scheduler_on_impl_thread_->NotifyBeginMainFrameStarted( base::TimeTicks::Now()); } commit_requested_ = false; animate_requested_ = false; if (defer_commits_) { TRACE_EVENT_INSTANT0("cc", "EarlyOut_DeferCommit", TRACE_EVENT_SCOPE_THREAD); BeginMainFrameAbortedOnImplThread( CommitEarlyOutReason::ABORTED_DEFERRED_COMMIT); return; } if (!layer_tree_host_->IsVisible()) { TRACE_EVENT_INSTANT0("cc", "EarlyOut_NotVisible", TRACE_EVENT_SCOPE_THREAD); BeginMainFrameAbortedOnImplThread( CommitEarlyOutReason::ABORTED_NOT_VISIBLE); return; } // Prevent new commits from being requested inside DoBeginMainFrame. // Note: We do not want to prevent SetNeedsAnimate from requesting // a commit here. commit_requested_ = true; DoBeginMainFrame(begin_frame_args); // New commits requested inside UpdateLayers should be respected. commit_requested_ = false; // At this point the main frame may have deferred commits to avoid committing // right now. if (defer_commits_ || begin_frame_args.animate_only) { TRACE_EVENT_INSTANT0("cc", "EarlyOut_DeferCommit_InsideBeginMainFrame", TRACE_EVENT_SCOPE_THREAD); BeginMainFrameAbortedOnImplThread( CommitEarlyOutReason::ABORTED_DEFERRED_COMMIT); layer_tree_host_->DidBeginMainFrame(); return; } // Queue the LATENCY_BEGIN_FRAME_UI_MAIN_COMPONENT swap promise only once we // know we will commit since QueueSwapPromise itself requests a commit. ui::LatencyInfo new_latency_info(ui::SourceEventType::FRAME); new_latency_info.AddLatencyNumberWithTimestamp( ui::LATENCY_BEGIN_FRAME_UI_MAIN_COMPONENT, 0, 0, begin_frame_args.frame_time, 1); layer_tree_host_->QueueSwapPromise( std::make_unique(new_latency_info)); DoPainting(); } void SingleThreadProxy::DoBeginMainFrame( const viz::BeginFrameArgs& begin_frame_args) { // The impl-side scroll deltas may be manipulated directly via the // InputHandler on the UI thread and the scale deltas may change when they are // clamped on the impl thread. std::unique_ptr scroll_info = host_impl_->ProcessScrollDeltas(); layer_tree_host_->ApplyScrollAndScale(scroll_info.get()); layer_tree_host_->WillBeginMainFrame(); layer_tree_host_->BeginMainFrame(begin_frame_args); layer_tree_host_->AnimateLayers(begin_frame_args.frame_time); layer_tree_host_->RequestMainFrameUpdate( begin_frame_args.animate_only ? LayerTreeHost::VisualStateUpdate::kPrePaint : LayerTreeHost::VisualStateUpdate::kAll); } void SingleThreadProxy::DoPainting() { layer_tree_host_->UpdateLayers(); // TODO(enne): SingleThreadProxy does not support cancelling commits yet, // search for CommitEarlyOutReason::FINISHED_NO_UPDATES inside // thread_proxy.cc if (scheduler_on_impl_thread_) scheduler_on_impl_thread_->NotifyReadyToCommit(); } void SingleThreadProxy::BeginMainFrameAbortedOnImplThread( CommitEarlyOutReason reason) { DebugScopedSetImplThread impl(task_runner_provider_); DCHECK(scheduler_on_impl_thread_->CommitPending()); DCHECK(!host_impl_->pending_tree()); std::vector> empty_swap_promises; host_impl_->BeginMainFrameAborted(reason, std::move(empty_swap_promises)); scheduler_on_impl_thread_->BeginMainFrameAborted(reason); } DrawResult SingleThreadProxy::ScheduledActionDrawIfPossible() { DebugScopedSetImplThread impl(task_runner_provider_); LayerTreeHostImpl::FrameData frame; frame.begin_frame_ack = scheduler_on_impl_thread_->CurrentBeginFrameAckForActiveTree(); return DoComposite(&frame); } DrawResult SingleThreadProxy::ScheduledActionDrawForced() { NOTREACHED(); return INVALID_RESULT; } void SingleThreadProxy::ScheduledActionCommit() { DebugScopedSetMainThread main(task_runner_provider_); DoCommit(); } void SingleThreadProxy::ScheduledActionActivateSyncTree() { DebugScopedSetImplThread impl(task_runner_provider_); host_impl_->ActivateSyncTree(); } void SingleThreadProxy::ScheduledActionBeginLayerTreeFrameSinkCreation() { DebugScopedSetMainThread main(task_runner_provider_); DCHECK(scheduler_on_impl_thread_); // If possible, create the output surface in a post task. Synchronously // creating the output surface makes tests more awkward since this differs // from the ThreadProxy behavior. However, sometimes there is no // task runner. if (task_runner_provider_->MainThreadTaskRunner()) { ScheduleRequestNewLayerTreeFrameSink(); } else { RequestNewLayerTreeFrameSink(); } } void SingleThreadProxy::ScheduledActionPrepareTiles() { TRACE_EVENT0("cc", "SingleThreadProxy::ScheduledActionPrepareTiles"); DebugScopedSetImplThread impl(task_runner_provider_); host_impl_->PrepareTiles(); } void SingleThreadProxy::ScheduledActionInvalidateLayerTreeFrameSink() { NOTREACHED(); } void SingleThreadProxy::ScheduledActionPerformImplSideInvalidation() { DCHECK(scheduler_on_impl_thread_); DebugScopedSetImplThread impl(task_runner_provider_); host_impl_->InvalidateContentOnImplSide(); // Invalidations go directly to the active tree, so we synchronously call // NotifyReadyToActivate to update the scheduler and LTHI state correctly. // Since in single-threaded mode the scheduler will wait for a ready to draw // signal from LTHI, the draw will remain blocked till the invalidated tiles // are ready. NotifyReadyToActivate(); } void SingleThreadProxy::DidFinishImplFrame() { host_impl_->DidFinishImplFrame(); #if DCHECK_IS_ON() DCHECK(inside_impl_frame_) << "DidFinishImplFrame called while not inside an impl frame!"; inside_impl_frame_ = false; #endif } void SingleThreadProxy::DidNotProduceFrame(const viz::BeginFrameAck& ack) { DebugScopedSetImplThread impl(task_runner_provider_); host_impl_->DidNotProduceFrame(ack); } void SingleThreadProxy::DidReceiveCompositorFrameAck() { layer_tree_host_->DidReceiveCompositorFrameAck(); } } // namespace cc